HardEight
Nov 16 2003, 12:13 PM
I've been searching the forums everywhere and can't find this:
Looking for an explanation of how to connect the 5 wires from the X2.2 to work with my own external switches.
I did the old school Dual colour LED's Mod with an X2 Lite to tell you when the On/off switch and Flash protect is on, a long time ago. Bought the X2.2 for my brothers and ended up frying my X2 Lite (led 12v from switch crossed Bios bank switch when installing 250g HD and it doesn't do anything now, needless to say one of my brothers isn't getting a x2.2 anymore, hah)
Well I would still LOVE to use my own switches with my own LED's (they have their own power sourced already) could someone, UBERGEEK, please let me know how to get the 5 wires from the switchs to my 3 external switches?
THANKS in Advance, I know someone should be able to make this a Tutorial
HardEight
Nov 19 2003, 01:03 AM
Experts, Can this be done? I thought this should be something that would be easy to do, but the lack of any response kinda tells me otherwise.
Anyone know?
Cheers
s_cube
Nov 19 2003, 04:10 AM
Hmmm,
This topic was one of the latest ideas I've been mulling over. I tried getting the sticky tape off the back of the external 2.2 switch to see where the traces went. I was so-so successful. Next I was going to run a multi-meter across the 5 wires to get some diagnostics but the contacts are so small I wanted to see if some tutorial/forum talk existed. Which leads me here....
I'm no expert but, anything can be done and this sounds extremely easy. I too request that if anyone has any helpful additional info that would be excellent.
I'll add on here (if need be) when I get my m-meter out and get some voltages....
me
s_cube
Nov 19 2003, 09:43 PM
I checked it out early this morning.
pulled my external module apart and checked everything out. rather simple. +5V and gnd come into the module, and the other 3 wires are for the three switches. if you ground them they will be in the "activated" mode.
I whipped up a quik tutorial and was hoping to link to it (can't do pics here <pthbt>) but I dunno if it has surfaced yet. if you can imagine holding the module faceup (sticky down) w/ switches and LED at the bottom and the connector wires at the top, from right to left the order is:
wire 1 (leftmost)= +5V
wire 2 gnd
wire 3 protect
wire 4 enable select
wire 5 (right most) bank select
when reading the position settings on the external module, if all switches are up/on then they are all tied to ground. If any are left "floating" then they are disabled.
s_cube
HardEight
Nov 23 2003, 11:31 AM
Thanks s Cube, thanks for taking the time to do that. I am still a little surprised that no one has done this already. Well simple question and a simple answer. I'm going to wire them this week when I get my Blue/Red Led's to replace the Green/Red one's already in there. Cheers
s_cube
Nov 23 2003, 09:28 PM
cool....
let me know how it goes. I've yet to goto radioshack and pickup some toggles. dunno exactly how I'm gonna do it though. But at least I have my x2.2lite activated w/ out that ultra brite glow from the blue led.
s_cube
rms2001
Nov 24 2003, 07:50 AM
| QUOTE |
| ultra brite glow from the blue led |
LOL ya, that sucker is bright. No debating that one.
HardEight
Nov 24 2003, 10:28 AM
Hey Cube,
I placed mine at the back using Ultra-miniture toggle switches (DPDT for the ones with the leds) and then did the Dual colour led mod to tell when the chip is on (glows Blue) and Off (glows Red) also connected a dual colour led to the Bios protect switch (just so I could have a Led on each side of the Xbox).
Since then I have added a Digital output, 7v/12v HDD fan switch and a CCFL light switch.
Not much room left so plan ahead!
Xbox Rear SwitchsSince then I have added a Digital output, 7v/12v fan switch and a CCFL light switch.
Rear Switchs2
s_cube
Nov 24 2003, 04:13 PM
nice,
thats exactly where I want to place my toggles! I tried running the external module wires through the nic port opening but almost cut the wires. Glad to see it was helpful!
I got my 'X' bios logo a nice dull-shade of blue now, so next I wanna get some nice leds to dot the outside of my box. Modding is great....
s_cube
bcforn64
Dec 4 2003, 04:06 AM
Good work on the 2.2lites but has anyone come up with the pins for a 2.2pro?
ComputerDude5565
Dec 4 2003, 04:15 AM
Look in the turtials I saw some stuff on toggle switches earlyer today, not sure if it is what your looking for, but it is better to look first, then post a topic.
bchamble
Dec 4 2003, 05:49 AM
I've been looking all over for this info. Is this the same for x2.1lite as well. I have a x2.1lite with no switch (therefore can't enable). Can I run a simple spst toggle switch to the chip to use as a on/off switch. Not sure which of the five wires to attach to. Would I attach the toggle switch to wires 2 & 4?
HardEight
Dec 4 2003, 07:19 AM
| QUOTE (bchamble @ Dec 4 2003, 04:49 PM) |
| Would I attach the toggle switch to wires 2 & 4? |
Yes that is correct, But be very careful to make sure that you have the right side wire that goes into the chip. In your case you can't screw it up because Wires 2+4 are the opposites but if you wanted to wire a switch to bank select and but had the wrong side you would feed 5V right into your chip and get that lovely Burnt chip smell after turning it on!
Best thing is to test the wires while they are plugged into the chip to make sure you are reading the diagram from the right side.
It's kinda weird but Wire 4 Chip Enable will actually read 5 volts when not grounded, this is Ok.
Good luck, let me know if this works for you!
bcforn64
Dec 4 2003, 05:11 PM
I am having a very hard time apparently explaining what I plan to do even in the appropiate thread.
There are >5< wires coming from the Xecuter 2.2 Lite mod chip to the front board with the switches and LED on it.
Determined to be as follows:
wire 1 (leftmost)= +5V
wire 2 gnd
wire 3 protect
wire 4 enable select
wire 5 (right most) bank select
Now I DO NOT have a Xecuter 2.2 Lite, I have an Xecuter 2.2 PRO. That chip has 8 wires coming from the chip to the front board that turns the chip on and off. Has anyone here determined which wire is which on that particular board?
- Thank You
ComputerDude5565
Dec 4 2003, 06:41 PM
There are 7 different bank selections and 1 enabe/disable
bcforn64
Dec 4 2003, 06:45 PM
No, there's an LED, an enable/disable option and also three other bank switches, all spst
ComputerDude5565
Dec 4 2003, 06:47 PM
1 for enable/disable 1 for led 4 for switches and 1 extra for looks. I dont know but call one of the stores mabe they can help
bcforn64
Dec 4 2003, 09:02 PM
| QUOTE |
| 1 extra for looks. I dont know but call one of the stores mabe they can help |
1 extra for looks?! What the hell does that mean? Yeah I'm sure the Xecuter team opted to put an extra wire internally for looks.
What store? A mod chip store? Yeah I'm sure they know. Hey, let me call K-Mart and ask someone what's the third level like on Sonic Adventure 2. Obviously they must know they sell them!
Here's a thought don't answer if you do not know, especially with an in-depth answer.
Now if somebody DOES know, can you please post the pinouts? Yes, I have searched, and the search brought up this page. I'm going to go check with the Xecuter team on the official site. I'll post if I get answers.
ComputerDude5565
Dec 4 2003, 09:49 PM
Ask like system mod or haxbox.net or some one like that they should have a good idea.
HardEight
Dec 4 2003, 11:54 PM
| QUOTE (bcforn64 @ Dec 5 2003, 04:11 AM) |
Now I DO NOT have a Xecuter 2.2 Lite, I have an Xecuter 2.2 PRO. That chip has 8 wires coming from the chip to the front board that turns the chip on and off. Has anyone here determined which wire is which on that particular board?
- Thank You |
You you want an answer so bad you should just test it yourself like S_Cube.
Get a Voltmeter and voltage and continuity test it with the chip plugged in. I'm sure you will see a pattern very similar to the X2.2 Lite. I don't have a Pro and even if I did I don't think I would want to help someone as rude as yourself, however ComputerDude does seem like a post whore.
bcforn64
Dec 5 2003, 04:24 AM
I'm sorry, I don't mean to come off as rude, it's just that I get fed up with random posts. Many times I'll ask a question to get a reply "It doesn't matter". I didn't mind computerdude answering so much as his false answers. Such as with the 7 banks, that drained on my sanity, lol. I went over and checked. I thought huh? Then when he posted the whole extra wire thing for looks I just couldn't take it. Also when I post a question like that and it gets answered in way that I didn't mean, it makes me have to go back and post again because people coming in to help may just assume problem solved, I'm not replying.
Sorry guys, peace

....for a little bit

lol I know there has to be other parts of the forum right now in a flame war.
P.S. I plan to check with the multimeter now, I just didn't want to have to rip apart the wires before I had to.
HardEight
Dec 5 2003, 06:51 AM
Well Spoken Bfcorn64!
Small tip though you shouldn't have to rip apart any of the wires. When I was testing mine you can stick the multimeter point into the back of the plug (where the wires enter the plug) then find the 5volt wire (I would assume it's on one of the ends, again if the chip is not on, the enable disable lead may float at 5volts, so test for the 5volts with the chip on), then find ground when all the switchs are off. Then you should be able to narrow it down by testing continuity between the ground and each switch by turning them on/off.
Please post your findings here to help others. Cheers
ComputerDude5565
Dec 5 2003, 04:30 PM
Hey if you find out how make sure to post a turturial on how to do it
bcforn64
Dec 6 2003, 03:35 AM
Here is the pinout I found for the Xecuter2.2 Pro.On my pinout Pin 1 is closest to the bank switches, pin 8 is right above the LED.
On the switches I will list the voltage that the switch is before grounded. Except for 4 and 5, they don't show a ground. (Read Below)
1.) GND
2.) 5V
3.) 5V > Enable
4.) 3.3 V > Write Enable (Bridge to 5 to activate) *UPDATED*
5.) 3.3 V > Write Enable (Bridge to 4 to activate) *UPDATED
6.) 3.3V > PIN SWITCH 3
7.) 3.3V > PIN SWITCH 2
8.) 3.3V > PIN SWITCH 1
I'm having a hell of a time finding that protection switch, maybe it's 4 or 5? I will update when I find out.
Update 1: I know the LED doesn't run off of one of the 3.3V lines of 4 and 5 because there is a resistor on the board that reads 5V on one side, and 3V on the other. I know this resistor drives the LED, so that means the LED is running off the 5V line.
Update 2: The Protection switch is not broken, Evox picks up on the protection switch's activation.
Update 3: Alright, so this little theory I had in my head turned out to be correct. To enable write enable, you bridge pins 4 and 5. So DO NOT attempt to ground either 4 or 5.
Let me clearify this a bit, so I won't hear someone say "well I blew up my Xbox, and I followed everything!" I take no responsability if you fry or break anything. I found this information to the best of my ability, and while I'm quite certain that it is correct I still know someone can and will screw it up. OK, so here are the basics:
WIRE 3 + GND = CHIP ON
WIRE 4 + WIRE 5 = WRITE ENABLE ON
WIRE 6 + GND = SWITCH 3 ACTIVE
WIRE 7 + GND = SWITCH 2 ACTIVE
WIRE 8 + GND = SWITCH 1 ACTIVE
.....WIRE 2 + 220 OHM RESISTOR + SUPER BRIGHT (ASS) LED + GND = ONE BLIND XBOX GAMER......
So if after reading this you still have no clue what wire is wire 2 then clip the wire that you think is wire 2. If the LED goes off then you should be correct, assuming you didn't cut the ground which is the first wire, lol.
bcforn64
Dec 6 2003, 04:59 AM
I needed this info bacause I am coming up with a custom circuit including a key lock for write enable protection, and a switch to change ring LED colors accordingly.
Blue = Chip On
Green = Chip Off
Red = Write Protection Off
Blue and green will function as regular indicators, operating normally. The Red will function when Write Protection is off and will stay Red until the protection gets switched back on.
Many of you may notice that there are 3 colors there. Well I added another (blue) LED to the Xbox Ring while keeping the origionals. I was going to come up with some fancy way for the Xbox to be able through software to control either the blue, red, or green LED's at will but I need to finish this Xbox.

I've had it taken apart for months (I keep coming up with different ideas that pull me in completely different directions then the last idea).
I will come up with a (slightly) advanced LED status indicator tutorial when I get it done and if I have the time.
bcforn64
Dec 6 2003, 05:54 AM
Here's a small circuit I came up with (gotta love paint):
http://www.geocities.com/bcforn64/diagram.txtFollow the link. Yes it is a picture file hidden as a txt file. Gotta love geocities. This forum won't let me display it.
Credit and info on Q2V2 is given to Dazman
Follow this:
http://www.xbox-scene.com/articles/amberled.phpCredit on the original mod status mod is given leftyfb
Follow this:
http://www.xbox-scene.com/articles/eject-l...-mod-status.phpThat circuit is VERY rough. I need to add in a few values. If anybody here is good at electronics then help me out. What kind of diodes do you recommend for what's in the picture? Also I want the the electricity to flow in the direction of the blue arrow, did I draw the diode facing the right direction?
UPDATE: I also came up with this bitchin' idea on how to hide switches 1, 2 and 3 while still having access to them.
netwalkr101
Dec 11 2003, 05:30 PM
I still am having a hard time figuring out what to do about the led on/off for the lite+. I just cant find instructions for getting the led to light up when mod is enabled. Can somebody please provide a tutorial or diagram for 3 external switches and led status for a 2.2 Lite+? Thanks
s_cube
Dec 22 2003, 03:39 PM
people,
Let me warn you all about hooking the wrong wires to the wrong wires, especially after 420!! These chips, I've found, like nothing more than to drink 5V until it kills them, which doesn't take that long at all. This leaves them usless. Soon off to chip heaven, they will leave you will a very unpleasant odor.
- DOH! made a boo boo, forgot to reverse my wires on the pinouts I had, and zap, sizzle! who do I turn to? I need help, that was an x2.2 lite....they don't make them anymore <sob>...I'm gonna cry.
- I swore I wouldn't upgrade to the x2.3 because of its lack of need, but now I am down an x2.2lite and am in xecutor withdrawl.... Team X-ecutor, please make me some more 2.2 lites...
- Oh well, live and learn, I've got a spare anyways

Why couldn't I have fried a cheapmod tho?
s_cube
b_killa
Jan 28 2004, 09:23 PM
well I don't quite understand how to make my own switch I lost my original 2.2 pro switch and now I need to use it how would I do this I really only need the mod enabled I won't be using it for live or any of that
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please
click here.