I am trying to interface the Play and Charge port on the Xbox 360 wireless controller. What I am trying to do is pretty simple, I want to read the USB signal coming from the controller that has the data for which buttons are pressed. I then want to take that signal, input it into a microcontroller and do various things for different buttons pressed.
I have been researching this for a few days and have understood that even when the Play and Charge cable is plugged in, the controller still transmits the data to the Xbox wirelessly. I found this pinout on this forum:http://forums.xbox-scene.com/index.php?showtopic=663878
There are 7 pins total, and I am trying to figure out if any of those pins are actually data output pins for the USB signal. Using an oscilliscope, I have found that pins 2 and 3 (going from left to right in that picture above) have a signal coming from them, but I have no idea if it is the USB signal or not. I am hoping that the 4 pins left after the charge pins are the 4 pins required for USB transmission. I figured I would ask before trying it out and potentially scraping a perfectly good controller.
So, here is what I am looking for. If anyone has a pinout of exactly what all those pins do that would be awesome. If not, I will figure it out and let you guys know. If anyone knows for sure that you can, in fact, tap in to the signal that the controller outputs to the xbox please let me know how to do it.
Thanks!This post has been edited by TheCaptain115: Aug 31 2009, 06:40 PM