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> Xbox Originals: Microsoft Already Warns of Known Issues
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post Nov 15 2007, 06:53 AM
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Xbox Originals: Microsoft Already Warns of Known Issues
Posted by XanTium | November 15 00:53 EST | News Category: (default)
 
Microsoft already warns about possible issues with 'Xbox Originals' - the Xbox1 games that will be downloadable from Xbox LIVE on your Xbox360 starting December 4th (Fall Update).
From xbox.com
[QUOTE]
There are some known issues with Xbox Originals. With all game titles, publisher logos at the start of a game can be choppy on first play when caching. Also, any additional content within a game (such as a demo or trailer) is not supported by Xbox Originals titles and selecting those options may result in crashing the game (requiring a restart of the console).

There are also some issues unique to specific game titles, as follows:
* Crimson Skies: High Road to Revenge: There is some minor flickering at the top of the screen that happens very rarely. The "Press A to Continue" message is missing when the host player leaves a multiplayer game. Additional content within the game (such as demos & trailers) are not supported and selecting those options may result in crashing the game (requiring a restart of the console)
* Fable: There are some random bursts of audio static and some minor texture issues and a short hang up when removing tattoos. Additional content within the game (such as demos & trailers) are not supported and selecting those options may result in crashing the game (requiring a restart of the console)
* Fuzion Frenzy: There are some minor frame rate issues. Additional content within the game (such as demos & trailers) are not supported and selecting those options may result in crashing the game (requiring a restart of the console)
* Halo: There are some very mild frame rate drops.
* Psychonauts: HDMI 720p is not supported for PAL users. Running the game in 720p over HDMI will result in the game locking up for PAL users. If you are using HDMI output, set the resolution to 1080i or 1080p (anything but 720p)
[/QUOTE]





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xjustsumloserx
post Nov 15 2007, 07:27 AM
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expected from the start, as i assume its just running on the same software emulator that you use with a physical disk.
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ILLusions0fGrander
post Nov 15 2007, 07:28 AM
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give the scene homebrew and i bet we come up with a better emulator than that!!!
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DMAddict
post Nov 15 2007, 07:36 AM
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QUOTE(ILLusions0fGrander @ Nov 14 2007, 11:04 PM) *

give the scene homebrew and i bet we come up with a better emulator than that!!!


laugh.gif Nice Illusions, just what I was thinking.
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noob2modding
post Nov 15 2007, 07:57 AM
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why am i not suprised. this is very common with M$. sleep.gif
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XHN_SCRAPY
post Nov 15 2007, 08:20 AM
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yes i agree they should let people do some homebrew stuff, just let people out in x-s and everywhere else help you out M$ it could be a great deal of help and possibly easier on your wallet???

This post has been edited by XHN_SCRAPY: Nov 15 2007, 08:20 AM
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eenu
post Nov 15 2007, 08:51 AM
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Wow...when I heard about this new service yesterday I thought it was really cool. Then this morning I read the post on Major Nelson's blog about how the want to preserve the original play experience (no achievements, no enhancements). Hey, guess what Microsoft, I already had the original play experience! I want the enhanced play experience!

Still, I was still kind of on the fence about whether I would put any money towards these games. That is, until I read this post. You're going to sell me a game for $15 that I could buy at GS or eBay for $5...but this time with bugs added in?

NO BUYS.
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Dopotoa
post Nov 15 2007, 10:05 AM
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Couple things here really :

1) I prefer someone to tell me if something has an issue before I buy it rather than "Sold as seen". So a pat on the back for Microsoft for that, as they normally go "there are no known bugs". The pricing on this I see as a little high, as I'm paying for product that is already broken. Would also be great if I owned the game on CD if I could then download for free, but that is NOT gonna happen.

2) Downloadable games are the way of the future. Why? you ask :

A) MONEY. Simple really, the second hand market is killing all of the License/Developers companies (Microsoft, Sony and Nintendo). On a new game, the retailers take 50%, the publisher 25%, and developers 25%. On second hand games, retailers make all the money. I know in the US, Gamestation has more secondhand games than new, and here in the UK, GAME is slowly going the same way. So if in the next gen of game consoles you make all games downloadable, you cut out the retailer thus save yourself 50%, offer the consumer a 25% reduction and everyone would be happy. Also the retailers will not market a game unless they are getting 50%, and all games or on sale or return. So unless retailers start to get a little more understanding, in the next 4-5years they are going to be kicked out of the console market.

cool.gif Games running off Harddrives are SO much faster than discs.

C) From a consumer, no more scatched dics, no searching for games.

3) Steam Powered. I love steam. You buy your games, and there always downloadable later. This is great as if you trash your PC, you just reinstall steam, and then download all your games again! No need to find CDs / CDKeys etc.

4) Homebrew / Xbox Emulator. Microsoft really need to just make this available to the homebrew scene. What does this do? It gives you access to a couple of developers who will improve this for FREE. Rather than open source, I think it would be great if Microsoft embraced the comunity and gave them a option of working with them. But its not very likely. just think all thoose free developers. The major problem here is, you get the odd one or two people who like to use this stuff against us all, eg virus, the ability to hack consoles etc etc.


Well thoose are my points,

Danny.



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avatar1976
post Nov 15 2007, 10:07 AM
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Did anyone actually read how trivial most of these bugs are?
If you were playing with the original disc and you had never read this I bet 99% of you would never even known there was a problem.
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xboxmodder4life
post Nov 15 2007, 10:43 AM
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this is what happens with software emulation, it's never going to be 100% perfect. It's nice to see microsoft actaully coming out and stating that these issues exist. I still think the price is way to much 10$ would have been better...the interesting thing is going to be the size of these games. at 3-5gbs each that doesnt leave much room. Now if they could stream these games now that would be something to be very excited for. How about game rentals?? 72 hours- 5$ something like that.
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Odb718
post Nov 15 2007, 11:39 AM
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I'd rather buy an actual hard copy of a game. They'll end up doing what the playstation 3 did and only let one person's profile play it.
With the actual disc I can take it to a friends house, or trade games for a week untill we both beat each other's game.
Then you can sell it back to EB or even blockbuster and get store credit towards new games.

The people who DL games are idiots in my opinion. Don't get me wrong, I like the fact that I can load any of my back ups off the original xbox's hdd. But I want the discs even though I'd have to flip through a cd book of games.

I don't think M$ is going to give you any points towards another game if you upload it to them. And I don't see them letting you UL/DL games to friends. Now if you don't actually have real life friends then DL titles may work for you.

Then there's release days. How many crashes would live have gone through if half the people were downloading Halo 3? There are too many negatives to warrant me spending money on something M$ will probably only let me download once.
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vanxman
post Nov 15 2007, 11:56 AM
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QUOTE(Dopotoa @ Nov 15 2007, 11:41 AM) *

C) From a consumer, no more scatched dics, no searching for games.


And no more game (at all) when your 360 RRODs or the HDD dies or your gamertag is corrupted or your XBL account is locked or your internet is down or any DRM issues eats your game.

UGH!

QUOTE(Odb718 @ Nov 15 2007, 01:15 PM) *

I'd rather buy an actual hard copy of a game. They'll end up doing what the playstation 3 did and only let one person's profile play it.
With the actual disc I can take it to a friends house, or trade games for a week untill we both beat each other's game.
Then you can sell it back to EB or even blockbuster and get store credit towards new games.

The people who DL games are idiots in my opinion. Don't get me wrong, I like the fact that I can load any of my back ups off the original xbox's hdd. But I want the discs even though I'd have to flip through a cd book of games.

I don't think M$ is going to give you any points towards another game if you upload it to them. And I don't see them letting you UL/DL games to friends. Now if you don't actually have real life friends then DL titles may work for you.

Then there's release days. How many crashes would live have gone through if half the people were downloading Halo 3? There are too many negatives to warrant me spending money on something M$ will probably only let me download once.


Agreed. One you bought it, theres no trading it in. And XBL servers wont hold on release days.
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Shonk
post Nov 15 2007, 12:36 PM
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SovelWare Deluxe Turbo

preserve the original play experience = We aint doing any work give us cash

I realy hope this flops

if they are to lazy to add extra's like achievements and such they dont deserve any money




This post has been edited by Shonk: Nov 15 2007, 12:38 PM
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andi_06
post Nov 15 2007, 01:16 PM
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This is all about being able to match what the competition is doing.. Personally Id rather seeing microsoft put aside their pride for once and actually listen to people and embrace the community... Things like.

* Dashboard themes, not 4 crappy backgrounds...... need more options to customize..
* More options to buy live/ms points, not everyone has a credit and lives close to a electronic store.
* Guide gui more smooth, sometimes laggy and choppy.
* More reliable streaming through wmp11, (may be a fault on my end. Sometimes it works perfect, other times it doesnt)
* Possible statistics area e.g playing time, running temp....
* A simple lobby that anyone can join
* Downloadable screensavers
* I know theres a lot of haters, but why not a simple web browser... I agree its a game console. but take this scenario. You are already chatting away on msn on your 360, but then get up to turn on another device just to then view a website... ?
* Ability to change the email linked to your gamertag
* Be able to add more than 100 songs off portable devices (sure theres pirates out there. Theres also people that dont want to re-rip 100 cds)
* Better msn chat interface, seems pretty half assed.
* A file share for your gamer profile, kinda like halo 3.
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justageezer
post Nov 15 2007, 02:16 PM
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Well, if those are the only games with issues that's pretty good - though it seems a little strange; are these issues specific to the downloadable versions? The easiest bug to test would be the Psychonauts 720p over HDMI - except my 360 doesn't have HDMI :( Does the disc-based version suffer this isssue?
And without playing Halo / CSHRtR for hours looking for frame rate drops or flickering I can't tell whether these issues are download-version specific. If not why doesn't M$ warn about them on the backwards-compatiblity list page, if they are then that would suggest that downloaded titles are not identical to playing the disc version?
So, apart from no acheivements / leaderboards, and possible extra bugs, and no word yet on fixing broken aspect ratios (damn 4:3), the only positive reason I can see to spend over the odds for a game with no disc, manual or box is to pick up those few rare BC titles that are really hard to get hold of 2nd hand.
So, unless any member wants to sell me their PAL I-Ninja (PM me!) I can't see me shelling out nearly twice what a 2nd hand disc would cost me for a virtual version, possibly with added bugs.
These things should be 400 - 800 points - and free to owners of the disc.
And seeing as the 2nd hand price of 360 games seems to be settling down around the £10 - £15 mark why would I spend almost the same on a Xbox1 game that's several years older and has no Acheivements - and may not even have Live? C'mon...
And I really hope they're going to invest any money they make from flogging us poor consumers the same catalog of games for a second time into additional Live servers - they've added HD films and TV, now possibly 300 odd games at about 3Gb each - another Tb of content to stress the network.
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