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> Fighter Update from Team AfterShock
XanTium
post Nov 19 2005, 07:02 AM
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Fighter Update from Team AfterShock -- Posted by XanTium on November 19 01:02 EST
Team AfterShock posted an update about 'Fighter', a homebrew fighting game (style: Street Fighter 2/EX) currently in development:
[QUOTE]
Well it has been a very long time since we have had an update (or worked on the game for that matter). So for the few who have still kept an eye on this game, here is basically where we stand.

Last night I implemented the basic foundation for sound. It is good, what can I say - audio makes a big difference.
I also did some little 'end of match' code that has the camera zoom in on the winner, I'm not sure if I like it and I am currently debating with myself wether to keep it or go with the traditional 2D style that doesnt zoom in.

The rest of the game has actually all been 'completed' and the work I will be doing now is about tweaking it, improving its playability, and extending the scope of what can be created; which ultimately will decide how good the game is in the end (ie the variety of characters/moves).

Sooo yes this is not vaporware and is still being worked on. (I will be working on it each night after work). New screenshots of some cool characters to come soon.
[/QUOTE]

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