Group: Members
Posts: 235
Joined: 7-December 09
From: New Zealand
Member No.: 427679
Xbox Version: none
360 version: v3.0 (falcon)
Just been going through some old projects and found my NXE2GOD project, I haven't touched Xbox dev stuff in ages but thought someone may appreciate this if they'd like to expand it further and add a pretty gui/make it more configurable or just to see how it's done. C++ is new to me no ripping on my coding skills
Group: Members
Posts: 131
Joined: 7-June 10
Member No.: 438964
QUOTE(dstruktiv @ Jul 30 2010, 03:26 AM)
Just been going through some old projects and found my NXE2GOD project, I haven't touched Xbox dev stuff in ages but thought someone may appreciate this if they'd like to expand it further and add a pretty gui/make it more configurable or just to see how it's done. C++ is new to me no ripping on my coding skills
Group: Dev/Contributor
Posts: 147
Joined: 14-January 04
Member No.: 92092
Xbox Version: v1.2
360 version: v4.0 (jasper)
What about Xbox 360 Content Manager? It was almost completed months ago.. Are you still gonna work on that / release it? Because it would be a waste if not... Thanks for your time and great apps!
Group: Members
Posts: 131
Joined: 7-June 10
Member No.: 438964
When I try to compile I get some warnings but it creates the xex file just fine. Unfortunately when I try to run the XEX on my Jtag the xbox shuts off. Any reason why it might do this?
Group: Members
Posts: 17
Joined: 28-November 08
From: Poland
Member No.: 397332
Xbox Version: none
360 version: v1 (xenon)
QUOTE(inspuration @ Aug 1 2010, 05:56 PM)
When I try to compile I get some warnings but it creates the xex file just fine. Unfortunately when I try to run the XEX on my Jtag the xbox shuts off. Any reason why it might do this?
The reason is that you don't have font in Media/Font folder. It's in code "console.Create(...". You can get it from NXE2GOD release package.
Group: Members
Posts: 670
Joined: 29-July 08
Member No.: 386723
Xbox Version: v1.6
360 version: v3.0 (falcon)
Hey dstruktiv, or any one who has it, could you please post the code here as pastebin is giving an 'Unable to connect to database' server error and I could not find it anywhere else, I even tried the way back machine but it was no good. I'd just like to take a look at it to see if my dev set up is indeed correct when I compile.
I like to see a cleaning option where you can delete all the backup folders made since once they work, they are just junk and not needed. It also casues issues with FSD picking them up as games after you delete the game.