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Scenyx Entertainment Community > Xbox1 Forums > Dashboard Forums > Official MediaXMenu (MXM) Forum > MXM Developer/Skinner Forum
geniusalz
Inspired by some of fLEx7325's work and obviously Cirkular 1.
The ugly black inside the circle will probably be changed. Check it out:
user posted image
Gomorule
That looks awesome so far! Is it going to use the new skinning features that BJ has included in the latest WIP's?

Great work! beerchug.gif
MrSelfDestruct
lookin real good genuisalz.

It seems like that middle circle will most likely be the preview vid. You should try and fill the whole circle with the preview vid, instead of just the box inside the circle....if you know what I mean. But really, thats just small shit, looks good either way.

I cant wait to see this one finished
fLEx7325
That layout is bad man!, nice job. Im feeling the design and the colors. Cant wait!
DBZRacer
Awesome layout! I can't wait to see the first skin using some of these new layout features that BJ's put out there.
ub312g0d
looks really good, but where are you going to put in the menu? I only see spots for the system stats, game icons, and preview media.
geniusalz
It's the new menu system, with text placed anywhere at any 3d angle cool.gif

So those bars joined to each circle will have the game titles.
ub312g0d
Ah cool stuff, I was thinking that you might do that. Im damn impressed that you came up with this idea that fast too, that feature was just released. Looking foward to trying it out asap. Seems like it would be pretty sick.
EcL|PsE
any progress
geniusalz
Will be released whenever the next version of MXM is released.
thetruethugg
Do you have any pics of it's progress?
geniusalz
The layout is almost the same, and the text hasn't been formatted yet. And the thumbnails have corners showing, so I won't post it tongue.gif
BLazeD
Looks wicked mate!

Hope u can upload it when ya finished biggrin.gif
romeoso
Sweet.. I may have a new favorite skin.
jlm5151
Come on G you know your never gonna finish this... tongue.gif Why not just donate it to me and I'll do it. J/P I seen the xml on the last Cirkular and it made me want to kill myself, anyways its lookin great and you know Im always up for a WIP to let you know whats not up tp my standards laugh.gif .
geniusalz
I'm in no hurry, since it won't work on the current release of MXM anyway. I'll let you know when I get something done. Another problem is the FTP, that makes doing anything ridiculously trying.
BenJeremy
QUOTE (geniusalz @ Jan 31 2004, 05:55 PM)
I'm in no hurry, since it won't work on the current release of MXM anyway. I'll let you know when I get something done. Another problem is the FTP, that makes doing anything ridiculously trying.

Now that the FTP is working OK for you.... wink.gif

Take a look at the test script. In the Pos element, you can specify the W and H attributes to use in text elements, which SHOULD specify the size of the text element and eleminate any weird sizing issues. I didn't actually change anything recently - it's been "fixed" for a while, just needed the correct skin definition.

I may work on some predefined "ZPoint" constructs, such as a sphere... so skinners do not have to calculate out the texture mappings by hand. Probably the sphere would be defined by flatness (disc, as opposed to a hemisphere, for example, warps the image much less). Basically, some simple primitives for use.

The idea is to replicate what Ava and Unleash(ed) do with 3-D objects to some extent, so skins can be transferred to MXM easily enough.
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