XBMC for Xbox (XboxMediaCenter) SVN rev15165 build (Atlantis Alpha 4) of August 25th 2008 compiled by T3CH
This is a complete snapshot of what was in SVN at the time the build was compiled, with just a few small additions:
+ Killarny & Nuka1195 & Pike's Apple Movie Trailers (AMT) SVN pre-0.99.7 rev2276 [scripts/Apple Movie Trailers]
+ Team XBMC Lyrics 1.6.0 rev2266 SCRIPT [scripts/XBMC Lyrics]
+ Asteron's Tetris 1.1 SCRIPT [scripts/Tetris]
+ BigBellyBilly's T3CH Upgrader 1.7 SCRIPT [scripts/T3CH Upgrader]
+ Nuka1195's XBMC-Addons Installer 1.2c PLUGIN [plugins/programs/]
+ Codecs for mplayer [/system/players/mplayer/codecs/*]
Special Note From T3CH:QUOTE
* This is the 'alpha 4' build made from tag in Trunk. No MediaStream bundled this week since I didn't have a new version to bundle.
QUOTE
Due to the great feedback from Alpha 3 users in terms of bug reports, many of which have already been fixed, Team-XBMC have released the latest Alpha version of XBMC for Linux, Mac OS X, Windows and Xbox. This is the last in a series of alpha releases in preparation for the upcoming stable release of XBMC, code named ‘Atlantis’.
XBMC ‘Atlantis’ is still in a feature freeze and the final version is planned to be released on Linux, Mac, Windows, and Xbox in October. You may track the development progress here, with the next release scheduled to be the first Beta.
We need your help in order to make ‘Atlantis’ as stable as possible. Please download and use this latest Alpha release instead of XBMC SVN builds. We encourage all users to test it thoroughly and report all bugs to our tracking-system.
We would also appreciate any and all assistance in making sure that the XBMC Online Manual and FAQ are as up to date as possible. Both the manual and FAQ are wiki based so just register and request write access if you wish to contribute. In addition, translations and updates of XBMC language files is another area where help would be appreciated.
We expect to be inviting some official beta testers on to the team in the next few weeks, so get testing if you wish to be considered for this role - we’ll be looking for people submitting good quality bug reports for these positions.
* I will no longer include the Win32.exe that was only meant as a skinning and python development tool. Instead I suggest you use the WIN32/SDL version based on linuxport branch. You can find more info about it
here (see the sticky for download).
* If you want to report bugs, please do it the PROPER way, see
http://xbmc.org/wiki/index....oper_Bug_Report NOTEWORTHY, XML and SCRIPT CHANGES IN THIS BUILD:QUOTE
Here is the FULL changelog since the
August 19th 2008 SVN Rev15026 Build (last one posted on xbox-scene):
QUOTE
2008-08-24 15165 merged: Linuxport changes through to rev 15111.
2008-08-21 15070 fixed: Ticket #4638 - Progress bar halts python scripts.
INSTALL NOTES from T3CH readme/nfo:QUOTE
* APPLICATION INSTALL
- Fresh Install: Transfer _whole_ XBMC folder to your APPS folder (or where you want it).
- Upgrade: Backup the XBMC\UserData folder. Transfer whole XBMC folder to Xbox. Overwrite UserData folder with your backed up copy.
* DASHBOARD INSTALL (SOFTMODS)
ARE NOT COVERED IN THIS README, SEE
http://forums.xbox-scene.com/index.php?showtopic=406656* DASHBOARD INSTALL
- Option 1. Team XBMC's shortcut tool.
It's included in the _tools folder as <<SHORTCUT by TEAM XBMC.xbe>> + <<SHORTCUT by TEAM XBMC.cfg>>.
Instructions here:
http://xbmc.org/wiki/index....=As_a_Dashboard (Option 1).
Rename the <<SHORTCUT by TEAM XBMC.xbe>>+.cfg & also EDIT the .cfg so it matches your config.
See APPLICATION INSTALL above.
- Option 2. Thanks to an app called 'Team UIX's Xbe Shortcut Maker v1.0' by JbOnE, it's now easy...
Transfer contents of XBMC folder (this is VERY important since the tool is hardcoded) TO "E:\APPS\XBMC\". Rename <<SHORTCUT by TEAM UIX.xbe>> to something your bios can boot (see
http://xbmc.org/wiki/index....=As_a_Dashboard or read your BIOS README) and transfer to location your mod solution boots. No need to fiddle with HOME tag anymore, and future upgrades you need not to worry about this file (unless you move XBMC).
* AN INTRODUCTION TO PLUGINS
XBMC has a system for Media plugins to allow browsing of remote content (Internet) using the regular filesystem approach.
Plugins are put inside >>XBMC/plugins/<video/music/pictures>/<< (I already do this for the one/s I include), furthermore they also need to be installed as a source in (video/music/pictures).
You do this install by using the contextmenu choice >>Add New Source<< while in ROOT list and then choosing ***Plugins as source.
Then you highlight (not select) the folder of the plugin you want to install. It will be saved inside sources.xml for future.
* WIN32 PC ENVIRONMENT INSTRUCTIONS (WIN32 FOLDER)
Good to know, this requires DirectX9 Runtimes to be installed. Also this doesn't work with all graphics cards.
You need to:
- Copy XBMC_PC.exe & 'run_me_first.bat' from win32 to XBMC folder
- Run 'run_me_first.bat'
- Run XBMC_PC.exe
* UPGRADE TIPS
If you're updating from a VERY old/bad build you may get issues. Follow these simple rules:
- Replace (FTP OVERWRITE) all files in your XBMC folder with fresh ones from your new build
- Delete old settings (from UserData/guisettings.xml)
- In some rare cases some of the database files in UserData/Database/*.db may need manual deletion (usually if they are very old). Note: This loses all per file settings you made with the old build!
INFORMATION from T3CH readme/nfo:QUOTE
XBMC's online manual can be found at
http://xbmc.org/wiki/?title=Main_Page .
Any questions or support issues, are best asked in the XBMC support forums, which are located at
http://xbmc.org/forum/ , or in the official IRC support channel, #XBMC on Freenode IRC network (irc.freenode.net). (NOTE folks in #XBMC can't help with info where to find builds)
If you want other scripts (extra 3rd party components), see
-
http://www.xbmcscripts.com or use the included script installer!
If you want trainers, grab them at
-
http://www.google.com/search?q=xbox+trainersThe xbe has been retail patched and was built using v5849 of the XDK.
If you want to remove the startup logo, remove splash.png from the \media folder.
If you want to remove the startup sound, remove start.wav from the \skin\Project Mayhem III\sounds\ folder.
XBMC Changelog is included, see Changelog.txt
Official XBMC Website:
http://xbmc.orgOfficial T3CH Website:
http://t3ch.yi.se