Sep 7 2003, 06:15 PM
Will there be any lightgun support for xsnes9x? Anyone?
Sep 7 2003, 06:15 PM
Yup, next time.
Sep 7 2003, 06:19 PM
Should be awesome when it finally supports the lightgun - can't wait to try some SNES shoot 'em ups... Remember that 6-in-1 packin that you got when you bought a Super Scope? That lightgun version of Tetris was nifty IMO... hehe...
Sep 7 2003, 06:59 PM
Good, I have the games ready to go for the time when it becomes available! WOOHOO!
Sep 7 2003, 07:11 PM
Yeah, me too!
Battle Clash 1 and Battle Cash 2. That'll be fun again.
Sep 7 2003, 09:34 PM
now that fceu-X has gun support will this mean the psx emu will to?
Sep 7 2003, 09:53 PM
|QUOTE (funkydub @ Sep 7 2003, 11:34 PM)|
| now that fceu-X has gun support will this mean the psx emu will to? |
Only if there's an open-source Guncon (or some sort of similar peripheral) plugin available that works with PCSX.
Nov 25 2003, 04:39 AM
my xbox lightgun doesnt work well with xsnes9x! it moves and i see crosshairs...BUT IT WONT FIRE!!! anyone got any suggestions?
Nov 25 2003, 11:34 AM
Which lightgun have you got?
Nov 25 2003, 12:37 PM
i have the same problem with the not shooting thing .. i can calibrate, i can also play Lethal Enforcers in enforcer 2 mode .. every other game doesn't do anything , i have the green madcatz HOTD3 gun which i read that lantus use's the same and it works .. i have the gun plugged into the 2nd controller port.
Nov 25 2003, 01:14 PM
I'm using these games in progressive, and I have the same problems:
1. FCEU - I can see crosshairs, but the trigger doesn't register in any lightgun game.
2. HOTD - HOTD3 works, but HOTD2 doesn't. HOTD3 specifically says progressive on the calibration screen.
3. XSNES - I haven't tried this since lightgun support was added.
I'm using the X2vga and the HD madcatz blaster (which Madcatz replaced for me free of charge).
If anyone has any ideas, I'd appreciate hearing about it, too.
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