QUOTE(Andy51 @ Aug 10 2005, 07:28 PM)
EGM played it and they said that before anyone can call it fun, the developers need to have better controls...
Man what a buzz kill.
I'm a big fan of zombie flicks, and Capcom.
But I swear, if they screw this game up I'll....
Ok maybe I'll just break something....
Or kick a chair or something....
I don't understand how devs release crap with clunky controls.
Wait, this comes from Capcom. The people behind the RE series which is notorious for clunky controls with the exception of RE4. So it wouldn't surprise me if this game too (although it's being developed by a different team) had sucky clunky controls. But back to what I was saying, I just don't understand why developers can't get the basics done right. Controls should be the most important part of game developement. They treat game developement as if a vehicle manufacturer designed a hot rod, only to leave it with half assed handling. Car manufacturers don't do that, why do game devs do it?
I just don't understand it, and it's ish like this that has me thinking about going to school for game design
