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> Openxdk With Dev-cpp
grayfox126
post Nov 15 2006, 09:09 AM
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This is quite frustrating. I followed ColdReader's tutorial exactly, and it won't work. I don't get any errors when I compile. this is the log that I get.

Compiler: Default compiler
Building Makefile: "C:\Documents and Settings\Administrator\My Documents\Xbox DEV\test\Makefile.win"
Finding dependencies for file: C:\Documents and Settings\Administrator\My Documents\Xbox DEV\test\main.cpp
Executing make...
make.exe -f "C:\Documents and Settings\Administrator\My Documents\Xbox DEV\test\Makefile.win" all
g++.exe main.o -o "Project2.exe" -L"C:/Dev-Cpp/lib" -c -g -std=gnu99 -ffreestanding -nostdlib -fno-builtin -fno-exceptions -mno-cygwin -march=i386 -DENABLE_XBOX -DDISABLE_CDROM

g++.exe: main.o: linker input file unused because linking not done

Execution terminated
Compilation successful


can someone pleaase help me

This post has been edited by grayfox126: Nov 15 2006, 09:11 AM
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voltagefreak
post Dec 18 2006, 11:29 PM
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i'm still work'in my way into openXDK (i also happen to be using DEV-CPP lol)

anyway it seems like u just used the compile AND execute option (u just compile it then convert to xbe (with the converter included) THEN run it on ur xbox, remember it uses files that a computer doesn't
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