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I would like to have game that uses as much ~100% resources.
If you have 30% unused GPU time - why not make game native 1080p , add 4xAA or more, 8xAF or more, motion blur, post processing, 10bit HDR, 16bit HDR, 32bit HDR ? 60fps?
IF you have spare CPU time - better AI, more objects, better phisics, etc.
Make game looks better, not "we are soooo smarrrt we only use 15% of console power in out shitty game !!!on11!oneone!"
PS. IF they arent using SPU does that means that they use only PPU? So for WHOLE GAME only 1 PPU is used ?
So X360 with 3 PPU has 2 PPU UNUSED? (PPU unit in X360 is slightly better than PPU in PS3 - it has one VXM unit to vector calculations that PS3 lacks and 1MB cache for disposition vs 512kb in Cell)
Only 33% (or less) of X360 CPU power is used?
This post has been edited by anonim1979: Aug 27 2007, 04:29 PM
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