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Looking at the sources of Xport I found a fix (I think, cos I'm not programmer) for the scanlines issue:
it is found in src/code/dialogscreen.cpp
only need to change:
ConfigureParams.Screen.Advanced.bInterlacedFullScreen = TRUE
to
ConfigureParams.Screen.Advanced.bInterlacedFullScreen = FALSE
I tried to recompile but gave a lot of errors, maybe I was using a newer version of the XDK
I think this should fix the scanlines issue that is the only major problem I see on this emu
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