Hello Guys
-Unprofessional-..I`m the guy that did the T72 for you
I guess your main concern at this point is poly count?
There are some obvious changes that I can make to the model to get the count down.
If your happy with a 5000 poly count than that should be no trouble,while keeping the model looking decent.
The current cg gray model you see here was about 7800 poly`s.That`s due to the fact of the turret hatch and actual modelled wheels.Each modelled wheel is about 260 poly.A textured wheel ..well that`s simply the cylinder count..about 12 to 16 poly`s..depending on how round you want it to look

,so needless to say there`s big poly savings if I just texture.
The hatch...yes it is a little highly detailed.I can change that also if you wish..however I think the hatch gives it a distinctive look.
As far as high poly models..I have both M1 and T72 at over 200,000 poly`s each.Nice to look at but rather unpractical for in game use...mabey as renders for website or something....
good to meet you finally,good luck with the project and if you need further help don`t hesitate to ask.
laterz
Bredro