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> Complete Vmm.txt?, MAMEoX 128 Plus!
Nemo1985X
post May 27 2011, 03:27 AM
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Do you have a full (every game that required it...) vmm.txt for the last version of MAMEoX 128 Plus!? uhh.gif If so, please post it here! happy.gif

This post has been edited by Nemo1985X: May 27 2011, 03:40 AM
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shambles1980
post May 28 2011, 01:21 AM
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QUOTE(Nemo1985X @ May 27 2011, 03:27 AM) *

Do you have a full (every game that required it...) vmm.txt for the last version of MAMEoX 128 Plus!? uhh.gif If so, please post it here! happy.gif



i just gave up on trying to figure out which neo geo game needed the vmm on mameox and wussed out and am now using coinops 2.
But mameox still has its place on my box
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Nemo1985X
post May 28 2011, 03:13 AM
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I never liked coinops.. dry.gif
So I guess I'll get to work on it then! tongue.gif
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yougottabecrazy
post May 28 2011, 03:18 PM
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QUOTE(shambles1980 @ May 28 2011, 01:21 AM) *

But mameox still has its place on my box


Are there considerable advantages? I always wondered, and after a while it seemed like CoinOPs was just a reuse of MAMEoX with a GUI... although it apparently has more support? blink.gif
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shambles1980
post May 29 2011, 02:37 PM
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i have to use mameox plus to calibrate my light gun. then move the dat file from the tda folder to coinops tda folder then rename the dat, and delete coinops one...
The coinops calibrator dosent seem to like to work for me.
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yougottabecrazy
post May 29 2011, 06:36 PM
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QUOTE(shambles1980 @ May 29 2011, 02:37 PM) *

i have to use mameox plus to calibrate my light gun. then move the dat file from the tda folder to coinops tda folder then rename the dat, and delete coinops one...
The coinops calibrator dosent seem to like to work for me.


Ah... That makes sense. I can't get the light gun I have to work right on the NES emulator, and I am not familiar with any light gun games for the arcade, so I haven't tried it elsewhere quite yet... But I may!
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