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Butterfly (final) starts in fullscreen mode, so I get black screen and doesn't accept Alt+Return, so here is a patch to "see something"
In BufferflyGame.cs, at line 75
replace
graphics.PreferredBackBufferWidth = 1024; graphics.PreferredBackBufferHeight = 768; graphics.SynchronizeWithVerticalRetrace = false; graphics.PreferMultiSampling = false; this.IsFixedTimeStep = false; this.Window.AllowUserResizing = true; this.graphics.IsFullScreen = true; graphics.ApplyChanges();
with
graphics.PreferredBackBufferWidth = 800; graphics.PreferredBackBufferHeight = 600; graphics.SynchronizeWithVerticalRetrace = false; graphics.PreferMultiSampling = false; this.IsFixedTimeStep = false; this.Window.AllowUserResizing = true; this.graphics.IsFullScreen = false; //now is false graphics.ApplyChanges();
There are other issues to fix it seems. Stay tuned.
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