xbox-scene.com - your xbox news information source
Quick Links: Main Forums | Xbox360 Forums | Xbox1 Forums | PS3 Forums
Xbox-Scene Forum Help  Search Xbox-Scene Forums   Xbox-Scene Forum Members   Xbox-Scene Calendar

Giganews Usenet Offers: +1150 days binary retention, 99%+ Completion, and Unlimited Speed/Access!

360 ODD Emulators: X360 Key $99 | Wasabi360 FAT $99 | Wasabi360 Slim $99
C4E's iXtreme Burner MAX Drive: LiteOn iHAS124 DROPPED TO JUST $17


Welcome Guest ( Log In | Register )

 Forum Rules Rules
 
Reply to this topicStart new topic
> GDC: Finding perceived value for peripherals
PS3Scene
post Feb 22 2008, 03:33 AM
Post #1


X-S Freak
Group Icon

Group: Admin
Posts: 1453
Joined: 12-November 06
Member No.: 310811



GDC: Finding perceived value for peripherals
Posted by XanTium | 21-2-2008 21:33 EST

 
From gamesindustry.biz:
[QUOTE]
Mike Haigh, studio director of SCEE London, spoke to GDC attendees about the process involved in developing peripherals and their associated software applications.

"Development of a compelling experience is a little bit of a chicken and an egg," Haigh noted. "What came first? Hardware or software?

In the case of the EyeToy, both were inextricably intertwined.

"The technology that started off as filters led to all sorts of experiments and ideas," Haigh explained.
Marks approached numerous video camera manufacturers who were all quite hesitant to help - especially since Sony was known for making its own cameras, and these manufacturers may have thought the company could take their designs.
Eventually, a company called OmniVision saw the potential market for the product and was willing to take the risk.

Haigh detailed the patents filed by both Dr. Marks and OmniVision in an attempt to protect their IP and keep their competitive advantage.
"Just because a patent is granted, may not mean it is enforceable when it is challenged," he explained.

Once Sony had something it could work with, it had to make the business case for the project - not knowing how much it was going to cost, but knowing where they wanted it to be.
[/QUOTE]

Full Story: gamesindustry.biz




User is offlineProfile CardPM
Go to the top of the page
+Quote Post





Reply to this topicStart new topic

 

Lo-Fi Version Time is now: 23rd May 2013 - 11:51 PM