Just try to save the xml file several times in a row, sometimes it works.
Or just edit it, it's quite straightforward. Merge this content with your original content.xml.
CODE
<game type='3'>
<id></id>
<title>XM360</title>
<path>hdd1:\applications\XM360\XM360.xex</path>
<desc></desc>
<imgpath>XM360</imgpath>
<images sscount='1' icon='0' boxart='1' background='0' />
<mediaid>1074729264</mediaid>
<manufacturer></manufacturer>
<disks no='0' count='0' />
<version>0</version>
<custom c_type='3' />
<genres>
<genre>Homebrew</genre>
</genres>
</game>
Game type = 3, means that's a Homebrew.
Title, well it's obvious.
Path, check it out since it's gonna be used to load the file.
Desc, whathever you want or leave empty
Imgpath, folder's name.
Images tags are important, 1 = file exist, and 0 = file doesn't exist.
But screenshots are dealt in another way,so if you have 5 screenshots (named ss-1.jpg and so on), just edit it to sscount='5'. If you have 4, sscount='4'
if you have an 'icon.
png' in your folder, set icon='0' otherwise to '1'.
The same goes for boxart.jpg and background.jpg
The mediaid is generated by Freestyle, there might be a way to get it but i didn't look after... so just get it from your original content.xml.
Hope it helps.
This post has been edited by Kamse: Apr 28 2010, 12:53 PM