xbox-scene.com - your xbox news information source
Quick Links: Main Forums | Xbox360 Forums | Xbox1 Forums | PS3 Forums
Xbox-Scene Forum Help  Search Xbox-Scene Forums   Xbox-Scene Forum Members   Xbox-Scene Calendar

Giganews Usenet Offers: +1150 days binary retention, 99%+ Completion, and Unlimited Speed/Access!

360 ODD Emulators: X360 Key $99 | Wasabi360 FAT $99 | Wasabi360 Slim $99
C4E's iXtreme Burner MAX Drive: LiteOn iHAS124 DROPPED TO JUST $17


Welcome Guest ( Log In | Register )

 Forum Rules Rules
> GDC08: PhyreEngine, Sony's new (free!) cross-platform engine
PS3Scene
post Feb 21 2008, 09:43 PM
Post #1


X-S Freak
Group Icon

Group: Admin
Posts: 1453
Joined: 12-November 06
Member No.: 310811



GDC08: PhyreEngine, Sony's new (free!) cross-platform engine
Posted by XanTium | 21-2-2008 15:43 EST

 
From joystiq.com:
[QUOTE]
Quietly unveiled at yesterday's PSN session was PhyreEngine, a new "free to use graphics engine" from Sony Computer Entertainment. According to the presentation, the package includes full documentation, "70+ samples" and "full source code and artwork" of sample game templates. Working on both OpenGL and Direct3D, this engine will allow developers to more easily develop for the PS3 by using PC environments they're more familiar with. A "simple recompile" is supposedly all that's needed to make the game run on the PS3. Sony is promising "ongoing development and support" for the PhyreEngine.

The ramifications of this subdued announcement are actually quite significant. Three titles have been revealed to have used the PhyreEngine for development: flOw, GripShift and DiRT. Of those three, only one is exclusive to PlayStation. It appears that the PhyreEngine is truly cross platform -- Sony is indirectly contributing to the development of PC (and Xbox 360) games.
[/QUOTE]

Full Story: joystiq.com




User is offlineProfile CardPM
Go to the top of the page
+Quote Post

Posts in this topic






Reply to this topicStart new topic

 

Lo-Fi Version Time is now: 24th May 2013 - 05:10 PM