Group: Members
Posts: 1312
Joined: 29-January 04
From: South Coast, UK PlayStation3 Version: v1.0 Nintendo Wii Version: v1.0
Member No.: 96191
Xbox Version: v1.0
360 version: v1 (xenon)
I thought it was down to the frame rate on cutscenes not being axactly 60fps and so every however many frames you get a judder as it catches up with the refresh rate of the monitor.
Group: Members
Posts: 6395
Joined: 9-January 03
From: Lara, Victoria, Australia
Member No.: 18411
Xbox Version: v1.2
360 version: v1 (xenon)
QUOTE(alsybub @ Feb 13 2006, 09:29 AM)
I thought it was down to the frame rate on cutscenes not being axactly 60fps and so every however many frames you get a judder as it catches up with the refresh rate of the monitor.
Group: Head Moderator
Posts: 10455
Joined: 26-November 02
From: Almost Canada http://solid-orange.com
Member No.: 10499
Xbox Version: v1.0
360 version: v2 (zephyr)
yeah some people have problems with the cut-scenes in that game
I'm not sure if it's different Xboxs or different builds of the game but some people have problems and some people don't.
There are one or two levels that have a jump or two for me but most play fine, I've heard of people with no problems and people with unwatchable cut-scenes, all with reported A-OK 360s and only problems with that particular game.