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> Xm360 Version 1.9 (only For Those Who Donated, For Now)
node21
post May 2 2010, 09:53 PM
Post #1


X-S X-perience
**

Group: Dev/Contributor
Posts: 470
Joined: 26-November 06
Member No.: 313949
Xbox Version: unk
360 version: unknown



* If you love XM360, please donate via paypal: xm360donate@gmail.com

CODE

(For those who donated, for now)
Version 1.9 -- Sep 6th, 2010

* Fixed mass ftp transfers freezing
* Fixed size display of GOD titles
* Added ability to push GOD titles
* Added ability to delete LOCAL and REMOTE GOD titles
* Fixed DLC scene being off by 1 pixel
* Fixed Game Saves scene being off by 1 pixel
* Added display of path to bottom of game saves scene
* Fixed gamesave dates in server (sometimes read wrong date)
* Added auto-update from server (previous only handled xm360.xex, now will fetch media directory as well)


CODE

Version 1.8d -- Aug 7th, 2010

* After "ATHiEST" leaked version 1.7b, I stopped work on xm360, except to support people who had donated.  I'm releasing 1.8d to get everyone out there caught up to what has changed since then.  Any future work on XM360 will once again go to people who donated first.  
*
* Due to a request, after unlocking XBLA, you no longer have to do a full re-scan for content
* FTP is much faster thanks to the FSD team teaching me to assign threads to a CPU, go DONATE TO FSD PLEASE!
* Because xm360_server became the only way to update the database, and it doesn't work on linux.  I've gone back to including the perl scrapers (but they are still not as good as xm360_server)


CODE

Version 1.8c -- Jul 15th, 2010

* A suggestion from a donater: The first scene now has the ability to seperate GOD from XBLA (use RB to toggle)
* The server will now wait for you to hit enter after scraping XBLA or DLC
* The server has a new command line option (/Q) to tell it *not* to wait for enter after scraping.  Use this if you automatically scrape every night via a scheduled task, or something like that.


CODE

Version 1.8b -- Jun 27th, 2010

* A request was made to include the DLC filename for missing DLC in the DLC_report.txt


CODE

Version 1.8 -- Jun 27th, 2010

* Fixed fact that you couldn't sort by ratings or raters in the collection manager
* Fixed new scraper (1.7b) getting ratings wrong. I made a change to the file format that breaks compatibility with old xbla_titles.csv, so make sure you are not using an old version of the file.
* Fixed initial scan crashing the 360 if there was no existing content.bin file.
* xm360_server is now aware of the last time xbla_titles.csv and dlc_titles.csv were generated. Every 360 that connects to xm360_server will *automatically* update the xbla_titles.csv and dlc_titles.csv on that 360. Furthermore, you can regenerate, or replace those files without stopping xm360_server from running. So, I leave the server running all the time, 24/7. I have scheduled a /X and a /D every night at midnight as well. It's all invisible without any hands on maintenance. Basically, this feature means you shouldn't ever have to worry about moving these files to your 360 anymore. On the server, these files should be in the same place as content.bin.
* Also, if you put an xm360.xex in that same directory, xm360 will *also* update itself if the version there is newer than the version that is running. It will automatically restart if this happens. This is a moot feature though, unfortunately.


CODE
Version 1.7b -- Jun 19th, 2010
* Fix DLC where multiple DLCs are actually contained in the same file.  They will now display properly, get transfered properly, and get deleted properly.
* Fix ignored DLC not being remembered between session.  I broke this a couple of versions back, I think.
* Changed code so that if you have multiple files queued up, it will only transfer one at a time.  Three at a time was cool, but one at a time is faster.
* Removed the "new unlock" that was in 1.7 until I can get a handle on why it didn't always work.  May be re-introduced later.
* Finally, and maybe most interestingly, the old perl scripts for scraping DLC and XBLA content have been rewritten in C++, and are now included as features of xm360_server.exe

Usage: XM360server.exe /? - list options
       XM360server.exe /D - update or create dlc_titles.csv in the current directory and exit
       XM360server.exe /X - update or create xbla_titles.csv in the current directory and exit
       XM360server.exe /L {locale} - optionally specify the locale (defaults to en-US).  Only useful before /D or /X
       XM360server.exe /U {URL} - optionally specify the URL (defaults to catalog.xboxlive.com).  Only useful before /D or /X
       XM360server.exe - with no parameters runs the server (doesn't exit)

Sample:
XM360server.exe /X  (update XBLA_titles.csv and exit)
XM360server.exe /U catalog.xboxlive.com /L en-US /D (update DLC_titles.csv and exit, URL and Locale specifically overridden)

* One of the key features of this is that it is no longer silent while running.  It will keep you updated on what it is working on.  Sometimes the MS server takes a long time
*   to respond, so it's best to just be patient.
*   Also, the first line of the generated CSV file is now the date that it was run on.  This allows *subsequent* runs to only UPDATE the content that MS says has changed.  This
*   saves CONSIDERABLE time.  XM360 has been modified to accept CSV file either with the date, or without...so old CSV files (or ones generated by the perl scripts) will not break
*   XM360...however, that's only true of version 1.7b and above...anything earlier will choke on a CSV file with a date at the top.




CODE

Version 1.7-- Jun 12th, 2010  (Now released without password for non-donators)

* Add support for remote transfers to the Title Updates and DLC scenes
* xm360 server now also scans for content in \360dashit\Content on hdd1:, usb0:, usb1:, and usb2:
* When repairing DLC filenames, dlc_rename_report.txt is generated in the DLC_REPORT directory. Reminder: You should remember to "rescan all" after a successful "repair" of filenames.
* All scenes now support MASS copying. You get either "GET" everything, "PUT" everything, or "BOTH". In all cases, this will affect only the titles that are shown by the current filter.
** In other words, if you are on the DLC scene, and the <ALL> title is selected, then **ALL** DLC will be sync'd, if Guitar Hero is selected, the only Guitar Hero DLC will be sync'd.
* New values are written when unlocking content. The first four slots are always written to be FF FF FF FF FF FF, FF FF FF FF, and then swapping between 00 00 00 00 and 00 00 00 01.
** This is said to be more universal. I suggest backing up content and trying it out.

**** NOTE: This new unlock code has been removed in 1.7b, so, it's best not to rely on it in 1.7.



CODE

Version 1.6b-- May 30th, 2010

* Because Usb Memory Units (using the new NXE dash) store Title Updates in a seperate partition, I had to add support for a new partition.
* Backups and restores of TUs that are on the USB Memory Unit end up using a Cache2 directory in that same new partition
* XM360server was updated to support defining a path for this new partition (see xm360server.cfg for details), but it's useless for now since xm360 still doesn't support remote TUs
* A request was made to indicate the number of title updates found in cache2 seperately from the regular title updates.
  Both the initial scan, and the status at the bottom of the screen now show the count of "backup" title updates in parens after the regular count
*
* If you love XM360, please donate via paypal: xm360donate@gmail.com


CODE

Version 1.6-- May 29th, 2010

* Xm360 now includes a server component (xm360_server) that runs on the PC.  Find it in the "server" directory of the archive.
* Be sure to define hdd1: in xm360server.cfg before using it.
* This server component when running, allows you to connect to it as if it is another 360 from within xm360.  This allows you to centralize you content on a PC on your network.
* Unlike a regular 360, the server component automatically keeps its content.bin up-to-date when things are pushed to it
* I recommend pushing content to the server from xm360 to begin with to make absoultely certain that it creates the paths correctly on the PC
* xm360 now has very robust FTP job queuing, showing you what's in the queue, and the progress of each transfer right in the content list.
* Due to the fact that you may want to run the server on a port other than 21, XM360 itself now allows you to specify the port in the "Other XBOX" ftp config section.  See XM360.cfg for details.
* Lots of minor fixes in XM360 itself
*
* If you love XM360, please donate via paypal: xm360donate@gmail.com


CODE

Version 1.5c-- May 7th, 2010

* Fixed Passive FTP mode (it was always disconnecting)



CODE

Version 1.5b -- May 3rd, 2010

* Include DLC located on UsbMUx:
* Start all searches at xxx:\\Content\\ instead of xxx:\\Content\\0000000000000000 (game saves)  This means a full scan will take longer, but it's necessary.



CODE
Version 1.5 -- May 2nd, 2010

* Added full support for game saves.  
* Added ability to have the "remote" 360 do a force-rescan when connecting to it.
* Fixed issue where ftp stopped connecting after about 20 or so connections
* Added ability to delete XBLA content on the first page (including REMOTE content)
* Added display of file size to first page
* Added support for UsbMU0: and UsbMU1: if you are using dash 9199 (including via ftp)
* Don't mount DVDROM or FLASH when starting...greatly improves startup time
* Added support for new "REPORT_PATH" in the config which will be used for all reports (XBLA, DLC, GAME SAVES)
* Added filter to the DLC page to show only DLC which wasn't "matched" (or "scraped")
* Added some more specific status messages when connecting to a remote 360
* The local content.bin (file written when you do a rescan all) is automatically updated if you fetch content via ftp or delete local content

** Just a quick note.  Fetching and pushing content still keeps the full path intact.  That means if you are trying to fetch content from a remote memory unit, for example, and you don't have a memory unit locally...it won't work.  It will fail silently.
** Also, pushing content as well as deleting remote content *doesn't* update the remote content.bin.  You should either remember to do a rescan all on that machine the next time you use it, or go to the Remote Connection button, check the Force Rescan checkbox, and reconnect to the remote machine.



This post has been edited by node21: Sep 6 2010, 03:54 PM
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Posts in this topic
node21   Xm360 Version 1.9 (only For Those Who Donated, For Now)   May 2 2010, 09:53 PM
BrooksyX   Nice glad to see your continuing to upgrade this t...   May 2 2010, 11:23 PM
node21   Nice glad to see your continuing to upgrade this ...   May 2 2010, 11:40 PM
krizalid   Gamesave support? Does it remove the keys? or doe...   May 3 2010, 02:35 AM
deilzfcjk   so this allows you to take dlc and arcade games on...   May 3 2010, 04:53 AM
danthaman673   Awesome!!! I/we will get to work check...   May 3 2010, 06:39 AM
JCDenton@AS   Does this allow patching of avatar items on offlin...   May 3 2010, 07:03 AM
danthaman673   Does this allow patching of avatar items on offli...   May 3 2010, 07:15 AM
danthaman673   OK problems already doh' : It seems to only be...   May 3 2010, 07:25 AM
Skevus   The FTP seems to be broken? However I am using Tot...   May 3 2010, 04:56 PM
dvverga   Everytime I go into xm360 it renames exactly 61 fi...   May 3 2010, 05:20 PM
node21   Gamesave support? Does it remove the keys? or do...   May 3 2010, 07:05 PM
dvverga   Are you using the "restore filenames" ...   May 3 2010, 07:37 PM
nevernow   I think I explicitly DON'T find DLC anywhere ...   May 3 2010, 08:06 PM
node21   With dashboard 9199, UsbMUx: devices are trusted...   May 3 2010, 08:19 PM
ZprivateZ   Thanks for the nice app Node :)   May 3 2010, 07:38 PM
daniel2214   Thanks for the update node21 :) I just have one pr...   May 3 2010, 10:43 PM
node21   Thanks for the update node21 :) I just have one p...   May 3 2010, 11:52 PM
nevernow   I think the issue (like has been mentioned earlie...   May 4 2010, 12:02 AM
daniel2214   all the saves are located in the profile folder an...   May 4 2010, 12:05 AM
node21   Also, great work on supporting UsbMUx: devices, b...   May 4 2010, 12:19 AM
daniel2214   Downloading and testing now. I will edit this post...   May 4 2010, 12:25 AM
ZprivateZ   Don't see the 1.5b in the usual place yet can ...   May 4 2010, 03:51 AM
Skevus   Don't see the 1.5b in the usual place yet can...   May 4 2010, 09:06 AM
daniel2214   dropped lol   May 4 2010, 11:33 AM
node21   Daniel, please remove/edit that post. We aren...   May 4 2010, 12:05 PM
dvverga   Node I hope this doesn't sound too ignorant bu...   May 4 2010, 10:12 PM
danthaman673   Yeah the usual place apparently still lacking 1.5b...   May 4 2010, 10:20 PM
ZprivateZ   I'm sure it would be a great release if we cou...   May 5 2010, 01:02 AM
node21   Wow. Some people are really ungrateful. I have n...   May 5 2010, 01:32 AM
ZprivateZ   How stating it's not in the usual place is bei...   May 5 2010, 01:52 AM
spawn1   node thanks for 1.5b, works great. Is there any w...   May 5 2010, 03:40 AM
madusmacus   Hi node :¬) Many thanks for this 1.5b love all t...   May 5 2010, 01:57 PM
daniel2214   I already uploaded 1.5b in 3 more places if you re...   May 5 2010, 02:41 PM
danthaman673   I already uploaded 1.5b in 3 more places if you r...   May 6 2010, 06:15 AM
node21   ...can you explain what exactly it means when it ...   May 5 2010, 02:49 PM
edwinmcdunlap   Has anyone gotten NFS Shift add-on packs to work? ...   May 5 2010, 04:16 PM
node21   Has anyone gotten NFS Shift add-on packs to work?...   May 5 2010, 05:12 PM
edwinmcdunlap   My standard response to questions like this: Do ...   May 5 2010, 06:10 PM
node21   Do I need all of the title updates in my cache fo...   May 5 2010, 07:22 PM
Rekoil   Hey node21, love xm360, my dashlaunch starts xm360...   May 5 2010, 09:24 PM
node21   I guess I just don't know enough about game sa...   May 5 2010, 10:07 PM
node21   No big deal. I was in a foul mood myself the othe...   May 6 2010, 01:41 PM
bidrug   What about a title update downloader into xm360?   May 21 2010, 05:27 AM
loopez   weird, during initial scan - 1.5b. xbox is reboot...   May 23 2010, 11:05 PM
node21   weird, during initial scan - 1.5b. xbox is reboo...   May 24 2010, 09:16 PM
loopez   Hmm, initial scan? What does that mean? Are you...   May 25 2010, 11:36 AM
node21   yes. initial - means during scan all. it is count...   May 25 2010, 01:49 PM
madusmacus   Anyway, I came here to post an update...sort of ...   May 25 2010, 12:54 PM
veekay   Sounds incredibly awesome and just what I was look...   May 25 2010, 01:13 AM
loopez   node21, i reviewed all DLC in memory tab on my xb...   May 25 2010, 09:52 PM
node21   node21, i reviewed all DLC in memory tab on my x...   May 26 2010, 12:50 AM
loopez   Oh, this is great news...I don't know how the...   May 26 2010, 02:26 PM
metalguitarist112   Nice work node21, 1.6 sounds like it will be amazi...   May 26 2010, 07:57 PM
node21   First post updated: Version 1.6-- May 29th, 2010...   May 29 2010, 10:36 PM
veekay   I know what I will be playing with tonight... So ...   May 30 2010, 12:19 AM
node21   Since it has a way to push, is there going to be ...   May 30 2010, 01:36 AM
veekay   Found that a few minutes after my ability to edit ...   May 30 2010, 01:44 AM
node21   Found that a few minutes after my ability to edit...   May 30 2010, 12:08 PM
FrostyWolf   [storagedevice]\Content\[profileID]...   May 30 2010, 06:20 PM
danthaman673   Nice, one again well done. I/we really like the di...   May 30 2010, 06:30 PM
node21   Just a quick heads up about version 1.6. Via IRC ...   May 30 2010, 06:47 PM
FrostyWolf   Just a quick heads up about version 1.6. Via IRC...   May 30 2010, 07:55 PM
veekay   Might already be in there and I just missed it, bu...   May 30 2010, 08:41 PM
modslave   Might already be in there and I just missed it, b...   Jun 3 2010, 10:52 PM
veekay   Same thing I ended up doing for now I edited t...   Jun 4 2010, 03:56 AM
node21   Same thing I ended up doing for now You might b...   Jun 4 2010, 04:02 PM
node21   Yup, I should have mentioned that in my random po...   May 30 2010, 10:15 PM
FrostyWolf   If only that were true... The Usb Memory units do...   May 31 2010, 03:18 AM
chevyowner   good work, the pc server rocks!   May 31 2010, 02:46 AM
veekay   TU are on Partition 3 in the Cache folder   May 31 2010, 06:50 AM
danthaman673   Isn't that the same thing as the HDD? I thoug...   May 31 2010, 07:01 PM
FrostyWolf   USB MU's are multipartitioned FATX (Most of w...   Jun 1 2010, 07:23 AM
danthaman673   @Node21!!! EDIT: OK now I feel like ...   May 31 2010, 07:59 PM
danthaman673   Sorry about the multiple posts ppl but I really th...   May 31 2010, 09:14 PM
horror   "Be sure to define hdd1: in xm360server.cfg b...   May 31 2010, 10:10 PM
veekay   Might it be possible in the future to perhaps writ...   Jun 1 2010, 05:56 AM
danthaman673   "Be sure to define hdd1: in xm360server.cfg ...   Jun 1 2010, 06:42 AM
node21   1. Server windows appears not to update stats ins...   Jun 1 2010, 04:39 PM
Mycah   I would like to request the ability to do a txt ex...   Jun 1 2010, 06:16 PM
node21   I would like to request the ability to do a txt e...   Jun 1 2010, 06:20 PM
evanescence   Hi! First, i´m from Austria...so sorry for my...   Jun 1 2010, 06:27 PM
veekay   I know I plan for another donation once a feature ...   Jun 1 2010, 06:47 PM
node21   First, i´m from Austria...so sorry for my bad eng...   Jun 1 2010, 07:45 PM
evanescence   Ok node21...thx...i´ve now read the whole topic. ...   Jun 1 2010, 08:25 PM
veekay   I'm sure that will pick up eventually - of cou...   Jun 2 2010, 05:08 AM
loopez   @node21 can you tell how XM is determining what i...   Jun 2 2010, 04:11 PM
node21   @node21 can you tell how XM is determining what ...   Jun 2 2010, 06:19 PM
joliverio   I have a Jtag console with XM360 1.5c installed. M...   Jun 2 2010, 05:58 PM
veekay   Any ideas about this error when trying to run the ...   Jun 3 2010, 02:59 AM
node21   Any ideas about this error when trying to run the...   Jun 3 2010, 03:17 AM
veekay   Yes, in the US. It always gives that same error, ...   Jun 3 2010, 03:42 AM
danthaman673   Any ideas about this error when trying to run the...   Jun 6 2010, 01:23 PM
node21   Dan, thanks for the donation, every little bit hel...   Jun 6 2010, 05:07 PM
madmatt30   Is there any way of adding an option in the title ...   Jun 7 2010, 09:58 AM
danthaman673   Yes I find it a litlle annoying having to copy ...   Jun 7 2010, 01:41 PM
dschu012   I have lot of dlc & title updates on my jtag...   Jun 8 2010, 12:43 AM
node21   It's trivial, but I suspect that once the TUs ...   Jun 7 2010, 12:07 PM
veekay   Exciting news about the gamesave modifications upc...   Jun 7 2010, 12:46 PM
node21   Exciting news about the gamesave modifications up...   Jun 8 2010, 12:23 AM
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