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> Mameox128 - Working Romset Project
DarthMingus
post May 26 2008, 07:17 PM
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Mouse support? wink.gif
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Chron Johnson
post Jun 16 2008, 08:45 AM
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I should have known this petty androgyne was the fool you were talking about in the NES pallette thread. Fuck your code BritneysPAIRS.
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BritneysPAIRS
post Jun 16 2008, 11:29 AM
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I leave it to your skills smile.gif you rock and roll
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XTecuterX73
post Jun 17 2008, 01:39 AM
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QUOTE(Chron Johnson @ Jun 16 2008, 04:21 AM) *

I should have known this petty androgyne was the fool you were talking about in the NES pallette thread. Fuck your code BritneysPAIRS.


just out of curiosity, who are you talking about chron? i am the one i beleive who started the nes color palette thread before the mednafenx update. blink.gif

XT-

This post has been edited by XTecuterX73: Jun 17 2008, 01:40 AM
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run088
post Jul 30 2008, 07:41 AM
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"Quote"

Hey run088,

"CoinOPS+ has the SMB fixed..... It did work on HK$ if setup correctly and on mameox 0.72"

I believe he's saying that if you do a Google search for his MAME emulator CoinOPS that it won't have the problems that you're experiancing. Make sure you get CoinOPS Second Quarter.... or jus wait a little while because I think he's coming out with the third revision sometime in the near future, which apparently has everything that I've been working on for months that he was able to do in less than 5 mintues.

Also, you could use MAMEox 0.72 which is generally a big downgrade and HK$ is another build that is admittedly much harder to find but isn't up to par with CoinOPS either. "End Quote"

You said the samba is fixed in coinops but whenever I turn the network connection on in the ini it will boot to a black screen.This seems to be a pretty new build the nfo with it said 4-3-08.

CoinOPS_Mamedox_Final-iND


RLS Date ......: 4/03/2008 Game Genre .: Mamedox Emu
Platform ......: XBOX Origin .....: Region Free
Supplier ......: iND Files ......: 95 x 50MB
Packager ......: iND File Name ..: coinOPS.rar


It does seem pretty sweet but the network problems are disturbing.
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underworlderZer0
post Jul 30 2008, 09:53 AM
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CoinOPS+ is the latest version. If you want the newest version to come out faster, help out BP with testing games and filling in his spreadsheet. Google "CoinOPS Refined" for details.
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BritneysPAIRS
post Jul 30 2008, 11:29 AM
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Network is definitly fixed on CoinOPS+ and tested (CoinOPS non plus like the one you have it wasnt working)

This post has been edited by BritneysPAIRS: Jul 30 2008, 11:30 AM
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run088
post Jul 30 2008, 11:52 AM
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I can help some but have a couple projects I am starting myself.I do have 5 debug kits on my network as well as it ties into my pc if that would be of some use.
I am currently researching creating a beowulf cluster with 16 xboxes I have sitting around and then somehow hook in my other 5 as head nodes because they will go on and off the network.And my Pc as the master.
As well as find someway to launch an xbox game over the network.
I got a couple hardware mods on my mine to upgrading things Ive never seen upgraded.
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BritneysPAIRS
post Jul 30 2008, 12:01 PM
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Its written many times what needs doing and many have said they would do it but havent.... so for now my build stays on my xbox that play around with alot smile.gif lots of games didnt work right and I fixed them as well as adding some games that didnt work. But as said ive put my hours in and people need to put there money where there mouth is or I will just continue on other projects
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run088
post Jul 30 2008, 01:05 PM
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I cant find it so it does me no good.No one can tell me where to find it so I am stuck.No coinops 2 or 3
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ressurectionx
post Jul 30 2008, 02:21 PM
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QUOTE(BritneysPAIRS @ Jul 30 2008, 12:37 PM) *

Its written many times what needs doing and many have said they would do it but havent.... so for now my build stays on my xbox that play around with alot smile.gif lots of games didnt work right and I fixed them as well as adding some games that didnt work. But as said ive put my hours in and people need to put there money where there mouth is or I will just continue on other projects



Exactly right BP. You do a lot of work and it's only fair that you get some help getting it finished. Keeping that single copy of your newest build in Limbo on your box is exactly what you should be doing. That's what I did with the SNES video previews and Horscht and Sotu stepped up to the plate and now we basically have a 100% complete collection of SNES videos to go with my 100% complete artwork previews that I'll be releasing soon. It only took about 2 weeks to complete when we worked together.

I don't fault you at all for that decision.... I'll be back to help out on MAME. I'm just burned out on it right now is all. I hope you're still around when I get back to tackling it.

Did you ever figure out how to get the games to switch from the first player control to the second?

~Rx
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run088
post Jul 31 2008, 01:34 AM
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Found it but the results are the same coinops+ boots to a black screen whenever I change the lock to 0 if I dont change lock the network is ignored.
So what gives?
I changed the rom path and I put the info in for network settings.
What am I missing if it is fixed?
How must it be configured?
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BritneysPAIRS
post Jul 31 2008, 05:52 AM
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No idea it works fine other forum have explained exactly how to get it going just search for coinops+ threads. If you remove the lock it wont work or boot.
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run088
post Jul 31 2008, 09:02 AM
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Got it! I didnt have it setup like my old one.It wants a crazy way to ask for it but it works my setup wants it like this


smb://:192.168.0.2/mame


the ip being my nameserver and mame being the share.

Thanks
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BritneysPAIRS
post Jul 31 2008, 09:04 AM
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No worries... is the new video preview stuff open source emus? if so ill insert the code
Also commandline stuff is in it just needs the syntax to run it like the smb syntax
RX Havent tested first players stuff, the code is pretty simple on that stuff just needs to look into exactly what it effects (maybe it will kill some games) for at least CPS1 2 games I should add it, will be a small job. If Nes6502 wants to help code I can work with him on adding some new features for sure hes seems to be good and be motivated.

PS 720p is painfull with very little reward... it really effects the VMM code and would need another VMM to get alot of games to run, also some wont under 720P but ive added the option

This post has been edited by BritneysPAIRS: Jul 31 2008, 09:14 AM
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