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Today's developers are 'lucky bastards', says Lionhead boss
Posted by XanTium | December 15 14:39 EST
From gamesindustry.biz: [QUOTE] Lionhead Studios boss Peter Molyneux has declared that today's developers have more opportunities than ever to get their ideas noticed, following the release of Microsoft's XNA Game Studios Express platform. His comments came at a launch event held earlier this week, where Microsoft's Chris Satchell explained, "Where our vision's really heading is taking that YouTube concept and bringing it into games."
In a speech of his own later that day, Molyneux told the audience, "You're lucky bastards, because the web is a fantastic place to get your ideas out there. If XNA really is going to be the YouTube of game design then that will be a brilliant, brilliant thing."
He also had some advice for would-be game designers. "If you want to get into the games industry there is nothing better than a demo. Nothing. Other than a huge wodge of money in my hand..." [/QUOTE]
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The thing about innovation is that they don't usually teach that stuff in schools. It CAN be taught.. but it takes lots and lots and lots of mental abuse to get it done (I didn't think it was possible until I had a professor in college who proved me wrong).
In general though people learn how to innovate themselves, working in a garage with a few innovative friends nearly guarantees innovation, working in a corporate structure you have to not only know how to innovate but SELL your innovation to those that are not innovative themselves. I think the problem isn't so much that developers aren't innovative it's just that there are too many people in charge of the "final decisions" that are not...