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> Why Don't Any Shooters Have The Option For Inverted Aim?
jaroc
post Jun 22 2008, 08:33 PM
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this is really annoying, I can't play any unless its inverted lol

surely there must be a way
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Retroplay
post Jun 22 2008, 09:01 PM
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What shooters are you talking about ?
I know QuakeX, Quake2X, xDescent, xDuke etc all have options to invert aim.
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Code-Red
post Jun 22 2008, 09:52 PM
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Because we are playing a shooter, not a flight sim.

/topic
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jaroc
post Jun 22 2008, 10:37 PM
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QUOTE(Retroplay @ Jun 22 2008, 02:37 PM) *

What shooters are you talking about ?
I know QuakeX, Quake2X, xDescent, xDuke etc all have options to invert aim.

QuakeX has the option, but when I select it nothing changes...

The only other game I really care about is Duke3D, and the option is greyed out
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Clockface
post Jun 23 2008, 12:44 PM
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QUOTE(Code-Red @ Jun 22 2008, 10:28 PM) *

Because we are playing a shooter, not a flight sim.

/topic


I always play first person shooters with the Y-Axis inverted (or inverted aim, as the topic poster calls it), flight sim style, when possible. It just seems more natural. If a game doesn't allow it (extremely rare) then I adjust no problem. It only takes a minute or so to adjust yourself to either style of control.




QUOTE(jaroc @ Jun 22 2008, 11:13 PM) *

QuakeX has the option, but when I select it nothing changes...

The only other game I really care about is Duke3D, and the option is greyed out



Both XDuke and XShadow allow inverted Y-axix. There is an earlier port of Duke Nukem to the XBox (maybe called DukeX,), that lacks a lot of features, including the ability to invert the Y-axis, perhaps you have that one - if so, download the latest version of XDuke, it's well worth it (and get XShadow too, Shadow Warrior isn't as good as Duke Nukem 3D, if you ask me, but it's still a great game). Remember, you want XDuke, not DukeX, and get the latest version.

There are several Quake ports to the XBox, and at least one has the ability to invert the Y-axis. I can't remember which one this is (I don't much care for the Quake games), but I know that it has the ability to run third party mods too. If no-one else has posted here tonight, when I get back in, then I'll check my discs to see which version of Quake it is (sorry I can't do it now, I have to leave in a few minutes).

This post has been edited by Clockface: Jun 23 2008, 12:49 PM
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MiamiBiker305
post Jul 23 2008, 03:30 PM
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Because Inverted Aim Sucks, lol , In real life do you aim high Up to shoot something thats Down low. No , Some Game developers think the same way. happy.gif I Myself Don't like that Inverted Aim At All. Why do people like it? Anyone have good reasons ?
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Horscht
post Jul 23 2008, 07:16 PM
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I myself like to think of the stick to be my upper body in the game.

press left to "lean" left, i.e. move left.

forward to lean forward i.e. looking DOWN

backward to lean backward, i.e. looking UP

This post has been edited by Horscht: Jul 23 2008, 07:19 PM
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Clockface
post Jul 25 2008, 01:22 PM
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QUOTE(Horscht @ Jul 23 2008, 07:52 PM) *

I myself like to think of the stick to be my upper body in the game.

press left to "lean" left, i.e. move left.

forward to lean forward i.e. looking DOWN

backward to lean backward, i.e. looking UP


That's a good way of putting it, I've never thought of it that way before.
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