QUOTE(two52 @ Jul 24 2006, 03:27 AM)
Hi, I'm one of the devs on the project. We use SDLx to do the graphics and the problem arises when using the SDL_XBOX_SetScreenPosition() and SDL_XBOX_SetScreenStretch() functions. I was told that the mednafen-nes port to xbox uses SDL and has crystal clear resolution when sizing for the screen and I'm interested on how they did this. You wouldn't happen to know where I could find their xbox source, would you?
It hasn't been released but you might want to send Xport a PM to ask him about how it was done.