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Full Version: Anyone Notice That Pics Arent As Good?
Scenyx Entertainment Community > Xbox1 Forums > Software Forums > XBMC for Xbox Forums > XBMC for Xbox
Heet
I just tried this out for the first time and its great but the pics arent as polished as in my 2.4 (may) is.
J_Man61
it might just be that the pics are made to be viewed on a computer and your tv dosen't have as much resolution as a computer has.
sunfish
>it might just be that the pics are made to be viewed on a computer and your tv dosen't have as much resolution as a computer has.

He's not talking about computer vs. tv.
XBMC Jpeg display is definitely inferior to XBMP Jpeg display. You can actually see more pronounced aliasing effect. Viewing a 800x600 image in 1280x720 resolution instead of 720x480p improves the picture quality, but is still a tad worse than 720x480p in XBMP.
jmarshall
XBMP uses hardware overlays to draw it's pictures, whereas XBMC currently renders the picture texture into a rectangle on screen. The hardware overlays method gains better quality due to the scaling/sampling routines used.

I'll move the XBMC implementation over to use hardware overlays when I get some time.
nagmine
give it time young grasshappa
jmarshall
OK, I've changed the code to use overlays now - an improvement in quality I think.

Just gotta get the zoom code working again now (overlays mean the zoom code has to be handled differently.)

Update: Zoom code has been redone - all is working nicely now.

Enjoy!
sunfish
This is wonderful, great job!

Is there any plan to add a "stretch" feature to picture display? (Mainly for displaying 4:3 pictures on 16:9 screen)
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