QUOTE(jeremydammit @ Jan 16 2006, 06:38 PM)

i think that you may have scraped away some of the green stuff on the surrounding area of the actual contact. just thelil dot and the trace connected to it are ok to have wire or solder touching if the green stuff is gone. everything surrounding the contact is ground...so that would make it not work if your solder was overlapping or something. I really cant help you anymore on this though. I have given you all the ideas I have because I know its one of the things I have mentioned. Im sorry you cant figure it out, but keep messin with it...you fix it. If it works fine without anything added then your all gravy

That is the exact problem i had. I was having the same problem that oxi has, and found out that my solder extended over the solder points to the surrounding scraped green contact mesh. This was causing not only my new "A" and "B" buttons to not work, but also the orignals on the top. ONce i resoldered my points so that it was not running over into the surrounding copper mesh, everything work perfectly.
Also, for all those who are wanting to just swop two buttons, all you have to do is find the points that have trace running from it to another point, then just cut those traces and then jump wires to each corresponding point where you cut the traces. There is no need to worry about cutting traces to the ground points. I did this for swoping the two analog stick click buttons, and it worked perfectly, and was easy to do, once i figured out what to do.

QUOTE(Mario4885 @ Jan 4 2006, 01:48 PM)

I was hoping you wouldnt say mouser...I always have a hell of a time finding anything there. The catalog is well over 100 mb last time i downloaded it, and the pictures dont give a very good representation of the pieces in 3 dimensions. If you have the part number for those small buttons you used, that would be great, but im still going to have to find buttons a little bit larger with more "give" for my a & b underneath. I really need to get one of those 6 or 8-way switches so i can switch actions for the buttons i install depending on game (jump & melee works w/ H2, but i want jump & duck for Q4, and melee is yet another stick/click for CoD2.
life is rough.
I'm running into the same problems with 360 games trying to re-invent the fps control wheel, when it comes to button setup.
COD2 melee is just in the most fubard place, but i do love the gernades on the left shoulder button, and i'm thinking of doing the same for halo.
I wonder if it were possible to add a jumper switch table to the outside of the controller, so that you could enable and disable with a click on or off of what buttons you wanted for the buttons you wanted changed? I'm sure this would work.
This post has been edited by Foe-hammer: Jan 17 2006, 02:50 AM