I hate the attitude that "bigger is always better". Sure in some cases it is true

, but just cause there is more space doesn't mean it will get filled with better quality. It could allow a step up in developing incredible games but I think at the moment it is development budgets and deadline/time frame issues that determine a games quality more so then the amount of space they have to work with. I think the reality is that a good developer can produce insane quality on dvd and a lazy developer could fill a whole blueray with a halfassed game. So enough already about storage size and locker room testosterone battles of who's bigger. of course larger storage for data is a necessity down the road but were safe this gen. Now nextgen that is a different story!

Can everyone say "terabyte drives".
This post has been edited by rooter75: Aug 1 2007, 11:24 PM