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> Rumor Time... F.e.a.r ?!?!?!
deftonesmx17
post Feb 14 2006, 10:17 PM
Post #46


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I wasnt saying you got me involved, dont worry about that. tongue.gif I just wanted to know why he was trying to use me as a scapegoat for his own meaningless argument. laugh.gif

This post has been edited by deftonesmx17: Feb 14 2006, 10:19 PM
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KMFDM
post Feb 14 2006, 11:04 PM
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if only you guys could meet up somewhere and duke it out to settle everything lol. A xbox-scene rumble if i shall say jester.gif I would pay to see that.

This post has been edited by KMFDM: Feb 14 2006, 11:06 PM
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KAGE360
post Feb 14 2006, 11:14 PM
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QUOTE(KMFDM @ Feb 14 2006, 05:11 PM) *

if only you guys could meet up somewhere and duke it out to settle everything lol. A xbox-scene rumble if i shall say jester.gif I would pay to see that.


i couldnt fight half of these members because i would go to jail for beating on a minor.
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whiteblur67
post Feb 15 2006, 12:35 AM
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QUOTE(KAGE360 @ Feb 14 2006, 04:21 PM) *

i couldnt fight half of these members because i would go to jail for beating on a minor.


lol owned
cmon were all 360 lovers here

if you going to fight
do it on xbox live ph34r.gif
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Master X
post Feb 15 2006, 12:46 AM
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QUOTE(whiteblur67 @ Feb 14 2006, 08:42 PM) *

if you going to fight
do it on xbox live ph34r.gif


laugh.gif

BTW, an XS rumble would be sweet. I can already see members whipping each other with controller cords, hitting each other with 360's big ass power brick love.gif
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Souske
post Feb 15 2006, 07:51 AM
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the power brick would be key, it's all about the power brick.
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KAGE360
post Feb 15 2006, 06:09 PM
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back to the topic, i believe that FEAR would greatly benefit (performance wise) being ported to the 360 as its a very shader heavy game and judging by the review of the X1900, the 48 shader pipelines greatly increase performance for shader heavy games.....

http://www.beyond3d.com/reviews/ati/r580/

does anyone have any idea to how well (or bad) condemned sold on the 360? im sure that plays a part in their desicion to port FEAR
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Deftech
post Feb 15 2006, 06:16 PM
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Condemned was one of the 4.3 games that people were coming home with, I dont remember where I read that, but it was announced back when the Attach rate made news on all the websites. It was in a related article a few days after the news hit websites.

If thats true, it sold very very well.

The only others I know of that sold extremely well, and might fit into that attach rate were COD 2(obviously), Madden, PGR 3, PD Zero.

Go Ridge Racer! laugh.gif



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deftonesmx17
post Feb 16 2006, 03:50 PM
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QUOTE(KAGE360 @ Feb 15 2006, 12:16 PM) *

back to the topic, i believe that FEAR would greatly benefit (performance wise) being ported to the 360 as its a very shader heavy game and judging by the review of the X1900, the 48 shader pipelines greatly increase performance for shader heavy games.....

http://www.beyond3d.com/reviews/ati/r580/

does anyone have any idea to how well (or bad) condemned sold on the 360? im sure that plays a part in their desicion to port FEAR

Not trying to spark anything here, but when both are in 512MB configs, the x1900 isnt faster than the 7800 in FEAR.
http://www.techpowerup.com/reviews/NVIDIA/...LaunchAnalysis/
IPB Image
This I just find funny.
IPB Image

Now what it would really benefit from if ported to the x360, woluld be a closed system. The code could be much more efficient. Of course this is not always true ala Quake 4 on the 360.
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