xbox-scene.com - your xbox news information source
Quick Links: Main Forums | Xbox360 Forums | Xbox1 Forums | PS3 Forums
Xbox-Scene Forum Help  Search Xbox-Scene Forums   Xbox-Scene Forum Members   Xbox-Scene Calendar

Giganews Usenet Offers: +1150 days binary retention, 99%+ Completion, and Unlimited Speed/Access!

360 ODD Emulators: X360 Key $99 | Wasabi360 FAT $99 | Wasabi360 Slim $99
C4E's iXtreme Burner MAX Drive: LiteOn iHAS124 DROPPED TO JUST $17


Welcome Guest ( Log In | Register )

 Forum Rules Rules
> PS3 Controller Versions and TP Spots, DualShock 3 and Six-Axis
RDC
post Apr 22 2008, 10:14 AM
Post #1


X-S Seraphic
************

Group: Head Moderator
Posts: 8705
Joined: 16-December 03
From: VA
Member No.: 82718
Xbox Version: v1.0
360 version: v1 (xenon)



Hey all, Sony is in full swing with revision after revision change of the Six-Axis and now DualShock 3 controllers, seems like every time I open one up it's different. I'm up to 18 revisions so far, including the DualShock 3 controllers (there are at present 12 versions of them now) and on and on it goes..


MSU PP4.0 5 (Six-Axis, Old 'original version' board with 3 leg POTs, oldest I've seen anyway)
There is also an MSU PP4.0 9 (Six-Axis) BOTTOM - TOP and an MSU PP4.0 11 (Six-Axis) BOTTOM - TOP

BOTTOM
IPB Image

TOP
IPB Image


Now, out with the old...

Here are some of the newer versions boards. The main differences in these newer controllers are the Battery and the Analog Sticks, the boards are completely revamped as well, but you'll notice the Battery and/or POT leads right off, plus the shell of the controller doesn't seem to be the transparent 'smoke' color anymore but a more opaque Black color.

The first version of battery was the LIP1359 (w/sticker) then came the MK11-2902. While the newer MK11 is smaller in size, it's still the same 3.7v 610mAh rating. It also uses a bracket to fit where the slightly larger LIP1359 went. These batteries can be interchanged between the 6A (Six-Axis) and DS3 (DualShock 3) controller versions if need be and I've seen both battery versions in the later versions as well. There is also an MK11-3020 570mAh (Typ610mAh) that turned up later on, and seems to be the same as the other MK11, and now the LIP1359 (w/o sticker) seems to be the more frequently used one in the latest controllers, but again they are all interchangeable and one is really no different than the other, you just need to have the bracket for the MK11 batteries so they fit properly is all, but even that's really optional in a pinch.

IPB Image

The big surprise is the Analog Sticks in these newer versions, 4 legs on the POTs, needless to say that sparked some interest. So I desoldered one, popped it off and looky here...

IPB Image

IPB Image


..gone are the days of the familiar 3 legged POT and in comes these little gems. Magnetic and nothing to get all dirty and scratchy since there's no Wiper anymore, pretty nice idea, though a bit high tech for something that has no user serviceable battery and will in most cases be replaced instead of repaired if it were to die or break, still really kool though. These are Hall Sensors, and there are now 2 versions of these in the DualShock 3 version controllers, though the older style ones aren't used anymore as they seem too have a flaw with them, in that the Rivets that hold the leads onto the small circuit board can cause an intermittent connection over time and this will cause a direction or two to stop working, the newer ones are designed a bit better and I don't see them having this issue. How these things work is they have a Current run thru them and depending on where the Magnet is at (the part on the stick) it changes the flow of the Current in this Sensor. This then goes to an Op-Amp setup as a Current-to-Voltage converter and when all is said and done they basically work exactly the same way as a POT setup as a voltage divider, the MCU in the controller doesn't know the difference. This was done years back in the Saturn 3D controller as well as the Dreamcast controllers.


MSU_V2 2.12 (Six-Axis) There is also an MSU_V2 2.14 (Six-Axis) BOTTOM - TOP

BOTTOM

IPB Image

TOP

IPB Image


MSU_V2.5 1.05 (Six-Axis)

BOTTOM
IPB Image

TOP
IPB Image

This post has been edited by RDC: Oct 24 2012, 06:51 AM
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
 
Reply to this topicStart new topic
Replies
RDC
post Dec 13 2008, 09:41 AM
Post #2


X-S Seraphic
************

Group: Head Moderator
Posts: 8705
Joined: 16-December 03
From: VA
Member No.: 82718
Xbox Version: v1.0
360 version: v1 (xenon)



Here are the list of TP spots on the PS3 controllers, the most useful ones anyway, for anyone that would want to make up an Arcade Stick, add an extra button or something similar.

Of the 17 versions of these controllers, that I know of, there are (so far anyway) 7 different TP layouts for them. These are a general pic of the different layouts, what controller version they're on and what they do.

NOTE: All of the TP spots are NOT shown in these pics, this is just for reference so you can tell which controller you have at a glance and what TP spots are what on that version of controller.

These are for the USB Connector and they are the same on all versions of board, except the Asuka.

TP1 - 5v
TP2 - D-
TP3 - D+
TP4 - Ground
GND - Ground

This is for the older Six-Axis controllers.

Any of the MSUPP 4.0 versions that have the 3 legged POTs. The TP spots may or may not be tinned with solder also.

IPB Image

TP10 - V (Common Line for Home button)

TP17 - COM 1 (Common Line for D-pad and L1/2)
TP18 - COM 2 (Common Line for X, /\, [ ], O and R1/2)

TP26 - PS (Home Button)
TP27 - Start
TP28 - R3 (Stick button)
TP29 - L3 (Stick button)
TP30 - Select
TP31 - X
TP32 - R1
TP33 - R2
TP34 - L1
TP35 - DL (D-pad Left)

TP37 - [ ]
TP38 - O
TP39 - /\

TP41 - L2
TP42 - DD (D-pad Down)
TP43 - DR (D-pad Right)
TP44 - DU (D-pad Up)

TP60 - COM 3 (Common Line for Select, Start, L3 and R3)



This is for the newer Six-Axis, with the 4 legged POTs, as well as the older version of DualShock 3.

MSU_V2, MSU_V2.5 (Six-Axis) MSU_VX (DS3)

IPB Image


TP25 - COM 1
TP26 - COM 2

TP32 - PS
TP33 - Start
TP34 - R3
TP35 - L3
TP36 - Select

TP38 - [ ]
TP39 - X
TP40 - O
TP41 - /\
TP42 - R1
TP43 - R2

TP45 - L1
TP46 - L2
TP47 - DL
TP48 - DD
TP49 - DR
TP50 - DU

TP62 - V (Common Line for Home Button)

There is no TP spot for the COM 3 line on this version of board, best place to use is one of the solder joints of the L3/R3 buttons.



This is for the newer version of DS3 controller.

MSU_V3.5X

IPB Image

TP7 - Ground

TP17 - COM 1
TP18 - COM 2

TP24 - PS
TP25 - Start
TP26 - R3
TP27 - L3
TP28 - Select

TP30 - [ ]
TP31 - X
TP32 - O
TP33 - /\
TP34 - R1
TP35 - R2

TP37 - L1
TP38 - L2
TP39 - DL
TP40 - DD
TP41 - DR
TP42 - DU

TP51 - V (Common Line for Home Button)

TP54 - Accelerometer Y-Axis
TP55 - Accelerometer X-Axis
TP56 - Accelerometer Z-Axis


There is no TP spot for the COM 3 line on this version of board, best place to use is one of the solder joints of the L3/R3 buttons.


On the latest version of DS3 controllers there isn't much in the way of useful TP spots, but here they are.

MSU_VX3

IPB Image


The TP spots for the buttons have all been removed from this board version, so that means hitting a Via to attach wires, and they're about 1/3 the size of the ones in a 360 controller, so even if you're pretty good at landing a wire on those you'll have to be a a lot more careful scraping down and landing one on these things.

Right now this is probably the best spots to hit for an Arcade Stick or duplicate buttons, and until I use this board for something they should suffice, so this part here may be updated after I've done some more work on the board wiring it up to something and seeing which methods and spots work best. They were nice enough to leave the COM1 and COM2 TP spots behind, though that hardly makes it any easier if you were making an Arcade Stick from this version of board and it'll make building a PS360 with this version of board a little more fun as well. wink.gif

There isn't much in the way of useful TP spots, but here they are, and like all of the other versions of controller the USB TP spots are still the same.

TP11 - LED + and V (Common Line for Home Button)

TP13 - 2.8v (Switched, Power for Sticks)
TP14 - Battery +

TP17 - COM1
TP18 - COM2

RST is the Reset or 'off' button on the bottom of the controller that pretty much no one uses I'd imagine. The other side of it is Ground and any spot will work if you want to duplicate that button for any reason.

Again there is no TP spot for the COM3 line and the best place to use is one of the solder joints for the L3/R3 buttons, or you can hit a Via for it if you like.

For any Arcade Stick builders using this board version, soldering to the Vias on these controllers isn't exactly the easiest thing to do, flipping the board over and using the contacts for the Daughter board is really the best option.

The black carbon material needs to be removed if these spots are to be used, and this can be done with an X-acto knife or some fine sandpaper, just be careful and when you get to the shiny copper, STOP, you're done. Tin it up with some solder and there are your spots to use. Try and use a 30awg wire, or 28awg at the largest, and make sure to secure the wiring with some hot glue after you make the connection, but don't glue over the solder joint you just made, secure the wire to the board back from the solder joint, in case you ever have to get to it again for any reason.

The Pull-Up Resistors (7.5k) also need to be put back in the circuit as they're built into the Daughter board and when it's removed they're not, and the controller will act up on you if these are not in circuit, why Sony decided to do this back with the PS2 controllers and carry it over to the PS3 is beyond me, it's really lame. There needs to be 2 of these Pull-Up Resistors installed, one goes from V to COM1, the other goes from V to COM2. If you don't have any 7.5k Resistors you can use anything from 6.8k to 10k really, but they do need to be installed since the Daughter board is removed, and all of the PS3 controllers are setup this way and need those Pull-Ups if the Daughter board is removed.

IPB Image


MSU_VX4

Pretty much the same deal as the VX3 above, just a little different layout is all.

IPB Image

TP11 - LED + and V (Common Line for Home Button)

TP13 - 2.8v (Switched, Power for Sticks)
TP14 - Battery +

TP17 - COM1
TP18 - COM2


MSU_VX5

Pretty much the same deal as the VX3 and VX4 above, again just a little different layout.

IPB Image

TP8 - Rumble +

TP10 - LED + and V (Common Line for Home Button)

TP13 - 2.8v (Switched, Power for Sticks)
TP14 - Battery +

TP17 - COM1
TP18 - COM2


ASUKA REV: 1.06

As with earlier versions, there are no useful TP spots for any of the buttons, and just about every useful Via on the bottom side of the board is gone from this controller as well, so you'll be going top side for extra buttons on this one.

BOTTOM
IPB Image

TOP
IPB Image

T101 - COM1
T102 - COM2
T103 - LSX
T104 - LSY
T105 - RSX
T106 - RSY

T205 - D+ (USB)
T206 - D- (USB)
T207 - 5v (USB)

T301 - Accelerometer Z-Axis (Pre Filter)
T302 - Accelerometer X-Axis (Pre Filter)
T303 - Accelerometer Y-Axis (Pre Filter)
T304 - Accelerometer Z-Axis (Post Filter)
T305 - Accelerometer X-Axis (Post Filter)
T306 - Accelerometer Y-Axis (Post Filter)

T501 - Rumble +
T504 - 2.8v (Standby)
T505 - 2.8v (Switched, Power for Sticks)
T506 - 2.8v (Switched, Power for Accelerometer)
T507 - LED + and V (Common Line for Home Button)
T508 - Battery +
T509 - GND
T510 - GND
T511 - GND
T512 - GND

This post has been edited by RDC: Nov 1 2012, 02:37 PM
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

Posts in this topic
RDC   PS3 Controller Versions and TP Spots   Apr 22 2008, 10:14 AM
RDC   MSU_VX 1.03 (DualShock 3, The first version of it ...   Jun 18 2008, 07:18 PM
BurnToast   MSU_VX 1.03 (DualShock 3, The first version of it ...   Mar 29 2009, 01:21 AM
RDC   Well here we go with the latest version of the DS3...   Jul 2 2008, 05:16 AM
RDC   Here is the latest VX5 version board. Just minor c...   Nov 29 2008, 03:52 AM
thatsjdmyo   MSU_V2, MSU_V2.5 (Six-Axis) MSU_VX (DS3) http://i...   May 15 2013, 10:38 PM
RDC   MSU_VX6 Same as with the earlier versions, there ...   Dec 17 2008, 10:23 PM
Mohulis   First off, thanks so much for all your work on the...   Feb 3 2009, 11:06 PM
RDC   Thanks Mohulis, The Daughter board doesn't ha...   Feb 4 2009, 01:14 AM
Mohulis   Thanks Mohulis, The Daughter board doesn't h...   Feb 4 2009, 05:21 PM
RDC   Technically all of the buttons on the PS3 controll...   Feb 4 2009, 11:26 PM
bustinthejus   Wow amazing work! I'm impressed! Btw, ...   Feb 18 2009, 05:51 AM
RDC   Wow amazing work! I'm impressed! Btw,...   Feb 18 2009, 07:12 AM
bustinthejus   Alright thanks :)   Feb 18 2009, 11:52 PM
bustinthejus   Sorry for double posting but I can't edit my p...   Feb 19 2009, 07:39 AM
RDC   If ya don't know how to use yer eyes by now I ...   Feb 19 2009, 01:15 PM
bustinthejus   Alright thanks, I'll give it a shot :)   Feb 20 2009, 04:11 AM
RDC   Man, depending on the exact extend of the damage t...   Mar 29 2009, 01:51 AM
SR-V   RDC, thanks for the great work, i got a MSU_VSX_0....   Jul 4 2009, 06:55 AM
RDC   RDC, thanks for the great work, i got a MSU_VSX_0...   Jul 5 2009, 09:32 PM
SR-V   Those 2 connections are like R3, they're unde...   Jul 9 2009, 05:17 AM
SR-V   Thanks for the quick response, i'll give that ...   Jul 6 2009, 05:17 AM
RDC   The lines for COM need to be on the COM line side....   Jul 9 2009, 09:46 AM
Specter   Hi guys, The led 4 doesn't light up on my MS...   Jul 20 2009, 05:05 AM
RDC   Hi guys, The led 4 doesn't light up on my M...   Jul 20 2009, 07:56 AM
KillerBug666   I have a little question... I want to control gam...   Aug 20 2010, 05:52 PM
RDC   The Hall Sensors are really just part of a voltage...   Aug 21 2010, 02:47 PM
KillerBug666   I know the Analogues will work in output mode; I w...   Aug 21 2010, 03:57 PM
RDC   Don't check on the Hall Sensor itself, you...   Aug 21 2010, 04:07 PM
Richie917   Hi All, I'm hoping someone can answer my ques...   Aug 22 2010, 02:00 PM
RDC   Since no one has any idea exactly what controller ...   Aug 22 2010, 03:58 PM
Gamingmodz   Hello Everyone, I'm new to this forum and have...   Nov 3 2010, 11:17 PM
RDC   The LED layout for the PS3 controllers hasn't ...   Nov 4 2010, 04:28 AM
Gamingmodz   When we change the leds using a 25 w iron, w/ batt...   Nov 4 2010, 05:06 PM
RDC   This is the first I've ever even heard of an L...   Nov 4 2010, 06:39 PM
Gamingmodz   The foam piece is in place and the lights are bein...   Nov 10 2010, 10:12 PM
RDC   As long as you're using some type of Rosin cor...   Nov 10 2010, 11:18 PM
Gamingmodz   Hey Man, I tried everything and it seems not too ...   Nov 11 2010, 08:24 PM
odingalt   New VX5 circuit board is out. We found one today ...   Sep 1 2011, 06:29 AM
i7vSa7vi7y   There is a new circuit board. The controllers have...   Feb 3 2012, 08:32 AM
RDC   There is a new circuit board. The controllers hav...   Feb 4 2012, 07:14 PM
birdman1967   Then either send it to me or get out your camera ...   Feb 7 2012, 06:25 AM
RDC   You're Welcome, but what it's packaged in ...   Feb 7 2012, 01:04 PM
odingalt   RDC, My staff ran across two "Rev 1.06: Asuk...   Feb 14 2012, 10:16 AM
RDC   RDC, By the way - thank you for posting the VX5 ...   Feb 16 2012, 04:15 AM
birdman1967   I sent a controller to my friend as I know nothing...   Feb 22 2012, 06:09 AM
RDC   You're Welcome. As soon as I run across one i...   Feb 22 2012, 06:20 AM
freakk   I recently bought a new ps3 and I got 2 controller...   Feb 27 2012, 03:25 PM
RDC   Get out the DMM, a good magnifying glass, pencil a...   Feb 28 2012, 06:10 AM
sagoku   ciao ragazzi ... io sono Sasą, sono italiano, ho r...   Mar 12 2012, 04:21 PM
RDC   Looking up some of those SMT part numbers can be n...   Mar 12 2012, 06:56 PM
sagoku   @ RDC thanks a lot =o) i'll try as u suggested...   Mar 25 2012, 05:41 PM
RDC   The Asuka Rev: 1.06 board has been added. Thanks...   Mar 15 2012, 04:17 PM
sagoku   I would add that however, the controller works wit...   Mar 30 2012, 12:14 PM
i7vSa7vi7y   ASUKA REV: 1.06 The X is R1 and the [ ] is O on t...   Apr 29 2012, 12:03 AM
RDC   Show pics of your board and soldering, because the...   Apr 29 2012, 10:54 PM
kernal_sandars   is it possable to take an old style ribbon circuit...   Jun 13 2012, 12:03 AM
RDC   Only the VX5 version is like that, from all the on...   Jun 13 2012, 02:11 AM
kernal_sandars   Only the VX5 version is like that, from all the o...   Jun 13 2012, 08:16 AM
RDC   You wouldn't need to change the bracket and ev...   Jun 13 2012, 03:14 PM
kernal_sandars   You wouldn't need to change the bracket and e...   Jun 13 2012, 07:38 PM
RDC   Welcome.   Jun 13 2012, 08:18 PM
bobrocka387   First and foremost let me just say THANK YOU. This...   Jul 26 2012, 08:26 PM
RDC   Welcome. All versions of the PS3 controllers use ...   Jul 29 2012, 08:35 PM
DesireX69   Ok so.. i really need a direct answer. im new to t...   Jul 31 2012, 12:25 PM
RDC   If you need it done for you in that kind of detail...   Jul 31 2012, 01:36 PM
DesireX69   Well no i dont need it done for me but thanks for ...   Jul 31 2012, 01:46 PM
RDC   You clearly haven't bothered to read anything ...   Jul 31 2012, 02:08 PM
DesireX69   I read all the post just like i said i have never ...   Jul 31 2012, 02:22 PM
RDC   It's about as newb friendly as it can get when...   Jul 31 2012, 02:28 PM
DesireX69   Well i have opened it up and looked at it its not ...   Jul 31 2012, 02:33 PM
bobrocka387   Thanks RDC. Unfortunately I got impatient and wen...   Aug 2 2012, 02:22 AM
DesireX69   Ok back after buying the stuff for the mod. Than...   Aug 2 2012, 08:01 AM
RDC   @ DesireX69 - Any N.O. type of switch will work, i...   Aug 2 2012, 05:19 AM
pnutbutter-n-jam   Thanks RDC for putting this thread together. I...   Aug 3 2012, 06:37 AM
DesireX69   Well i figured out why the X button doesnt work on...   Aug 3 2012, 07:42 AM
DesireX69   Ok so i opened it up and noticed the switch was wi...   Aug 3 2012, 09:18 AM
RDC   Thanks RDC for putting this thread together. ......   Aug 3 2012, 01:28 PM
datakiller   Hello, :lol: Really dont know what to say, thank...   Aug 6 2012, 11:48 AM
RDC   Welcome. The PS3 controller isn't like other...   Aug 6 2012, 04:48 PM
datakiller   Hello, Really thanks for the reply, you have alre...   Aug 6 2012, 05:15 PM
RDC   The pinout for those connections is in the TP spot...   Aug 6 2012, 08:59 PM
datakiller   Really thanks, i'll start this today, and post...   Aug 7 2012, 11:44 AM
datakiller   i'm back, last noob question about the GRD. i...   Aug 7 2012, 12:49 PM
RDC   The PS3 controllers do not use Ground for any of t...   Aug 7 2012, 04:40 PM
datakiller   Thank you, i was out of line.   Aug 10 2012, 11:51 AM
IAmMcLovin12345   hey, i bought a couple controller off ebay. claim...   Sep 15 2012, 12:10 AM
RDC   Official Sony controllers don't have their lea...   Sep 19 2012, 06:18 AM
IAmMcLovin12345   Can anyone confirm this is correct? http://i1253....   Sep 26 2012, 11:08 PM
RDC   That's an MSU_V3.5X and the TP spots are liste...   Sep 26 2012, 11:25 PM
RDC   Yup, minus that other O spot there on the right.   Sep 26 2012, 11:40 PM
RDC   Thread updated with the latest MSU_VX6_0.06 versio...   Nov 1 2012, 02:39 PM
diabolusbr   Hey guys, I know this is an old thread that is con...   Apr 10 2013, 06:45 PM
RDC   Welcome. That will make a mess of the DB connecti...   Apr 11 2013, 06:46 AM
RDC   That number is more for production run data versus...   Apr 11 2013, 08:52 AM
RDC   If you have that V2, V2.5 or VX version board, the...   May 17 2013, 02:07 AM
odingalt   Greetings folks, Opened up some brand new pink PS...   Today, 03:35 AM






Reply to this topicStart new topic

 

Lo-Fi Version Time is now: 23rd May 2013 - 10:45 AM