That's a fair point too. At this point can the market really support another huge portable launch? What's the point, so they can have one too?
PSP sales lag in certain locales, and the DS sells but piracy kills em (and the PSP) on the software end. The game has changed significantly of late, as easily applied mods of whatever sort be they cards or softmods can be readily attained by the novice user online, rather than strictly wonky hobbyists with soldering irons (like me).

Read: Piracy is much more mainstream, and inevitable hacking of a platform is pretty much a foregone conclusion. Thus why the same rules that applied to the GB and GBA don't necessarily apply
today. IMO.
At least PSP has the proprietary memory format to recoup some heh. I could be way off on this, fair warning, as I haven't bothered to google sales figures and profit margins; but I don't see portable game machines as being all that lucrative (worth the time and effort) anymore. There are other angles like losing money to ensure your companies console are in every house, and secondary stuff like Netflix services, etc etc to consider as well, however. Always more than meets the eye.
They'd be doing well to focus on getting 360s somewhat stable before throwing cash at a less than worthwhile project. Even if your launch console never RROD'd, the internet at large besides actual 360 owners thinks they do, and proof needs to be produced to the contrary.
Hopefully that wasn't too rambling.
This post has been edited by barman1176: Aug 17 2008, 04:50 PM