i trying complement my dash to put 6 buttons but give me a error 21...
the dash are propely resign, but why this error?
| CODE |
| //START CUSTOM BUTTON 2 DEF Main_memory_ringpin_custom2 Transform { children [ DEF theCustom2Item Transform { fade 0.25 children [ Shape { appearance Appearance { material MaxMaterial { name "FlatSrfc/PodParts" } } geometry DEF Main_memory_ringpin_4-FACES Mesh { url "Main_memory_ringpin_4-FACES.xm" } } DEF settings_arm03custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "FlatSrfc/PodParts" } } geometry DEF settings_arm03-FACES Mesh { url "settings_arm03-FACES.xm" } } DEF settings_arm_04custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "FlatSrfc/PodParts" } } geometry DEF settings_arm_04-FACES Mesh { url "settings_arm_04-FACES.xm" } } DEF custom2 Transform { children [ DEF game_nozzle03custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "CellEgg/Parts" } } geometry DEF game_nozzle03-FACES Mesh { url "game_nozzle03-FACES.xm" } } DEF game_nozzledial03custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "CellEgg/Parts" } } geometry DEF game_nozzledial03-FACES Mesh { url "game_nozzledial03-FACES.xm" } } ] rotation 0.659600 -0.671200 -0.338300 -3.784000 translation -0.657500 6.793000 -0.787900 } ] rotation 0.339800 0.904400 -0.257900 -1.602000 scale 0.329600 0.329600 0.329600 scaleOrientation 0.260700 0.862000 0.434700 -0.843300 translation -29.280001 3.249000 -5.591000 } DEF game_podsupport_14custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "FlatSrfc/PodParts" } } geometry DEF game_podsupport_14-FACES Mesh { url "game_podsupport_14-FACES.xm" } } ] rotation -0.401400 0.864700 -0.302000 -1.753000 scale 1.472000 1.472000 1.472000 scaleOrientation -0.858200 -0.374900 0.350600 -0.663700 translation -26.010000 -0.343800 -7.849000 } DEF gamepod_backing03custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "TextBacking" } texture ImageTexture { url "xbox4.tga" } } geometry DEF gamepod_backing03-FACES Mesh { url "gamepod_backing03-FACES.xm" } } ] rotation -0.993800 -0.111400 0.002924 -1.478000 scale 0.329600 0.329600 0.329600 scaleOrientation -0.344800 0.141400 0.928000 -0.345300 translation -32.540001 -4.030000 -3.501000 } DEF game_podsupport_15custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "FlatSrfc/PodParts" } } geometry USE game_podsupport_14-FACES } ] rotation 0.672500 0.244000 0.698700 -2.514000 scale 1.472000 1.472000 1.472000 scaleOrientation -0.770900 0.394400 -0.500200 -0.985600 translation -38.930000 -7.719000 -8.576000 } DEF game_podshell_11custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "MenuCell" } } geometry DEF game_podshell_11-FACES Mesh { url "game_podshell_11-FACES.xm" } } ] rotation -0.205500 -0.736100 -0.645000 -2.839000 scale 0.329600 0.329600 0.329600 scaleOrientation -0.176400 -0.392000 -0.902900 -0.548000 translation -32.540001 -4.030000 -3.501000 } DEF game_pod03custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "MenuCell" } } geometry Sphere { radius 25.000000 } } ] rotation -0.922500 -0.329200 -0.201700 -1.575000 scale 0.329600 0.329600 0.329600 scaleOrientation 0.298000 0.445100 -0.844400 -0.878300 translation -32.540001 -4.030000 -3.501000 } DEF settings_panel_supportcustom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "FlatSurfaces" } } geometry DEF settings_panel_support-FACES Mesh { url "settings_panel_support-FACES.xm" } } ] rotation -0.585700 -0.570700 0.575600 -4.179000 scale 2.040000 2.040000 2.040000 scaleOrientation -0.968400 -0.096220 0.230000 -0.613900 translation -23.510000 -6.908000 2.461000 } DEF game_podsocket_inner03custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "MenuCell" } } geometry DEF game_podsocket_inner03-FACES Mesh { url "game_podsocket_inner03-FACES.xm" } } ] rotation 0.994900 -0.002650 -0.101000 -1.675000 scale 0.329600 0.329600 0.329600 scaleOrientation -0.310500 -0.318200 -0.895800 -0.441400 translation -33.250000 -4.746000 -10.290000 } DEF game_arm05custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "FlatSrfc/PodParts" } } geometry DEF game_arm05-FACES Mesh { url "game_arm05-FACES.xm" } } ] rotation 0.078240 0.069690 0.994500 -1.575000 scale 1.350000 1.350000 1.350000 scaleOrientation 0.987400 -0.157900 -0.007090 -0.700700 translation -34.400002 3.444000 -0.476300 } DEF custom2_metapanel Transform { children [ Shape { appearance Appearance { material DEF Custom2PanelMaterial MaxMaterial { name "GameHilite" } texture ImageTexture { url "GameHilite_01.bmp" } } geometry DEF settings_text_metapanel-FACES Mesh { url "settings_text_metapanel-FACES.xm" } } ] rotation 0.002542 -0.701000 0.713100 -3.149000 scale 1.591000 1.591000 1.591000 scaleOrientation 0.722400 0.199200 -0.662200 -0.478000 translation -11.790000 -17.680000 4.164000 } DEF game_podshell_10custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "MenuCell" } } geometry DEF game_podshell_10-FACES Mesh { url "game_podshell_10-FACES.xm" } } ] rotation -0.996900 -0.063700 0.046460 -1.470000 scale 0.329600 0.329600 0.329600 scaleOrientation -0.223500 -0.021950 0.974500 -0.604800 translation -32.540001 -4.030000 -3.501000 } DEF settings_tubecustom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "Tubes" } } geometry DEF settings_tube-FACES Mesh { url "settings_tube-FACES.xm" } } ] rotation -0.999900 -0.008726 0.008880 -1.553000 scale 5.523000 5.523000 5.523000 scaleOrientation -0.471600 -0.550100 -0.689200 -0.154500 translation -16.010000 -25.790001 2.971000 } DEF settings_tube_0custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "Tubes" } } geometry DEF settings_tube_0-FACES Mesh { url "settings_tube_0-FACES.xm" } } ] rotation -0.999900 -0.008726 0.008880 -1.553000 scale 5.523000 5.523000 5.523000 scaleOrientation -0.471600 -0.550100 -0.689200 -0.154500 translation -14.630000 -24.740000 2.929000 } DEF game_podsupport_13custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "FlatSrfc/PodParts" } } geometry USE game_podsupport_14-FACES } ] rotation -0.689600 0.314600 -0.652200 -2.669000 scale 1.472000 1.472000 1.472000 scaleOrientation 0.856700 -0.033150 0.514800 -0.586200 translation -36.330002 2.536000 -7.430000 } DEF game_podsupport_16custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "FlatSrfc/PodParts" } } geometry DEF game_podsupport_16-FACES Mesh { url "game_podsupport_16-FACES.xm" } } ] rotation 0.315600 0.854700 0.412200 -1.672000 scale 1.472000 1.472000 1.472000 scaleOrientation -0.761500 -0.592900 -0.261900 -0.615200 translation -28.610001 -10.040000 -8.931000 } DEF game_podshell_12custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "MenuCell" } } geometry DEF game_podshell_12-FACES Mesh { url "game_podshell_12-FACES.xm" } } ] rotation -0.214200 -0.735100 -0.643200 -2.820000 scale 0.329600 0.329600 0.329600 scaleOrientation -0.388500 -0.717300 -0.578400 -0.540400 translation -32.540001 -4.030000 -3.501000 } DEF game_select_pod_inner03custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "EggGlowPulse" } } geometry Sphere { radius 10.540000 } } ] rotation -0.335200 0.920700 -0.199700 -0.424800 scale 0.598800 0.598800 0.598800 scaleOrientation 0.325000 0.941500 0.089340 -0.529000 translation -32.200001 -4.344000 -2.936000 } DEF custom2_text Transform { children [ Transform { rotation -1 0 0 1.571 children [ DEF MainMenu5 Shape { appearance Appearance { material DEF Custom2TextMaterial MaxMaterial { name "NavType" } } geometry Text { font "Heading" translate false text "NEWERER" } } ] } ] rotation -1.000000 0.002966 0.003888 -1.551000 scale 7.000 0.0 7.000 scaleOrientation 0.527100 0.681300 0.508000 -0.177100 translation -13.937000 -10.380000 4.323000 } ] rotation -0.602100 -0.599600 -0.527300 -2.191000 scale 0.458100 0.458100 0.458100 //scaleOrientation 0.044600 0.985600 0.163200 -0.123500 translation 5.641000 15.510000 -1.711000 } DEF settings_arm_pin02custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "FlatSrfc/PodParts" } } geometry DEF settings_arm_pin02-FACES Mesh { url "settings_arm_pin02-FACES.xm" } } ] rotation -0.008533 -1.000000 -0.003925 -2.201000 scale 1.294000 2.019000 1.294000 scaleOrientation 0.049020 0.998600 0.021300 -0.346900 translation -1.506000 -1.191000 4.435000 } ] rotation 0.001397 -0.015840 0.999900 -3.163000 scale 1.296000 1.296000 1.296000 scaleOrientation 0.302900 0.914000 0.270000 -0.422300 translation -6.689000 0.236800 -4.083000 } ] rotation 0.127600 -0.011390 -0.991800 -1.591000 scale 0.225100 0.257500 0.257500 scaleOrientation -0.438700 0.896100 0.067440 -0.155900 translation -0.416600 -0.801500 0.463500 } ]} ] rotation 0.997500 -0.047920 0.052590 -1.573000 scale 6.057000 6.927000 6.057000 scaleOrientation 0.008927 0.998300 -0.057520 -0.081130 // Settings Position // translation 57.430000 -23.379999 101.500000 // - These numbers are for a 3 button menu // translation 57.430000 -24.379999 101.500000 // - These numbers are for a 4 button menu } //END CUSTOM BUTTON 2 |
| CODE |
| function Update5ButtonMainMenu() { var c = theMainMenu.children[0].children[0]; c.game_select_pod_inner02.visible = false; // Memory Flashing Orb c.game_select_pod_inner.visible = false; // Music Flashing Orb c.game_select_pod_inner04.visible = false; // Xbox Live Flashing Orb c.game_select_pod_inner03.visible = false; // Settings Flashing Orb c.game_select_pod_inner03custom.visible = false; // Custom Flashing Orb c.game_select_pod_inner03custom2.visible = false; // Custom2 Flashing Orb if (nCurMainMenuItem == 0) // Memory Button { c.game_select_pod_inner02.visible = true; c.theMenuItems.SetRotation(0, 0, 1, -0.325); c.theMemoryItem.SetRotation(0, 1, 0, -0.325); c.theMusicItem.SetRotation(0, 1, 0, -0.325); c.theOnlineItem.SetRotation(0, 1, 0, -0.325); c.theSettingsItem.SetRotation(0, 1, 0, -0.325); c.theCustomItem.SetRotation(0, 1, 0, -0.325); c.theCustom2Item.SetRotation(0, 1, 0, -0.325); c.MemoryPanelMaterial.name = "GameHilite"; c.MusicPanelMaterial.name = "FlatSurfaces2sided"; c.OnlinePanelMaterial.name = "FlatSurfaces2sided"; c.SettingsPanelMaterial.name = "FlatSurfaces2sided"; c.CustomPanelMaterial.name = "FlatSurfaces2sided"; c.Custom2PanelMaterial.name = "FlatSurfaces2sided"; c.MemoryTextMaterial.name = "HilightedType"; c.MusicTextMaterial.name = "NavType"; c.OnlineTextMaterial.name = "NavType"; c.SettingsTextMaterial.name = "NavType"; c.CustomTextMaterial.name = "NavType"; c.Custom2TextMaterial.name = "NavType"; } else if (nCurMainMenuItem == 1) // Music Button (Default position) { c.game_select_pod_inner.visible = true; c.theMenuItems.SetRotation(0, 0, 1, -0.075); c.theMemoryItem.SetRotation(0, 1, 0, -0.075); c.theMusicItem.SetRotation(0, 1, 0, -0.075); c.theOnlineItem.SetRotation(0, 1, 0, -0.075); c.theSettingsItem.SetRotation(0, 1, 0, -0.075); c.theCustomItem.SetRotation(0, 1, 0, -0.075); c.theCustom2Item.SetRotation(0, 1, 0, -0.075); c.MemoryPanelMaterial.name = "FlatSurfaces2sided"; c.MusicPanelMaterial.name = "GameHilite"; c.OnlinePanelMaterial.name = "FlatSurfaces2sided"; c.SettingsPanelMaterial.name = "FlatSurfaces2sided"; c.CustomPanelMaterial.name = "FlatSurfaces2sided"; c.Custom2PanelMaterial.name = "FlatSurfaces2sided"; c.MemoryTextMaterial.name = "NavType"; c.MusicTextMaterial.name = "HilightedType"; c.OnlineTextMaterial.name = "NavType"; c.SettingsTextMaterial.name = "NavType"; c.CustomTextMaterial.name = "NavType"; c.Custom2TextMaterial.name = "NavType"; } else if (nCurMainMenuItem == 2) // Xbox Live Button { c.game_select_pod_inner04.visible = true; c.theMenuItems.SetRotation(0, 0, 1, 0.225); c.theMemoryItem.SetRotation(0, 1, 0, 0.225); c.theMusicItem.SetRotation(0, 1, 0, 0.225); c.theOnlineItem.SetRotation(0, 1, 0, 0.225); c.theSettingsItem.SetRotation(0, 1, 0, 0.225); c.theCustomItem.SetRotation(0, 1, 0, 0.225); c.theCustom2Item.SetRotation(0, 1, 0, 0.225); c.MemoryPanelMaterial.name = "FlatSurfaces2sided"; c.MusicPanelMaterial.name = "FlatSurfaces2sided"; c.OnlinePanelMaterial.name = "GameHilite"; c.SettingsPanelMaterial.name = "FlatSurfaces2sided"; c.CustomPanelMaterial.name = "FlatSurfaces2sided"; c.Custom2PanelMaterial.name = "FlatSurfaces2sided"; c.MemoryTextMaterial.name = "NavType"; c.MusicTextMaterial.name = "NavType"; c.OnlineTextMaterial.name = "HilightedType"; c.SettingsTextMaterial.name = "NavType"; c.CustomTextMaterial.name = "NavType"; // Custom c.Custom2TextMaterial.name = "NavType"; // Custom 2 } else if (nCurMainMenuItem == 3) // Settings Button { c.game_select_pod_inner03.visible = true; c.theMenuItems.SetRotation(0, 0, 1, 0.475); c.theMemoryItem.SetRotation(0, 1, 0, 0.475); c.theMusicItem.SetRotation(0, 1, 0, 0.475); c.theOnlineItem.SetRotation(0, 1, 0, 0.475); c.theSettingsItem.SetRotation(0, 1, 0, 0.475); c.theCustomItem.SetRotation(0, 1, 0, 0.475); c.theCustom2Item.SetRotation(0, 1, 0, 0.475); c.MemoryPanelMaterial.name = "FlatSurfaces2sided"; c.MusicPanelMaterial.name = "FlatSurfaces2sided"; c.OnlinePanelMaterial.name = "FlatSurfaces2sided"; c.SettingsPanelMaterial.name = "GameHilite"; c.CustomPanelMaterial.name = "FlatSurfaces2sided"; c.Custom2PanelMaterial.name = "FlatSurfaces2sided"; c.MemoryTextMaterial.name = "NavType"; c.MusicTextMaterial.name = "NavType"; c.OnlineTextMaterial.name = "NavType"; c.SettingsTextMaterial.name = "HilightedType"; c.CustomTextMaterial.name = "NavType"; c.Custom2TextMaterial.name = "NavType"; } else if (nCurMainMenuItem == 4) // Custom Button { c.game_select_pod_inner03custom.visible = true; c.theMenuItems.SetRotation(0, 0, 1, 0.675); c.theMemoryItem.SetRotation(0, 1, 0, 0.675); c.theMusicItem.SetRotation(0, 1, 0, 0.675); c.theOnlineItem.SetRotation(0, 1, 0, 0.675); c.theSettingsItem.SetRotation(0, 1, 0, 0.675); c.theCustomItem.SetRotation(0, 1, 0, 0.675); c.theCustom2Item.SetRotation(0, 1, 0, 0.675); c.MemoryPanelMaterial.name = "FlatSurfaces2sided"; c.MusicPanelMaterial.name = "FlatSurfaces2sided"; c.OnlinePanelMaterial.name = "FlatSurfaces2sided"; c.SettingsPanelMaterial.name = "FlatSurfaces2sided"; c.CustomPanelMaterial.name = "GameHilite"; c.Custom2PanelMaterial.name = "FlatSurfaces2sided"; c.MemoryTextMaterial.name = "NavType"; c.MusicTextMaterial.name = "NavType"; c.OnlineTextMaterial.name = "NavType"; c.SettingsTextMaterial.name = "NavType"; c.CustomTextMaterial.name = "HilightedType"; c.Custom2TextMaterial.name = "NavType"; } else if (nCurMainMenuItem == 5) // Custom2 Button { c.game_select_pod_inner03custom2.visible = true; c.theMenuItems.SetRotation(0, 0, 1, 0.925); c.theMemoryItem.SetRotation(0, 1, 0, 0.925); c.theMusicItem.SetRotation(0, 1, 0, 0.925); c.theOnlineItem.SetRotation(0, 1, 0, 0.925); c.theSettingsItem.SetRotation(0, 1, 0, 0.925); c.theCustomItem.SetRotation(0, 1, 0, 0.925); c.theCustom2Item.SetRotation(0, 1, 0, 0.925); c.MemoryPanelMaterial.name = "FlatSurfaces2sided"; c.MusicPanelMaterial.name = "FlatSurfaces2sided"; c.OnlinePanelMaterial.name = "FlatSurfaces2sided"; c.SettingsPanelMaterial.name = "FlatSurfaces2sided"; c.CustomPanelMaterial.name = "FlatSurfaces2sided"; c.Custom2PanelMaterial.name = "GameHilite"; c.MemoryTextMaterial.name = "NavType"; c.MusicTextMaterial.name = "NavType"; c.OnlineTextMaterial.name = "NavType"; c.SettingsTextMaterial.name = "NavType"; c.CustomTextMaterial.name = "NavType"; c.Custom2TextMaterial.name = "HilightedType"; } } |
| CODE |
| else if (nCurMainMenuItem == 5) { theSettingsMenuIn.Play(); GoToSettings(); } |
| QUOTE (jacobesterque @ Apr 7 2004, 04:44 PM) |
| can someone please post an image of these MS/thc dashboards that have all these different numbered menus? thanks ... |
| QUOTE (gnutellafan @ Apr 7 2004, 07:19 PM) |
| Has anyone looked into the possibility of adding code so that only 4 tabs are seen at a time and the rest fade out (or in) at the top and bottom? |

| QUOTE (j-ski @ Apr 7 2004, 11:29 PM) |
| yeah i have just done that as a matter of fact, im still left with 15 buttons that do nothing at the moment but im working out what to do with them. i have 5 that are visible. |



| CODE |
| //START CUSTOM BUTTON 2 DEF Main_memory_ringpin_custom2 Transform { children [ DEF theCustom2Item Transform { fade 0.25 children [ Shape { appearance Appearance { material MaxMaterial { name "FlatSrfc/PodParts" } } geometry DEF Main_memory_ringpin_4-FACES Mesh { url "Main_memory_ringpin_4-FACES.xm" } } DEF settings_arm03custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "FlatSrfc/PodParts" } } geometry DEF settings_arm03-FACES Mesh { url "settings_arm03-FACES.xm" } } DEF settings_arm_04custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "FlatSrfc/PodParts" } } geometry DEF settings_arm_04-FACES Mesh { url "settings_arm_04-FACES.xm" } } DEF custom2 Transform { children [ DEF game_nozzle03custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "CellEgg/Parts" } } geometry DEF game_nozzle03-FACES Mesh { url "game_nozzle03-FACES.xm" } } DEF game_nozzledial03custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "CellEgg/Parts" } } geometry DEF game_nozzledial03-FACES Mesh { url "game_nozzledial03-FACES.xm" } } ] rotation 0.659600 -0.671200 -0.338300 -3.784000 translation -0.657500 6.793000 -0.787900 } ] rotation 0.339800 0.904400 -0.257900 -1.602000 scale 0.329600 0.329600 0.329600 scaleOrientation 0.260700 0.862000 0.434700 -0.843300 translation -29.280001 3.249000 -5.591000 } DEF pod_rotate_structure5 Transform { children [ Spinner { rpm 1.3 axis 0 0 2 children [ DEF game_podsupport_14custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "FlatSrfc/PodParts" } } geometry DEF game_podsupport_14-FACES Mesh { url "game_podsupport_14-FACES.xm" } } ] rotation -0.401400 0.864700 -0.302000 -1.753000 scale 1.472000 1.472000 1.472000 scaleOrientation -0.858200 -0.374900 0.350600 -0.663700 //translation -26.010000 -0.343800 -7.849000 translation 7.239998 4.402000 2.442000 } ] } ] translation -33.009998 -4.135000 -10.430000 } DEF gamepod_backing03custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "TextBacking" } texture ImageTexture { url "xbox4.tga" } } geometry DEF gamepod_backing03-FACES Mesh { url "gamepod_backing03-FACES.xm" } } ] rotation -0.993800 -0.111400 0.002924 -1.478000 scale 0.329600 0.329600 0.329600 scaleOrientation -0.344800 0.141400 0.928000 -0.345300 translation -32.540001 -4.030000 -3.501000 } DEF pod_rotate_structure5 Transform { children [ Spinner { rpm 1.3 axis 0 0 2 children [ DEF game_podsupport_15custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "FlatSrfc/PodParts" } } geometry USE game_podsupport_14-FACES } ] rotation 0.672500 0.244000 0.698700 -2.514000 scale 1.472000 1.472000 1.472000 scaleOrientation -0.770900 0.394400 -0.500200 -0.985600 //translation -38.930000 -7.719000 -8.576000 translation -5.690003 -2.973000 1.715000 } ] } ] translation -33.009998 -4.135000 -10.430000 } DEF game_podshell_11custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "MenuCell" } } geometry DEF game_podshell_11-FACES Mesh { url "game_podshell_11-FACES.xm" } } ] rotation -0.205500 -0.736100 -0.645000 -2.839000 scale 0.329600 0.329600 0.329600 scaleOrientation -0.176400 -0.392000 -0.902900 -0.548000 translation -32.540001 -4.030000 -3.501000 } DEF game_pod03custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "MenuCell" } } geometry Sphere { radius 25.000000 } } ] rotation -0.922500 -0.329200 -0.201700 -1.575000 scale 0.329600 0.329600 0.329600 scaleOrientation 0.298000 0.445100 -0.844400 -0.878300 translation -32.540001 -4.030000 -3.501000 } DEF settings_panel_supportcustom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "FlatSurfaces" } } geometry DEF settings_panel_support-FACES Mesh { url "settings_panel_support-FACES.xm" } } ] rotation -0.585700 -0.570700 0.575600 -4.179000 scale 2.040000 2.040000 2.040000 scaleOrientation -0.968400 -0.096220 0.230000 -0.613900 translation -23.510000 -6.908000 2.461000 } DEF pod_rotate_structure5 Transform { children [ Spinner { rpm 1.3 axis 0 0 2 children [ DEF game_podsocket_inner03custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "MenuCell" } } geometry DEF game_podsocket_inner03-FACES Mesh { url "game_podsocket_inner03-FACES.xm" } } ] rotation 0.994900 -0.002650 -0.101000 -1.675000 scale 0.329600 0.329600 0.329600 scaleOrientation -0.310500 -0.318200 -0.895800 -0.441400 //translation -33.250000 -4.746000 -10.290000 translation 0.000000 0.000000 0.000000 } ] } ] translation -33.009998 -4.135000 -10.430000 } DEF game_arm05custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "FlatSrfc/PodParts" } } geometry DEF game_arm05-FACES Mesh { url "game_arm05-FACES.xm" } } ] rotation 0.078240 0.069690 0.994500 -1.575000 scale 1.350000 1.350000 1.350000 scaleOrientation 0.987400 -0.157900 -0.007090 -0.700700 translation -34.400002 3.444000 -0.476300 } DEF custom2_metapanel Transform { children [ Shape { appearance Appearance { material DEF Custom2PanelMaterial MaxMaterial { name "GameHilite" } texture ImageTexture { url "GameHilite_01.bmp" } } geometry DEF settings_text_metapanel-FACES Mesh { url "settings_text_metapanel-FACES.xm" } } ] rotation 0.002542 -0.701000 0.713100 -3.149000 scale 1.591000 1.591000 1.591000 scaleOrientation 0.722400 0.199200 -0.662200 -0.478000 translation -11.790000 -17.680000 4.164000 } DEF game_podshell_10custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "MenuCell" } } geometry DEF game_podshell_10-FACES Mesh { url "game_podshell_10-FACES.xm" } } ] rotation -0.996900 -0.063700 0.046460 -1.470000 scale 0.329600 0.329600 0.329600 scaleOrientation -0.223500 -0.021950 0.974500 -0.604800 translation -32.540001 -4.030000 -3.501000 } DEF settings_tubecustom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "Tubes" } } geometry DEF settings_tube-FACES Mesh { url "settings_tube-FACES.xm" } } ] rotation -0.999900 -0.008726 0.008880 -1.553000 scale 5.523000 5.523000 5.523000 scaleOrientation -0.471600 -0.550100 -0.689200 -0.154500 translation -16.010000 -25.790001 2.971000 } DEF settings_tube_0custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "Tubes" } } geometry DEF settings_tube_0-FACES Mesh { url "settings_tube_0-FACES.xm" } } ] rotation -0.999900 -0.008726 0.008880 -1.553000 scale 5.523000 5.523000 5.523000 scaleOrientation -0.471600 -0.550100 -0.689200 -0.154500 translation -14.630000 -24.740000 2.929000 } DEF pod_rotate_structure5 Transform { children [ Spinner { rpm 1.3 axis 0 0 2 children [ DEF game_podsupport_13custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "FlatSrfc/PodParts" } } geometry USE game_podsupport_14-FACES } ] rotation -0.689600 0.314600 -0.652200 -2.669000 scale 1.472000 1.472000 1.472000 scaleOrientation 0.856700 -0.033150 0.514800 -0.586200 //translation -36.330002 2.536000 -7.430000 translation -3.080002 7.282000 2.861000 } ] } ] translation -33.009998 -4.135000 -10.430000 } DEF pod_rotate_structure5 Transform { children [ Spinner { rpm 1.3 axis 0 0 2 children [ DEF game_podsupport_16custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "FlatSrfc/PodParts" } } geometry DEF game_podsupport_16-FACES Mesh { url "game_podsupport_16-FACES.xm" } } ] rotation 0.315600 0.854700 0.412200 -1.672000 scale 1.472000 1.472000 1.472000 scaleOrientation -0.761500 -0.592900 -0.261900 -0.615200 //translation -28.610001 -10.040000 -8.931000 translation 4.639997 -5.295000 1.360000 } ] } ] translation -33.009998 -4.135000 -10.430000 } DEF game_podshell_12custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "MenuCell" } } geometry DEF game_podshell_12-FACES Mesh { url "game_podshell_12-FACES.xm" } } ] rotation -0.214200 -0.735100 -0.643200 -2.820000 scale 0.329600 0.329600 0.329600 scaleOrientation -0.388500 -0.717300 -0.578400 -0.540400 translation -32.540001 -4.030000 -3.501000 } DEF game_select_pod_inner03custom2 Transform { children [ Spinner { rpm 5.75/*jb*/ axis 0 2 2 children [ Shape { appearance Appearance { material MaxMaterial { name "InnerWall_01" } texture ImageTexture { alpha true url "orbcellwall.bmp" } } geometry Mesh { url "OrbCell-FACES.xm" } } ] } Spinner { rpm 5.75/*jb*/ axis 2 2 0 children [ Shape { appearance Appearance { material MaxMaterial { name "EggGlowPulse" } texture ImageTexture { alpha true url "orbcellwall.bmp" } } geometry Mesh { url "OrbCell-FACES.xm" } } ] } ] rotation -0.335200 0.920700 -0.199700 -0.424800 scale 6.598800 6.598800 6.598800/*jbone*/ scaleOrientation 0.000000 0.000000 0.000000 0.000000 //translation -31.959999 -3.733000 -3.075000 translation -32.200001 -4.344000 -2.936000 } DEF custom2_text Transform { children [ Transform { rotation -1 0 0 1.571 children [ DEF MainMenu5 Shape { appearance Appearance { material DEF Custom2TextMaterial MaxMaterial { name "NavType" } } geometry Text { font "Heading" translate false text ".::FTP CLIENT::." } } ] } ] rotation -1.000000 0.002966 0.003888 -1.551000 scale 7.000 0.0 7.000 scaleOrientation 0.527100 0.681300 0.508000 -0.177100 translation -13.937000 -10.380000 4.323000 } ] rotation -0.602100 -0.599600 -0.527300 -2.191000 scale 0.458100 0.458100 0.458100 //scaleOrientation 0.044600 0.985600 0.163200 -0.123500 translation 5.641000 15.510000 -1.711000 } DEF settings_arm_pin02custom2 Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "FlatSrfc/PodParts" } } geometry DEF settings_arm_pin02-FACES Mesh { url "settings_arm_pin02-FACES.xm" } } ] rotation -0.008533 -1.000000 -0.003925 -2.201000 scale 1.294000 2.019000 1.294000 scaleOrientation 0.049020 0.998600 0.021300 -0.346900 translation -1.506000 -1.191000 4.435000 } ] rotation 0.001397 -0.015840 0.999900 -3.163000 scale 1.296000 1.296000 1.296000 scaleOrientation 0.302900 0.914000 0.270000 -0.422300 translation -6.689000 0.236800 -4.083000 } ] rotation 0.127600 -0.011390 -0.991800 -1.591000 scale 0.225100 0.257500 0.257500 scaleOrientation -0.438700 0.896100 0.067440 -0.155900 translation -0.416600 -0.801500 0.463500 } ]} ] rotation 0.997500 -0.047920 0.052590 -1.573000 scale 6.057000 6.927000 6.057000 scaleOrientation 0.008927 0.998300 -0.057520 -0.081130 // Settings Position // translation 57.430000 -23.379999 101.500000 // - These numbers are for a 3 button menu // translation 57.430000 -24.379999 101.500000 // - These numbers are for a 4 button menu } //END CUSTOM BUTTON 2 |
| CODE |
| // START CUSTOM BUTTON 1 DEF Main_memory_ringpin_custom Transform { children [ DEF theCustomItem Transform { fade 0.25 children [ Shape { appearance Appearance { material MaxMaterial { name "FlatSrfc/PodParts" } } geometry DEF Main_memory_ringpin_4-FACES Mesh { url "Main_memory_ringpin_4-FACES.xm" } } DEF settings_arm03custom Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "FlatSrfc/PodParts" } } geometry DEF settings_arm03-FACES Mesh { url "settings_arm03-FACES.xm" } } DEF settings_arm_04custom Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "FlatSrfc/PodParts" } } geometry DEF settings_arm_04-FACES Mesh { url "settings_arm_04-FACES.xm" } } DEF custom Transform { children [ DEF game_nozzle03custom Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "CellEgg/Parts" } } geometry DEF game_nozzle03-FACES Mesh { url "game_nozzle03-FACES.xm" } } DEF game_nozzledial03custom Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "CellEgg/Parts" } } geometry DEF game_nozzledial03-FACES Mesh { url "game_nozzledial03-FACES.xm" } } ] rotation 0.659600 -0.671200 -0.338300 -3.784000 translation -0.657500 6.793000 -0.787900 } ] rotation 0.339800 0.904400 -0.257900 -1.602000 scale 0.329600 0.329600 0.329600 scaleOrientation 0.260700 0.862000 0.434700 -0.843300 translation -29.280001 3.249000 -5.591000 } DEF pod_rotate_structure5 Transform { children [ Spinner { rpm 1.3 axis 0 0 2 children [ DEF game_podsupport_14custom Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "FlatSrfc/PodParts" } } geometry DEF game_podsupport_14-FACES Mesh { url "game_podsupport_14-FACES.xm" } } ] rotation -0.401400 0.864700 -0.302000 -1.753000 scale 1.472000 1.472000 1.472000 scaleOrientation -0.858200 -0.374900 0.350600 -0.663700 //translation -26.010000 -0.343800 -7.849000 translation 7.239998 4.402000 2.442000 } ] } ] translation -33.009998 -4.135000 -10.430000 } /* DEF gamepod_backing03custom Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "TextBacking" } //texture ImageTexture //{ //url "xbox4.tga" //} } geometry DEF gamepod_backing03-FACES Mesh { url "gamepod_backing03-FACES.xm" } } ] rotation -0.993800 -0.111400 0.002924 -1.478000 scale 0.329600 0.329600 0.329600 scaleOrientation -0.344800 0.141400 0.928000 -0.345300 translation -32.540001 -4.030000 -3.501000 } */ DEF pod_rotate_structure5 Transform { children [ Spinner { rpm 1.3 axis 0 0 2 children [ DEF game_podsupport_15custom Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "FlatSrfc/PodParts" } } geometry USE game_podsupport_14-FACES } ] rotation 0.672500 0.244000 0.698700 -2.514000 scale 1.472000 1.472000 1.472000 scaleOrientation -0.770900 0.394400 -0.500200 -0.985600 //translation -38.930000 -7.719000 -8.576000 translation -5.690003 -2.973000 1.715000 } ] } ] translation -33.009998 -4.135000 -10.430000 } DEF game_podshell_11custom Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "MenuCell" } } geometry DEF game_podshell_11-FACES Mesh { url "game_podshell_11-FACES.xm" } } ] rotation -0.205500 -0.736100 -0.645000 -2.839000 scale 0.329600 0.329600 0.329600 scaleOrientation -0.176400 -0.392000 -0.902900 -0.548000 translation -32.540001 -4.030000 -3.501000 } DEF game_pod03custom Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "MenuCell" } } geometry Sphere { radius 25.000000 } } ] rotation -0.922500 -0.329200 -0.201700 -1.575000 scale 0.329600 0.329600 0.329600 scaleOrientation 0.298000 0.445100 -0.844400 -0.878300 translation -32.540001 -4.030000 -3.501000 } DEF settings_panel_supportcustom Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "FlatSurfaces" } } geometry DEF settings_panel_support-FACES Mesh { url "settings_panel_support-FACES.xm" } } ] rotation -0.585700 -0.570700 0.575600 -4.179000 scale 2.040000 2.040000 2.040000 scaleOrientation -0.968400 -0.096220 0.230000 -0.613900 translation -23.510000 -6.908000 2.461000 } DEF pod_rotate_structure5 Transform { children [ Spinner { rpm 1.3 axis 0 0 2 children [ DEF game_podsocket_inner03custom Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "MenuCell" } } geometry DEF game_podsocket_inner03-FACES Mesh { url "game_podsocket_inner03-FACES.xm" } } ] rotation 0.994900 -0.002650 -0.101000 -1.675000 scale 0.329600 0.329600 0.329600 scaleOrientation -0.310500 -0.318200 -0.895800 -0.441400 translation 0.000000 0.000000 0.000000 } ] } ] translation -33.009998 -4.135000 -10.430000 } DEF game_arm05custom Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "FlatSrfc/PodParts" } } geometry DEF game_arm05-FACES Mesh { url "game_arm05-FACES.xm" } } ] rotation 0.078240 0.069690 0.994500 -1.575000 scale 1.350000 1.350000 1.350000 scaleOrientation 0.987400 -0.157900 -0.007090 -0.700700 translation -34.400002 3.444000 -0.476300 } DEF custom_metapanel Transform { children [ Shape { appearance Appearance { material DEF CustomPanelMaterial MaxMaterial { name "GameHilite" } texture ImageTexture { url "GameHilite_01.bmp" } } geometry DEF settings_text_metapanel-FACES Mesh { url "settings_text_metapanel-FACES.xm" } } ] rotation 0.002542 -0.701000 0.713100 -3.149000 scale 1.591000 1.591000 1.591000 scaleOrientation 0.722400 0.199200 -0.662200 -0.478000 translation -11.790000 -17.680000 4.164000 } DEF game_podshell_10custom Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "MenuCell" } } geometry DEF game_podshell_10-FACES Mesh { url "game_podshell_10-FACES.xm" } } ] rotation -0.996900 -0.063700 0.046460 -1.470000 scale 0.329600 0.329600 0.329600 scaleOrientation -0.223500 -0.021950 0.974500 -0.604800 translation -32.540001 -4.030000 -3.501000 } DEF settings_tubecustom Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "Tubes" } } geometry DEF settings_tube-FACES Mesh { url "settings_tube-FACES.xm" } } ] rotation -0.999900 -0.008726 0.008880 -1.553000 scale 5.523000 5.523000 5.523000 scaleOrientation -0.471600 -0.550100 -0.689200 -0.154500 translation -16.010000 -25.790001 2.971000 } DEF settings_tube_0custom Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "Tubes" } } geometry DEF settings_tube_0-FACES Mesh { url "settings_tube_0-FACES.xm" } } ] rotation -0.999900 -0.008726 0.008880 -1.553000 scale 5.523000 5.523000 5.523000 scaleOrientation -0.471600 -0.550100 -0.689200 -0.154500 translation -14.630000 -24.740000 2.929000 } DEF pod_rotate_structure5 Transform { children [ Spinner { rpm 1.3 axis 0 0 2 children [ DEF game_podsupport_13custom Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "FlatSrfc/PodParts" } } geometry USE game_podsupport_14-FACES } ] rotation -0.689600 0.314600 -0.652200 -2.669000 scale 1.472000 1.472000 1.472000 scaleOrientation 0.856700 -0.033150 0.514800 -0.586200 //translation -36.330002 2.536000 -7.430000 translation -3.080002 7.282000 2.861000 } ] } ] translation -33.009998 -4.135000 -10.430000 } DEF pod_rotate_structure5 Transform { children [ Spinner { rpm 1.3 axis 0 0 2 children [ DEF game_podsupport_16custom Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "FlatSrfc/PodParts" } } geometry DEF game_podsupport_16-FACES Mesh { url "game_podsupport_16-FACES.xm" } } ] rotation 0.315600 0.854700 0.412200 -1.672000 scale 1.472000 1.472000 1.472000 scaleOrientation -0.761500 -0.592900 -0.261900 -0.615200 //translation -28.610001 -10.040000 -8.931000 translation 4.639997 -5.295000 1.360000 } ] } ] translation -33.009998 -4.135000 -10.430000 } DEF game_podshell_12custom Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "MenuCell" } } geometry DEF game_podshell_12-FACES Mesh { url "game_podshell_12-FACES.xm" } } ] rotation -0.214200 -0.735100 -0.643200 -2.820000 scale 0.329600 0.329600 0.329600 scaleOrientation -0.388500 -0.717300 -0.578400 -0.540400 translation -32.540001 -4.030000 -3.501000 } DEF game_select_pod_inner03custom Transform { children [ Spinner { rpm 5.75/*jb*/ axis 0 2 2 children [ Shape { appearance Appearance { material MaxMaterial { name "InnerWall_01" } texture ImageTexture { alpha true url "orbcellwall.bmp" } } geometry Mesh { url "OrbCell-FACES.xm" } } ] } Spinner { rpm 5.75/*jb*/ axis 2 2 0 children [ Shape { appearance Appearance { material MaxMaterial { name "EggGlowPulse" } texture ImageTexture { alpha true url "orbcellwall.bmp" } } geometry Mesh { url "OrbCell-FACES.xm" } } ] } ] rotation -0.335200 0.920700 -0.199700 -0.424800 scale 6.598800 6.598800 6.598800/*jbone*/ scaleOrientation 0.000000 0.000000 0.000000 0.000000 //translation -31.959999 -3.733000 -3.075000 translation -32.200001 -4.344000 -2.936000 } DEF custom_text Transform { children [ Transform { rotation -1 0 0 1.571 children [ DEF MainMenu5 Shape { appearance Appearance { material DEF CustomTextMaterial MaxMaterial { name "NavType" } } geometry Text { font "Heading" translate false text ".::SETTINGS::." } } ] } ] rotation -1.000000 0.002966 0.003888 -1.551000 scale 7.000 0.0 7.000 scaleOrientation 0.527100 0.681300 0.508000 -0.177100 translation -13.937000 -10.380000 4.323000 } ] rotation -0.602100 -0.599600 -0.527300 -2.191000 scale 0.458100 0.458100 0.458100 //scaleOrientation 0.044600 0.985600 0.163200 -0.123500 translation 5.641000 15.510000 -1.711000 } DEF settings_arm_pin02custom Transform { children [ Shape { appearance Appearance { material MaxMaterial { name "FlatSrfc/PodParts" } } geometry DEF settings_arm_pin02-FACES Mesh { url "settings_arm_pin02-FACES.xm" } } ] rotation -0.008533 -1.000000 -0.003925 -2.201000 scale 1.294000 2.019000 1.294000 scaleOrientation 0.049020 0.998600 0.021300 -0.346900 translation -1.506000 -1.191000 4.435000 } ] rotation 0.001397 -0.015840 0.999900 -3.163000 scale 1.296000 1.296000 1.296000 scaleOrientation 0.302900 0.914000 0.270000 -0.422300 translation -6.689000 0.236800 -4.083000 } ] rotation 0.127600 -0.011390 -0.991800 -1.591000 scale 0.225100 0.257500 0.257500 scaleOrientation -0.438700 0.896100 0.067440 -0.155900 translation -0.416600 -0.801500 0.463500 } ]} ] rotation 0.997500 -0.047920 0.052590 -1.573000 scale 6.057000 6.927000 6.057000 scaleOrientation 0.008927 0.998300 -0.057520 -0.081130 // Settings Position // translation 57.430000 -23.379999 101.500000 // - These numbers are for a 3 button menu // translation 57.430000 -24.379999 101.500000 // - These numbers are for a 4 button menu } //END CUSTOM BUTTON 1 |
| QUOTE |
| He doesn't need to show you the code, i can. In mainmenu5, search for "//END CUSTOM BUTTON". Add this underneath |