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> New Versions Of All Emulators And Source Release, Major Announcement
XPort
post Nov 13 2007, 11:09 PM
Post #1


X-S Freak
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Group: Moderator
Posts: 1873
Joined: 2-April 03
Member No.: 29881
Xbox Version: unk



The following emulators have been updated with the most recent feature set
(rewind, slowdown, rumble, better cheat code options, etc, etc)

Note that some of these do not have rewind support enabled for a variety of
reasons. Check the README.TXT files for information specific to each port.

I know that I said that I was going to try and resolve bugs and update cores
to more recent versions, but I don't have nearly as much free time as when
I first started doing ports. I made it through most of them, but the last
dozen or so were taking too long to finish and I really wanted to get these
out the door.

AdamX
ArnoldX
Atari7800X
AtariXLBox
BlissX
BlueMSXBox
Chip8X
Classic99X
DidntXSpectrum
DOSXBox
FCEUltraX
KegsX
MednafenX-Lynx
MednafenX-NES
MednafenX-PCE
MekaX
NeoGenesis
NeoPopX
OdysseyX
PCSXBox
PokemonMiniX
SoftVMUX
SuperVisionX
Vice20X
Vice64X
VicePETX
VirtualBoyX
WinstonX
WinUAEX
WonderswanX
X68000X
XBoyAdvance
Z26X

...and Snes9XBox

I know, I know...but it's not really a finished product. It's something that I threw
together about 3 years ago and have been updating with my current user interface along
the way. Purists will still want to use ZSnexBox. Compatibility is better in ZSnesBox
as well because it's based off of ZSNES and this is based off of Snes9X v1.43. There
is no lightgun support, no mouse support, and rewind support is flaky. All the other
features like save states, cheat code searching, etc, etc are working.


The sources to everything are now up on xbins under emulators/xport_src_new along with
a readme file for (brief) instructions on how to compile. I can't give instructions
on how to make XBox programs in general (that's left as an exercise for the reader)
but I can assure you that I've tested these packages to make sure they compile correctly
under MSVC with the XDK installed. It's all the source - every last bit.

My involvement in the XBox era is winding down. I guess it already has been winding down
for a while. There will probably be a handful of updates in the future and perhaps a new
project or two, but it's possible that this is it for me. I hope others will pick up these
projects and improve them. There's still a lot that can be tweaked/improved.

There's a very good chance that incorporating the new DOSBox core will result in a usable Dynamic
CPU which would give it a very nice speed boost.

Mednafen core might be worth updating, but note that as of v0.8 PCE CD emulation is supposed
to be much more taxing on the CPU. However, it might be worth it to strip out the Wonderswan
core into a separate project since that's supposed to be a better/tweaked version of oswan
(which is the core of WonderswanX). It might make more sense to find the changes in the oswan
portion of Mednafenx and implement them into WonderswanX though. There is also a PCFX core
(probably too taxing for the XBox) and a NGPC core (but the ngpc core is based on neopop
and I don't think much has changed in it - don't know if the emulation is improved at all.)

Atari7800 source is basically a stripped down MESS but all the MESS source files are included
in the package. One should be able to copy the atari7800x source package into another dir
and adjust the project settings to exclude A7800 files and include another machine's files
to make a new port of something else in MESS.

NeoGenesis could be patched to allow for >32MBit games - but this is surprisingly more
work than one might expect because of the memory constraints of the XBox. It
could be done more easily using virtual memory, but then general emulation performance
would suffer. It's doable without VM, but requires more time than I feel like giving -
especially because it's only useful for one or two games.

Many other projects could use core updates like BlissX, BlueMSXBox, etc to improve
compatibility.

Then of course there could be all sorts of new projects using my core as a base.
Potential projects include BBC, Bally Astrocade, Vectrex, Coco, Arcadia, and Sam Coupe
which all have decent open source emulators available for them. They've been on my todo
list for quite a while, but I just haven't found the time for them.


Oh...as an aside, if anyone knows of anyone who still does xbox tweaks who can construct a
completely silent (or nearly totally silent) XBox, please send me (XPort) a PM on
forums.xbox-scene.com. There's a lot of antiquated information on the 'net on this
subject and I just don't have the time to go the trial-and-error route.

And as always....enjoy!
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turner3d
post Nov 19 2007, 12:45 PM
Post #2


X-S Young Member
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Group: Members
Posts: 37
Joined: 3-April 05
Member No.: 211079
Xbox Version: v1.0
360 version: unknown



I couldn't agree more with all of the praise posts in here - awesome contribution you've made to the community, and now an even bigger one by releasing all the sources.

BTW, I had a little trouble getting the DosXBox source to compile - seemed to be complaining about a single missing file, sdlnetx.lib. Anyway, there's more on the problem and my hacked up solution in the dosxbox thread - it'd be cool if somebody could tell me if i'm just missing something. smile.gif
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Posts in this topic
XPort   New Versions Of All Emulators And Source Release   Nov 13 2007, 11:09 PM
Wormboy   Wow, thats a big surprise! :blink: All I wa...   Nov 13 2007, 11:18 PM
neil222   Yeah, Awesome work Xport! All the best for the...   Nov 14 2007, 12:32 AM
DZIAD   Thank You ! ! ! :evil: [b]....::::XP...   Nov 14 2007, 01:34 AM
JLsoft   Thank you, XPort. Your contributions are pretty ...   Nov 14 2007, 01:25 AM
chorizo1   all i can say is THANK YOU for all that you have d...   Nov 14 2007, 01:35 AM
cricri_pingouin   Yay, excellent news, thanks XPort ^_^   Nov 14 2007, 02:15 AM
RoboChicken   THANK YOU for all of your hard work and good luck ...   Nov 14 2007, 02:24 AM
sp1200   Your work was the greatest thing to come out of th...   Nov 14 2007, 05:16 AM
Nightbird   Thanks for all your hard work Xport and the many h...   Nov 14 2007, 05:17 AM
samsbak   what about the most important one??? Mameox! ...   Nov 14 2007, 05:22 AM
ILLusions0fGrander   you kick ass and will be missed if you split, but ...   Nov 14 2007, 05:51 AM
sncboom2k   Xport - thank you for all your hard work and dedic...   Nov 14 2007, 06:01 AM
Nicroma   You shaped the xbox homebrew scene and I am sure m...   Nov 14 2007, 06:03 AM
Joshua Wood   Thanks for all your hard work Xport. Emulators lik...   Nov 14 2007, 07:04 AM
hobojoe44   I have a audio problem with Mednafenx after playin...   Nov 23 2007, 11:33 AM
althena   XPort, as so many times before, just let me say yo...   Nov 14 2007, 07:14 AM
namrrac   Hey Xport just want to say thank you for all your ...   Nov 14 2007, 08:22 AM
HoRnEyDvL   Thanks Xport for your help in the xbox Community y...   Nov 14 2007, 08:28 AM
Knocks   Xport is confused. He thinks he's leaving, bu...   Nov 14 2007, 08:33 AM
Pytzamarama   Xport is the reason (by 90%) that the scene exists...   Nov 14 2007, 08:58 AM
lordpro   wow wow good job!!! :blink: :o :D   Nov 14 2007, 09:08 AM
annell   Hey Xport just want to say thank you for all your ...   Nov 14 2007, 09:45 AM
flavor   Thank you Xport for everything you have done for t...   Nov 14 2007, 10:04 AM
WORlock_Lockian   Just came by to take the opportunity to thank you ...   Nov 14 2007, 12:23 PM
molto   Thanks for the new versions :) ...But i have just ...   Nov 14 2007, 12:30 PM
heinrich   *hats off to xport*   Nov 14 2007, 12:40 PM
freak12   THX nice work.   Nov 14 2007, 12:41 PM
althena   Hello again XPort, I have one tiny little request,...   Nov 14 2007, 12:54 PM
molto   i have found the problem for the black screen on S...   Nov 14 2007, 01:30 PM
madmab   Well sorry to here you had to drop out like this w...   Nov 14 2007, 01:50 PM
takagen   just wana pop in and say thank you too, for making...   Nov 14 2007, 01:57 PM
alexh   As always you are a gentleman and a scholar. Hope...   Nov 14 2007, 02:16 PM
XPort   what about the most important one??? Mameox...   Nov 14 2007, 02:19 PM
althena   Although I did say it was *possible* that this co...   Nov 14 2007, 04:38 PM
bucko   Yay for Xbox 1 homebrew   Nov 14 2007, 02:21 PM
Cimlite   Amazing work, just updating all the emulators like...   Nov 14 2007, 02:34 PM
infidelity   So Atari7800 is a stripped down MESS?? Let's...   Nov 14 2007, 02:50 PM
blackdiamond   Thank you XPort...! I've always loved yo...   Nov 14 2007, 03:56 PM
VampX   Many thanks! http://img162.imageshack.us/img16...   Nov 14 2007, 04:38 PM
ekszbox   Awesome work, thanks for contributing so much to t...   Nov 14 2007, 05:34 PM
Retroplay   HOLY S*** That was indeed a pleasant surprise. :l...   Nov 14 2007, 06:24 PM
pelago   Many thanks for all your work Xport, and thanks fo...   Nov 14 2007, 06:29 PM
88 Ecko Unltd 88   good work ... cheers http://images.xbox-scene.com/...   Nov 14 2007, 07:04 PM
bassquake   Much appreciated but... Ive tried DOSXbox v13, Sn...   Nov 14 2007, 07:32 PM
feflicker   I can honestly say I bought my first xbox because ...   Nov 14 2007, 07:39 PM
Axl_Mas   :jester: YEAAAA!!!!! I have j...   Nov 14 2007, 07:50 PM
montymole   Big thx for your emus Xport :) If you get any t...   Nov 14 2007, 08:22 PM
madmab   I don't think these sources will be able to be...   Nov 14 2007, 09:59 PM
IJTF_Cinder   I don't think these sources will be able to b...   Nov 15 2007, 12:48 AM
Retroplay   Well the XBMC sources is available at sourceforge ...   Nov 14 2007, 10:36 PM
Tulius   ;) It was a long time since my last post in these...   Nov 15 2007, 12:53 AM
+ T +   Thank you so much XPort for everything you've ...   Nov 15 2007, 01:31 AM
RMM   Wow what a huge surprise. I just wanted to say ...   Nov 15 2007, 02:17 AM
lusal   Thank you, XPort. Thanks for the educational hour...   Nov 15 2007, 02:22 AM
madmab   Whoops your right. It's the "compiled...   Nov 15 2007, 02:36 AM
Cospefogo   HOLY MOSES! Thank You Xport-man. Regards from...   Nov 15 2007, 03:52 AM
Koitsu   Thanks once again, mr. port. You are by far the ma...   Nov 15 2007, 10:56 AM
zorglub   Greetings from Belgium; Can’t believe it...   Nov 15 2007, 11:31 AM
sxxxe83   Thanks for all your hard work Xport. :D   Nov 15 2007, 01:19 PM
Paradox32   Thank you so much Xport for all the work you'v...   Nov 15 2007, 03:02 PM
Bender_Unit_1   I'm not sure you'll bother reading each an...   Nov 15 2007, 03:45 PM
Retroplay   Is there any way to convert regular SNES sram file...   Nov 15 2007, 06:00 PM
bassquake   Has anybody actually tried them yet? I cant get ...   Nov 15 2007, 07:03 PM
Retroplay   Has anybody actually tried them yet? I cant get...   Nov 15 2007, 07:18 PM
tabsaid   Thank you just doesn't seen like enough. The ...   Nov 15 2007, 07:13 PM
taonaut   whether or not this is one of your last great upda...   Nov 15 2007, 08:14 PM
rubarb   Big thanks XPort for all your work on Xbox. Hopefu...   Nov 15 2007, 08:23 PM
Maturion   THANK YOU XPORT! You've done so much wor...   Nov 15 2007, 08:43 PM
Tramboi   Just wanted to join the mob to thank you for all t...   Nov 16 2007, 03:31 AM
loderunner   Kudos Xport! thank you for everything and you...   Nov 16 2007, 07:35 AM
molto   NICE work Xport :D ....Snes9XBox is good good emul...   Nov 16 2007, 10:47 AM
Wormboy   NICE work Xport :D ....Snes9XBox is good good emu...   Nov 16 2007, 03:26 PM
VampX   NeoGenesis could be patched to allow for >32MB...   Nov 16 2007, 09:18 PM
bassquake   Update on trying to run the emus... * Managed to ...   Nov 17 2007, 12:52 AM
bassquake   Thought Id try NOT selecting the 720x576 after del...   Nov 17 2007, 02:00 AM
molto   Yapp. There's a black screen when selecting a...   Nov 17 2007, 10:26 AM
kimota2004   XPort it's sad to see you wind down like this ...   Nov 18 2007, 12:17 AM
deathx88   there seems to be a couple of things that don...   Nov 20 2007, 06:01 PM
Antiriad   "Kol ha kavod" as they say in Hebrew. In...   Nov 20 2007, 11:15 PM
rubbercarp   Can't thank you enough Xport. Everyone else h...   Nov 21 2007, 12:45 AM
althena   It seems that PAL games are not running properly w...   Nov 21 2007, 06:27 AM
deathx88   anyone else have problems with neogenesis it seem...   Nov 24 2007, 09:32 PM
kimota2004   Yeah I noticed the same problems with neogenesis a...   Nov 25 2007, 04:07 PM
Moonkeeper   Quick question. You know how with NES games, they...   Nov 27 2007, 07:17 AM
madmab   Sounds like rewind causes some issues with some of...   Nov 28 2007, 03:53 AM
madmab   ok well I snooped around the atari800xl code and i...   Nov 28 2007, 07:41 AM
Dai_UK   Xport - thanks for all your work - My xbox is so m...   Nov 30 2007, 01:23 AM
jheydude1   I would also like to give a big thank you for the ...   Dec 1 2007, 10:11 AM
XPort   I would also like to give a big thank you for the...   Dec 3 2007, 04:28 PM
jojones88   thanks xport, i use your programs more than anythi...   Dec 1 2007, 05:16 PM
Opoth   Thank you for all of your work and tireless effort...   Dec 1 2007, 09:40 PM
robot3   what can i say that has not already been said? Tha...   Dec 2 2007, 06:15 AM
madmab   Well after much puzzlement and a partially succesf...   Dec 4 2007, 10:55 PM
Retrogeeks   You are awesome. Thank you for all you hard work i...   Dec 6 2007, 05:45 AM
mrblack1134   Xport, All the posts you see here are probably on...   Dec 17 2007, 09:04 PM
VampX   and show it to my kids when I'll have some so...   Dec 17 2007, 10:01 PM
vadimur   Thanks. I love you.   Dec 21 2007, 11:52 AM
Vejita   Thank you for all of the wonderful work over the y...   Jan 16 2008, 12:18 AM
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