Group: Validating
Posts: 45
Joined: 14-May 06
Member No.: 282314
Xbox Version: v1.4
360 version: v1 (xenon)
As the title says please list any bugs you find here, preferably with screenshots. Or even list features you would like to see in future versions of XBMC Skin Editor.
Group: Validating
Posts: 45
Joined: 14-May 06
Member No.: 282314
Xbox Version: v1.4
360 version: v1 (xenon)
The quality of the image is deliberate if the xpr is classed as protected then all images will be downgraded in quality. This is to protect skin designers having all their graphics ripped (they have a choice to protect xpr or not). Some graphics may take a while to extract due to the size of them and may make program at the momemnt look like it is doing nothing. I am however going to speed up the extraction at a later point.
Group: Members
Posts: 42
Joined: 5-April 04
From: Calgary, Canada
Member No.: 112334
Xbox Version: unk
360 version: unknown
Maybe have a preview window so when you highlight an image you are able to see it without having to open up its own window. The other thing that I can think might be good, is xpr creation, and modification... so you can import into and export out of (unprotected ofcourse). and creating new xml files might be good aswell. Getting the preview of the skin working will be a big step and worth the wait.
Group: Members
Posts: 2
Joined: 29-October 05
Member No.: 255323
Hey, really cool work Is it possible to add a feature which allows to save an open image? I'm not asking for a solution to save all pictures out of a texture file, but it would be nice to extract some single images from time to time.