Joined: 12-March 07
Member No.: 333836
Forgot to add something important, this only happens to XGD3 games (I've burned them with BurnerMax and an iHAS drive). Used abgx on both computers with a couple of XGD2 games and they give the same results.
Joined: 22-November 11
Member No.: 459978
Xbox Version: unk
360 version: unknown
It's obviously due to the fact a normal Dual Layer drive can only read 97% of the disc.
Therefore when verifying through ABGX using a standard DL drive it throws off the layerbreak as it can't read to the outside edges of the disc. The ihas with Burner-max, burns the full 100% of the disc enabling the larger layerbreak which the XGD3 requires.
I'm guessing if you burn an XGD2 game on you ihas and then run it through ABGX on either your ihas or standard drive you will get identical results, as in you won't get the issues you found with XGD3