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> Requests?
Rwolf
post Jan 23 2007, 06:15 PM
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Well, if there's a morrowind mod out there youd like to see working on the xbox, ill give it by best shot to convert them for you, just post the link here

please no quest/companion/house mods, quest and companion mods wont work for xbox and house mods suck.
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Dagrfall13
post Jan 23 2007, 07:17 PM
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I got Illuminated Order to work once, it doesn't anymore but that's because I installed a couple of my own mods.

Ohhh, and I have two requests, but if you don't want to take either it's okay.

GIANTS

Death's Doorstep

edit: Grammer

This post has been edited by Dagrfall13: Jan 23 2007, 07:20 PM
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Rwolf
post Jan 23 2007, 08:39 PM
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Okey, ill give them a shot! Deaths doorstep is a clothing mod right? if so the that should be rather simple to convert, i am, however, worried about GIANTS, and it not only contains LOTS of creatures and textures, but many of the models are rather large in filesize, ill convert it no problem, but the chance of giants causing DDE's would be pretty high...
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Dagrfall13
post Jan 23 2007, 09:18 PM
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Death's Doorstep is a weapon/clothing/armor mod

edit: grammer again!!! lol

This post has been edited by Dagrfall13: Jan 23 2007, 09:20 PM
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slm2005
post Jan 24 2007, 12:34 AM
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Mournhold Expanded
It is a nice mod that I would like to see work on the xbox. I love in on the PC version but the only thing is playing morrowind on the PC is not the way to go, so much better on the xbox, so i think.
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ryanx1
post Jan 24 2007, 01:34 AM
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If you could, I would like Sword of Morrowind Restored. So far as I can tell, the only problem is large textures. I would do it myself, but I am stuck with antiquated equipment here. Thanks.
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jasa07
post Jan 24 2007, 08:47 AM
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wow if you could convert this.

http://planetelderscrolls.gamespy.com/View...ail&id=2811 you would be my best friend.
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Clockface
post Jan 24 2007, 12:25 PM
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QUOTE(slm2005 @ Jan 24 2007, 01:41 AM) *

Mournhold Expanded
It is a nice mod that I would like to see work on the xbox. I love in on the PC version but the only thing is playing morrowind on the PC is not the way to go, so much better on the xbox, so i think.


That mod sounds great, though the XBox's memory might not be enough to host it mad.gif
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Rwolf
post Jan 28 2007, 02:30 AM
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QUOTE(Clockface @ Jan 24 2007, 12:32 PM) *

That mod sounds great, though the XBox's memory might not be enough to host it mad.gif



true, im gonna have to skip that one as ive tried in the past with very little succession... so sorry... as for the others, ill give them a shot when i have the chance, were moving over here so its very hectic!
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Lesaras
post Feb 2 2007, 12:46 AM
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I've gotten Quest mods to work on the Xbox.

Stangeau Island was the name, except at the end of it, everyone was using the island greeting in Morrowind.

Looks like our next job is to make dialogue work properly. Although it seems to mostly work, if you do it right.

Anyways, any of the vampire improvement mods would be nice to have converted.
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pitviper04
post Feb 2 2007, 01:37 AM
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Hey I'm new on here but I was wondering if anyone has ever got a custom race to work so you can start the game with a maxed out character. I have created one but as soon as I pick it from the menu when I get off the boat, I suddenly float and can't move. Has anyone tried this? If so how do I fix this issue?
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Lesaras
post Feb 2 2007, 01:41 AM
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Um... You should have put a new topic, but here is my reply.

Have you added linked the New Race to the proper body part tags? If not, your character has no artwork, maybe being the problems
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Kenex_kil
post Feb 22 2007, 09:24 PM
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The farmermod. would be super awesome!

This post has been edited by forprog: Jul 2 2007, 05:54 PM
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Rav_T
post Jun 28 2007, 06:42 AM
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it would be excellent if u could convert these




could u please email me at ravtoor_3@hotmail.com or pm

This post has been edited by forprog: Jul 2 2007, 05:54 PM
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Mandoz
post Jun 28 2007, 02:34 PM
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If you want this mod to be converted you must look on site where you can find Rwolf (Jjinx)


Some of the mods you want are in miniMorrowindMod pack.

This post has been edited by forprog: Jul 2 2007, 05:53 PM
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