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> Marble Blast Ultra, Its Out !!
Killa420
post Jan 25 2006, 11:33 PM
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Just saw it, purchasing points now to buy. Cant wait.
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tommiwan
post Jan 25 2006, 11:37 PM
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How much does it cost? I will have to grab the demo. I like marble madness and major nelson said it was along those lines.
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Killa420
post Jan 25 2006, 11:37 PM
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800 points, sucks though b/c they only have the option for 500 points, then 1000 points for 12.95, had to get the 1000

31.44mb

This post has been edited by Killa420: Jan 25 2006, 11:38 PM
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tonloc79
post Jan 25 2006, 11:38 PM
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Downloading demo right now, been waiting for this one! Was a big fan of Marble Madness when i was a kid!
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tommiwan
post Jan 25 2006, 11:42 PM
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31 mb is pretty hefty, but so is 800 points. I think that's like $10... I hope it's a good game for that price. I payed that for bejewelled (for my wife) and I think it was too much for such a simple game that you can play on the internet.

This post has been edited by tommiwan: Jan 25 2006, 11:42 PM
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Joergen
post Jan 25 2006, 11:51 PM
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Oh goody! This takes my mind off not having full auto demo. love.gif
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Vinestrike77
post Jan 25 2006, 11:55 PM
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What's this game about?????
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Killa420
post Jan 25 2006, 11:59 PM
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Your a marble that rolls around, collecting different stuff trying to reach the end of the level. To totally understand it you would have had to play marble madness for nes. Fun game. This one is ok so far. The beginer levels are pretty easy so far
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Joergen
post Jan 26 2006, 12:15 AM
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Seems to have a rather annoying tic stutter bug that blips the image randomly all the time. No use boasting with some fancy shaders if you cant even sync to the framerate. Seems like a fun game but also the first embarrasment what comes to arcade games and their functionality. sad.gif
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metaldevil
post Jan 26 2006, 12:25 AM
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Great find, Killa. I'll have to download that bad boy.
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Killa420
post Jan 26 2006, 12:25 AM
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Not sure what you talking about. Mine plays fine. What tic thing you talking about?

This post has been edited by Killa420: Jan 26 2006, 12:27 AM
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Joergen
post Jan 26 2006, 12:29 AM
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Rotate the camera in any map, stutters and tics. It's Quake4 with a marble ball! No seriously thats a really bad thing to have for a game that requires smooth mechanical precision. And I played super monkey ball quite alot so I like this sort of game.

This is at SD NTSC widescreen/normal, I'll try HD in a moment.

even the main menu screen lines floating in the background stutter... which would be fine ifnot the ingame having similar though random stutter. edit2: go to marble appearance and the marbles stutter like hell falling and moving on the board biggrin.gif

EDIT3: Found the reason. As soon as I log out of live the stuttering ingame stops? Hmmmmmhh?

So if anybody else could please try to see if they get stutter when logged in & ethernet cable plugged in (I plug out the cable = stutter stops).

I really want to play this game but not with the nauseating stutter.

This post has been edited by Joergen: Jan 26 2006, 12:40 AM
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Killa420
post Jan 26 2006, 12:32 AM
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Im using a normal 480 tv for now but I dont get any tics moving the camera. Maby re-download it? I just bought the full version so not sure about the demo if thats what your using. Anyone else get this?
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LowProfileWurm
post Jan 26 2006, 12:38 AM
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I don't have any framerate issues or "ticking"... huh.gif

As far as I'm concerned, the game is pretty cool. I'm not sure it's $10 cool... but I'll tool around with the demo and if I get a good price on MS Points at Best Buy I'll buy it. The shaders on the marble are impressive, but when you consider it's the main object on screen, I'd have hoped so.

On par with what I expected, honestly. I'm curious about this "multiplayer" aspect though. Piqued to say the least.
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Joergen
post Jan 26 2006, 01:11 AM
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Tried with a friends account and the same thing happens. I'll have to investigate further sad.gif

And Annapolis trailer not available outside the US, the same as MI3 and a third movie. Boo.

EDIT: tried switching ports on the router no help. Tried powering the router off and as soon as its off the stutter stops (im spinning the camera) and when it wakes up, the stutter starts as soon as the inbuilt switch wakes up (even before the DSL line us up). BUMMER

Could you guys mention if youre using wireless or RJ45. Thanks.

And now tried in HD 1280x720 no difference, though the game looks great with superb AA action.

EDIT2: Now I even tried plugging my 360 directly to my xbox1 and marble blast starts stuttering when the xbox1 reaches its dashboard. There's obviously some sort of networking bug with this game.

Tomorrow I'll call up my bro so he can test with his 360 to see if he also gets it, if yes then I can rest this as purely a bug with the game.

This post has been edited by Joergen: Jan 26 2006, 01:45 AM
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