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> Xbox 360 Gamerscore Policy Updates
Xbox-Scene
post Feb 2 2007, 03:28 PM
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Xbox 360 Gamerscore Policy Updates
Posted by XanTium | February 2 09:28 EST
 
From the 'Team Xbox' GameScore Blog (FYI: Microsoft owned Blog):
[QUOTE]
With the ever increasing craze and excitement around Gamerscore and Achievements, we have recently worked with our publishing partners to implement some new policies for new games coming out. Here are the basic rules:

1. All regular disc-based games MUST have 1,000 Gamerscore in the base game. This means that any consumer who buys a retail game will have the opportunity to unlock the full 1,000 Gamerscore without having to pay for any add-on content. Note that a publisher may decide to deliver a portion of this Gamerscore via add-on content, but the add-on content will always be free to the consumer.

2. Game publishers will have the option to deliver another 250 incremental Gamerscore on top of the 1,000 via add-on content from Marketplace. This add-on content could be either free or paid. So if you complete a game and earn the full 1,000 GS, you could by getting new add-on content earn up to a total of 1,250 points from a game.

3. Xbox Live Arcade games will operate in similar fashion, but given the size of these titles they will allow you to earn up to 200 Gamerscore from every game and up to another 50 points from add-on content.
[/QUOTE]

Full Story: gamerscoreblog.com


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hulken
post Feb 2 2007, 03:07 PM
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okay, have fun achievement hunters biggrin.gif
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pholly
post Feb 2 2007, 03:08 PM
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So the only change is now you can buy more gamerpoints, whoo hoo blink.gif
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tabicat
post Feb 2 2007, 05:40 PM
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QUOTE(pholly @ Feb 2 2007, 09:15 AM) *

So the only change is now you can buy more gamerpoints, whoo hoo blink.gif

What are you talking about? You can already "buy" more gamerpoints by buying games and playing them to earn gamerpoints. How is this any different?
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NCspecV81
post Feb 2 2007, 05:41 PM
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QUOTE(pholly @ Feb 2 2007, 09:15 AM) *

So the only change is now you can buy more gamerpoints, whoo hoo blink.gif



did you read the same article? if the publisher/dev decides to incorporate or split up the possible gamerpoints across add-on or downloadable content that its FREE to the customer. Unless its over the minimum of 1000 and they want to have more gamerpoints across downloadable content.

This post has been edited by NCspecV81: Feb 2 2007, 05:42 PM
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dhrandy1
post Feb 2 2007, 07:04 PM
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I like the adding gamerscore but I don't like having to pay for more with add ons.
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Maverick0984
post Feb 2 2007, 07:04 PM
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QUOTE(NCspecV81 @ Feb 2 2007, 10:48 AM) *

did you read the same article? if the publisher/dev decides to incorporate or split up the possible gamerpoints across add-on or downloadable content that its FREE to the customer. Unless its over the minimum of 1000 and they want to have more gamerpoints across downloadable content.


i think he was being sarcastic
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tgm4883
post Feb 2 2007, 07:08 PM
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Maybe this news has something to do with this
http://forums.xbox-scene.com/index.php?showtopic=582869
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lowendfrequency
post Feb 2 2007, 07:35 PM
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This sounds like preperation for the Oblivion expansion, Shivering Isles. That expansion is larger and has more gameplay than some $60 games. It would be silly for it to not have additional achievements.
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twistedsymphony
post Feb 2 2007, 07:49 PM
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QUOTE(lowendfrequency @ Feb 2 2007, 01:42 PM) *

This sounds like preperation for the Oblivion expansion, Shivering Isles. That expansion is larger and has more gameplay than some $60 games. It would be silly for it to not have additional achievements.


My thoughts exactly beerchug.gif I can't wait..


This is GOOD for consumers, because right now there are a few games that offered less then the full 1000 points and requires the purchase of additional content to get the rest of the points. This prevents that from happening, as well as letting the publisher add more points after the fact.

I hope we see some more achievements added to older titles, it would help breathe some fresh life into them happy.gif
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thax
post Feb 2 2007, 08:23 PM
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Gamerscore expansion for EA games.
"Buy this expansion for 250 points to gain an additional 250 gamerscore points. This expansion adds a new menu item to the main menu. To unlock these points simply select the "Unlock Gamer Points" option from the main menu in the game. Selecting this menu item will also show a picture of a dog or something.

This expasion adds the following achievements:
Main Menu Hacker Extreme Awesomeness - 250 Points"

This post has been edited by thax: Feb 2 2007, 08:23 PM
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Software2
post Feb 3 2007, 01:09 AM
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QUOTE(thax @ Feb 2 2007, 02:30 PM) *

Gamerscore expansion for EA games.
"Buy this expansion for 250 points to gain an additional 250 gamerscore points. This expansion adds a new menu item to the main menu. To unlock these points simply select the "Unlock Gamer Points" option from the main menu in the game. Selecting this menu item will also show a picture of a dog or something.

This expasion adds the following achievements:
Main Menu Hacker Extreme Awesomeness - 250 Points"

I was thinking exactly that.

I really see this as point inflation. Games started off with 1000 points each. Now they're going to be 1250. I would imagine that for the next xbox games are going to be 10,000. After all, why would people spend $70 on a new game if they can get the same amount from an old bargin bin 360 game?
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