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> Dash Launch v2.30
Xbox-Scene
post Feb 22 2012, 04:49 AM
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Dash Launch v2.30
Posted by XanTium | February 21 22:49 EST | News Category: Xbox360
 
cOz released a new version of Dash Launch build for XDK-homebrew RGH/JTAG 360s.

What's new/fixed:
* fixed uart debug output 0xD 0xA instead of 0xA 0xD
* STOP code 0x2B can now output stack info
* xex header revoke check (requires live to download revoke list) flag now ignored (hv and xam patch)
* add 14717

Official Site: n/a, by cOz
Download: n/a (built with XDK)
Full Readme/NFO: xbins.org




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krizalid
post Feb 23 2012, 12:23 AM
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QUOTE(Xbox-Scene @ Feb 21 2012, 10:49 PM) *
* xex header revoke check (requires live to download revoke list) flag now ignored (hv and xam patch)


What exactly is this?
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gazzaman2k
post Feb 23 2012, 01:30 AM
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becareful guys on the ne dash RGH it doesnt seem to block live data yet sad.gif
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DMAddict
post Feb 23 2012, 05:08 AM
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Up above under new/fixed it has add 14717. The readme shows
CODE
Dash Launch 2.30
----------------

****
    at time of this writing, this is ONLY compatible with:
    "freeBOOT": 9199, 12611, 12625, 13146, 13599, 13604, 14699
    "ggBuild" : 13599, 13604, 14699
    and yes McFly, this means xeBuild too!

Can I assume that even though the readme doesn't show support for 14717 that it actually does support it?
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Xfreaks
post Feb 23 2012, 07:43 AM
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It seems doesnt support XBLA yet just like 2.29.
All my XBLA games are locked now.
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Swizzy
post Feb 23 2012, 12:26 PM
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QUOTE(DMAddict @ Feb 23 2012, 05:08 AM) *

Up above under new/fixed it has add 14717. The readme shows
CODE
Dash Launch 2.30
----------------

****
    at time of this writing, this is ONLY compatible with:
    "freeBOOT": 9199, 12611, 12625, 13146, 13599, 13604, 14699
    "ggBuild" : 13599, 13604, 14699
    and yes McFly, this means xeBuild too!

Can I assume that even though the readme doesn't show support for 14717 that it actually does support it?


It supports it, just he forgot to update readme with that information it seems

QUOTE(Xfreaks @ Feb 23 2012, 07:43 AM) *

It seems doesnt support XBLA yet just like 2.29.
All my XBLA games are locked now.


If you disable Content patch it'll work

QUOTE(gazzaman2k @ Feb 23 2012, 01:30 AM) *

becareful guys on the ne dash RGH it doesnt seem to block live data yet sad.gif


Do you have it activated? i mean NOT disabled...

This post has been edited by Swizzy: Feb 23 2012, 12:27 PM
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kero
post Feb 24 2012, 01:40 AM
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QUOTE(Swizzy @ Feb 23 2012, 12:26 PM) *

If you disable Content patch it'll work

Yeah disabling the content patch brought back all the arcade games for me.

Only 3 games remain as demos now (Anomaly Warzone, Awesomenauts & Fruit Ninja Kinect) all the rest seem to play ok.
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kero
post Feb 24 2012, 02:38 AM
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One annoying thing with the latest dash board that would be good if could be patched:

If you are not connected to live (no network plugged in) and you change profiles during a game it always boots you back to the dashboard and tries to setup your network.

Previous dashes just warned you that it could not connect and you ignored the error, but now it seems you must always boot back to the dash when you change profiles. Ive looked for settings but there does not seem to be a way to stop this happening.
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rinno77
post Feb 24 2012, 09:51 AM
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I have the same problem as Kero,if I changed profiles,it kicked me out to the network settings menu.I think it's a bug in Dash Launch v2.30

This post has been edited by rinno77: Feb 24 2012, 09:57 AM
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uN0pEn
post Feb 24 2012, 06:01 PM
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Thanks cOz biggrin.gif
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Its_me_again
post Feb 25 2012, 02:10 AM
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Either I don't understand it or the content patch has been buggy for the past few releases. Is this because of the new dashboards and new protection or is it simply bugged in DashLaunch and gone unnoticed?

It seems that patching XBLA games manually and disabling the contpatch setting works so I would say old methods of patching XBLA games still work with makes it extra strange that the contpatch option no longer works.

I hope this will be fixed fast as DashLaunch is absolutely awesome!

This post has been edited by Its_me_again: Feb 25 2012, 02:10 AM
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rami1
post Feb 25 2012, 10:38 AM
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It is not because of the new dashboard. This is a bug in DashLaunch that started from ver 2.29...
Someone should tell 'cOz' the programmer, that arcade games are locked now.

QUOTE(Its_me_again @ Feb 25 2012, 04:10 AM) *

Either I don't understand it or the content patch has been buggy for the past few releases. Is this because of the new dashboards and new protection or is it simply bugged in DashLaunch and gone unnoticed?

It seems that patching XBLA games manually and disabling the contpatch setting works so I would say old methods of patching XBLA games still work with makes it extra strange that the contpatch option no longer works.

I hope this will be fixed fast as DashLaunch is absolutely awesome!


This post has been edited by rami1: Feb 25 2012, 10:41 AM
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Spooning
post Feb 25 2012, 04:55 PM
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QUOTE(kero @ Feb 24 2012, 02:38 AM) *

If you are not connected to live (no network plugged in) and you change profiles during a game it always boots you back to the dashboard and tries to setup your network.

Previous dashes just warned you that it could not connect and you ignored the error, but now it seems you must always boot back to the dash when you change profiles. Ive looked for settings but there does not seem to be a way to stop this happening.


I had the same problem.Switched my profile in NXE to auto login!

Today I have updated to 14719 and dashlaunch 2.31 (THX Swizzy&Co).
Now FSD freezes up when I try to log in or switch profiles in the FSD manually!
During gameplay no problems here!

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OggyUK
post Feb 25 2012, 04:57 PM
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I know it's not in the readme (14717) but normallit refutes to work if Dash isn't supported....

Just trying this on a Jasper Kronos RGH I've done...

As soon as I configure Dashlaunch and install systempatches, the console wont boot to dash - Glitch is successful but no video output.

Anyone else suffering from this ?
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Spooning
post Feb 25 2012, 10:49 PM
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Strange.Xbl profiles on ext.MU are working fine now (with manual login in FSD and no reboot to NXE)
But the non Xbl "crash test" profile on my int. HDD freezes up FSD if I refuse the network test!
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