what is the easiest way to go about dropping some TCP support into an openxdk development environment? i've got the xbox packet driver. i've had the idea of writing a TCP stack in the past (non-xbox), but that is a hell of a project to attempt. it would take ages to completely finish and debug, and still probably not work completely right.
i've been putting major thought into developing my own dashboard program to maybe eventually replace ones like unleashx and evolutionx. it just wouldn't even be worth attempting if i couldn't implement TCP though. my main motivation for a new dashboard is that i would be implementing the samba protocol. FTP can be a pain in the ass at times. it would be awesome to just map your xbox partitions as windows drive letters, or mount them in *nix as if it were any other computer sharing folders.
anybody have some advice for the TCP bit? if i can figure something out for that, then i'll be all set. i have many years of network-related programming under my belt, so if i can get a working TCP stack i'm in the home stretch here...
