now honestly i dont know that
much about DVD format, GPUs, CPUs, and such interest me more.
however is there any reason that MS couldnt lisence and use a similar technology as this....
Japan-based electronics giant Hitachi has developed a technology which allows 200 movies to be packed into a single DVD disc. http://news.zdnet.co.uk/hardware/0,1000000...4925,00.htm?r=1
This is achieved by stacking multiple data-storing layers on a disc to allow reading and writing of a vast amount of data that can run up to 400 hours, reported the Agence French-Presse news agency.
The report said conventional DVD storage technology allows up to two layers to be used on one disc, but Hitachi's breakthrough can boost storage significantly by allowing for multiple layers.
"We expect demand for a DVD with a bigger capacity and hope to market the product globally in the near future," Hitachi spokesman Takeshi Kawakami was quoted as saying.
The company said it hopes to commercialise the technology, which was jointly developed with its audio and video storage subsidiary Hitachi Maxwell, by 2007.
Besides DVDs, optical storage vendors have also been looking to pack more into normal compact discs (CD).
Last month, Sanyo said its new technique can double the amount of data stored on CD-recordable discs. The firm said its technology fits 1.4GB of data into a standard 700MB (80-minute) blank CD write-once or rewritable disc.
also i thought i remember reading or hearing about sony owning a patent for 5 layer DVD among other articles i have read in the past of similar technologies.
so my question is, cant the 360 run/read and use this (or similar) type of technology, finally putting to rest any doubts, fears, and bull**** surrounding this pointless debate?
QUOTE(Reaper527 @ Aug 3 2007, 02:40 PM)
how many ps2 games use more space then a single layer dvd? Xenosaga maybe? i'm drawing blanks on games that use anything close to the 8.4 gig mark, and am thinking more along the 2-4 gig mark.
on a side note, what good is 50gigs on a disc that is to slow to read.
not to mention the fact that the ps3 doesnt run the majority of it's effects in software and thus requires more code and space to emulate such effects. plus, unless i'm mistaken, but the majority of the ps2 games are pressed on DVD5 which made a difference.
of course anyone please correct me on anything