xbox-scene.com - your xbox news information source
Quick Links: Main Forums | Xbox360 Forums | Xbox1 Forums | PS3 Forums
Xbox-Scene Forum Help  Search Xbox-Scene Forums   Xbox-Scene Forum Members   Xbox-Scene Calendar

Special Limited Offer: SuperNews Unlimited Usenet Access, Unlimited Speed for $11.99
256-bit SSL, 350 Days Retention, 30 Connections - Join Today! - ONLY $11.99

Support this site - buy the X-Scene Tshirt $17.95

Welcome Guest ( Log In | Register )

 Forum Rules Rules
 
Reply to this topicStart new topic
> Interview with Bungie about Going Independent and More
Xbox-Scene
post Nov 27 2007, 05:24 AM
Post #1


Memba Numero Uno
Group Icon

Group: Admin
Posts: 4177
Joined: 17-May 02
From: Yurop
Member No.: 1
Xbox Version: unk
360 version: unknown



Interview with Bungie about Going Independent and More
Posted by XanTium | November 26 23:24 EST | News Category: Xbox360
 
From next-gen.biz:
[QUOTE]
As a composer, Marty O'Donnell (with Michael Salvatori) is responsible for one of gaming's most memorable scores. As audio director at Bungie, he's seen the company bought by Microsoft then break away again.

* You joined Bungie full-time ten days before it was sold to Microsoft. Now that Bungie's independent again, do you see your life changing much?
* Oh, yeah. Friends used to say: "You'll never work for a corporation." So when I ended up going to work for Bungie who were then bought by Microsoft, they said: "This won't last." It's never been a goal to stay as an employee of a large corporation. And that's also the spirit of Bungie: we stayed separate from Microsoft. And I think Microsoft always treated us that way: they allowed us our own building, they never tried to interfere with us, for the most part, creatively, and the relationship worked fine. But it was inevitable that independence was such a strong part of the DNA of Bungie, it was something we all knew had to happen again. And I think Microsoft agreed.

* Was Bungie feeling slightly stifled by being part of Microsoft?
* I don't think we had gotten to the point where we were being stifled, but I think Microsoft agreed that they would get the best stuff to publish if they had this independent company that they had a good relationship with. This is the problem being wholly owned and being employees: the mechanisms for reward and for penalty are just not strong enough. We really just thought it's going to be healthier for us as a small company to be closer to success or failure.
[/QUOTE]

Full Interview: next-gen.biz




User is offlineProfile CardPM
Go to the top of the page
+Quote Post
ZX3Junglist
post Nov 27 2007, 08:21 AM
Post #2


X-S Young Member
*

Group: Members
Posts: 42
Joined: 6-January 04
Member No.: 89375



QUOTE
the mechanisms for reward and for penalty are just not strong enough. We really just thought it's going to be healthier for us as a small company to be closer to success or failure.


"live by the [energy] sword, die by the [energy] sword. This is Bu[ngie]shido."
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
pelago
post Nov 27 2007, 06:10 PM
Post #3


X-S Expert
***

Group: Members
Posts: 641
Joined: 16-January 03
Member No.: 19911



This interview was actually from Edge magazine in the UK.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post





Reply to this topicStart new topic

 

Lo-Fi Version Time is now: 21st November 2009 - 03:16 PM