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> A Primer for Microsoft's XNA
Xbox-Scene
post Jan 20 2007, 05:25 AM
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A Primer for Microsoft's XNA
Posted by XanTium | January 19 23:25 EST
 
From slashdot.org:
[QUOTE]
Over at the education site Game Career Guide, they've got an in-depth primer of Microsoft's XNA, including interviews with Julie Ellen and Joe Nalewabau of Microsoft about the PC and Xbox 360 indie/student homebrew construction tool, as well as chats with two developers (Benjamin Nitschke and Alex Okafor) who have worked with XNA to some notable effect. Microsoft's Ellie claims of the efforts: 'Homebrew and independent developers are often very talented and have lots of creative ideas. Being able to officially write games directly for a retail console right at home is a first and could be very empowering for them. For the homebrew and indie scene to succeed we need to provide two things: great tools and access to a large audience. We're working on both.
[/QUOTE]

Full Story: www.gamecareerguide.com


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grogger13
post Jan 20 2007, 08:06 AM
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just listening to there bullshit makes me want stab then in the neck with a broken thermometer and then pour hot sauce in their wounds.

What makes this empowering? that you pay microsoft to work on there console, or that they sell your work and make more money?
this is an f-ing joke. if they want to see quality homebrew, then look at xbox 1
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pigman006
post Jan 21 2007, 01:05 AM
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why?
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dmitri
post Jan 21 2007, 09:46 PM
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Xbox homebrew.. and unlike Xbox 1, it's legal!

Go Microsoft


-dp
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The Zep Man
post Jan 22 2007, 11:30 AM
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QUOTE(dmitri @ Jan 21 2007, 09:53 PM) *

Xbox homebrew.. and unlike Xbox 1, it's legal!

Go Microsoft
-dp
Not all homebrew on the Xbox is illegal. Especially in certain countries. dry.gif
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gaming fanboy
post Jan 22 2007, 05:49 PM
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QUOTE(The Zep Man @ Jan 22 2007, 11:37 AM) *

Not all homebrew on the Xbox is illegal. Especially in certain countries. dry.gif

hes right though, pretty much all the GOOD homebrew that is popular is ILLEGAL. dry.gif gotta love M$ laugh.gif
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