Thanks for the offers of help art people - I'll be intouch as soon as i have some specs for you.
>will talking be able to be done through both keyboard/headset (a la boxlink)?
> will there be building/buildings?
not decided yet - whether you just have a "building factory", or whether u can build actual rooms / walls / etc to specification... still to be decided
>if there will be, will there be seperate buildings that a person can walk into? ie a pub,
>barracks, lab, vehicle creation place, n00b area?
base layout will be up to the players.. hard to say at what "resolution" you will be able to control things yet
>how are you going to do voice and keyboard? (i suggest you do Everquest-type sectors
>in which everybody can hear you/read your typing at the bottom of the screen. also,
>don't forget private messaging to specific people, only team talking, and global/team
sectors certainly.. but what if u could "develop" radios? and then, what if later on u developed satellite phones and could talk to someone anywhere on the planet - or even taunt the other factions?
> will there be an in-game bulletin board?
probably not actually.. the emphasis is on hierarchy here.. for example, in a real army, there is no big magic bulletin board which everyone sees.. decisions are made at the top, then passed down through the "tree" ..
> what happens when you die?
... probably something along the lines of you have to wait out a certain length of time, depending on what advancements your faction has made in terms of recuitment, or later maybe cloning
> what happens when a faction's base is destroyed?
it gets taken over by another faction, and a new faction is introduced at a remote point on the map.
> will people have to manually mine ore for the first couple of weeks until they have
>enough money to make automatic miners?
probably, although you will have some default stuff to begin with.. probably jeeps, shovels, a couple of scientists and a map
>i understand about making a vehicle that can get to the other bases, but will this also
>involve the amount of fuel you can hold in a specific vehicle?
yes, but again, depends what u develop.. ie.. jeeps run on diesel.. great.. but what if u developed some other form of power - say a "nuclear powered jeep" ??
>will vehicles be able to hold multiple people? if so, what happens if a person drops out of
>the game while in a vehicle?
same thing.. you develop it, you can use it.. although, when ppl drop out of the game, if theyre in the base, they will just auto-walk-to-barracks-and-sleep .. if not, you will choose an AI state for your person... say either a.) go home, b.) defend c.) hide ..
> what happens when a person drops out of the game?
>do players camp/sleep in the base's barracks? If they camp, can they have things stolen
>from them/can they be killed?
if you're asleep, you can be killed .. unless a real player wakes u up - then u probably auto-run-away or auto-defend or something
>will there be any form of spying/stealth/stealing?
>will there be a sweet-ass map? w/ coordinates?
depends.. got enough research done to build a GPS sat.?
> how many players per faction?
as many as come
>will players be able to choose to be part of a certain faction? if so, what if one faction has
>more "active" players than another faction? wil there be any sort of balancing?
auto-balanced, although in future, specialist factions may be possible (ie if u have 8 friends, u can sign up as a mercenary group and be affiliated to nobody)
> will you be using your x-tag as your "gamertag"?
probably not.. but a similar system
>will there be a special faction for old-timers/admins?
we'll probably just become a mercenary group.. or something