simonx314
Apr 27 2004, 12:33 PM
I've noticed that some new Xport emulators supposedly support loading roms directly from the dashboard, such as FCE Ultra (nes) and NeoGenesis. Here is part of the read me:
| QUOTE |
- Can be invoked from a command-line to directly run a game from a front-end or dashboard and bypass the user-selection screens. (Only if the frontend or dashboard supports this feature.)
- Can return to the launching program *if* the launching program supports this feature. For example, if the custom-launch routines are incorporated into a new frontend, that frontend could launch NeoGenesis and when you exit NeoGenesis, that frontend can be automatically reloaded. |
Does/will MXM support this? Is it known to the developer? Just curious as this feature seems cool. Thanks Ben Jeremy for all your hard work.
BenJeremy
Apr 27 2004, 12:40 PM
Yes, command line has been supported for quite a long time.
<CommandLine> element will fill that role in your menu item.
simonx314
Apr 27 2004, 12:48 PM
Thanks for the quick response. I'm pretty good at making my menu.xml all awesome but this command line stuff is over my head. I looked at the command line info that came with the emulators and didn't understand any of it. Is there an example menu with command line entries I can look at with roms loadable from the dash? Thanks.
flattspott
Apr 27 2004, 03:02 PM
FCE Ultra huh? I'll have to give it a try. I tried it with XboyAdvance and it didn't work.
simonx314
Apr 28 2004, 02:40 AM
So has anyone succesfully implemented command line rom loading from the dashboard? If so can they post an example <item> from their menu so I can see how to do it?
flattspott
Apr 28 2004, 03:24 AM
I'll give it a good in a bit
flattspott
May 2 2004, 02:09 PM
Well I can't get it the work. I use a MXM_Entry.xml with the <CommandLine> tag.
And I tried it through a script too. No luck.
chilin_dude
May 2 2004, 02:46 PM
Flattspot I don't think you are meant to add them like that, you are meant to add them as an item...
http://forums.xbox-scene.com/index.php?showforum=17 is where I was trying to get it to work but couldn't
flattspott
May 2 2004, 03:15 PM
Sure you can. It doesn't matter where you put it, the Menu.xml or a MXM_entry.xml, they both get put into the cache_menu.xml.
chilin_dude
May 2 2004, 03:18 PM
I meant
| QUOTE |
Well I can't get it the work. I use a MXM_Entry.xml with the <CommandLine> tag.
And I tried it through a script too. No luck. |
I think for it to work it has to be a simple <Item>E:/NES/default.xbe "mariokart.nes"</Item>
flattspott
May 2 2004, 04:07 PM
Well I tried a lot of things
As an example from a script.
Set Game F:\Emulators\NES\NesRoms\1943.zip
CD F:\Emulators\NES
EXEC F:\Emulators\NES\default.xbe "%Game%"
All it did was launch FCEUltraX.
Funny thing is that the PC version works just like the about example. No special switches, just the path to a rom.
BenJeremy
May 2 2004, 04:37 PM
I will do some testing.... the <CommandLine> tag should work. All of the code to do it is in place.
What I need to do is write a small test app to see what might be happening.
chilin_dude
May 2 2004, 04:44 PM
| QUOTE (BenJeremy @ May 2 2004, 06:37 PM) |
I will do some testing.... the <CommandLine> tag should work. All of the code to do it is in place.
What I need to do is write a small test app to see what might be happening. |
Try it with the scummvx emu so we know whether it is just a problem with xports emu's
flattspott
May 2 2004, 04:49 PM
I think what BJ's trying to say is that he needs to write a test app so that he is sure it can accept commandline args.
chilin_dude
May 2 2004, 05:13 PM
| QUOTE (flattspott @ May 2 2004, 06:49 PM) |
| I think what BJ's trying to say is that he needs to write a test app so that he is sure it can accept commandline args. |
Yeah and I mean that I know that command line in scummVX DEFINATELY works
lol thats confusing
BenJeremy
May 2 2004, 06:22 PM
| QUOTE (chilin_dude @ May 2 2004, 02:13 PM) |
Yeah and I mean that I know that command line in scummVX DEFINATELY works lol thats confusing |
OK, so that means MXM's command line interface works fine, then? Tested?
Yeah, if you've configured MXM to use <CommandLine> with ScummVX, and it worked, than it's not MXM's fault the other emus aren't working.
flattspott
May 2 2004, 08:18 PM
| QUOTE |
Yeah and I mean that I know that command line in scummVX DEFINATELY works lol thats confusing |
How are you sure it works? What did you try it with?
BloodyMary
May 3 2004, 12:28 PM
| QUOTE (BenJeremy @ May 2 2004, 03:22 PM) |
QUOTE (chilin_dude @ May 2 2004, 02:13 PM)
| QUOTE | Yeah and I mean that I know that command line in scummVX DEFINATELY works lol thats confusing |
OK, so that means MXM's command line interface works fine, then? Tested?
Yeah, if you've configured MXM to use <CommandLine> with ScummVX, and it worked, than it's not MXM's fault the other emus aren't working.
|
I didn't take that to mean that he was saying that it worked through MXM... I just took that to mean that he knew that it worked... (possibly through some other dash or app)...
If I have time when I get home tonight, I'll run some test on it... with the 0.9n.6 version of MXM...
chilin_dude
May 3 2004, 12:38 PM
| QUOTE (BloodyMary @ May 3 2004, 02:28 PM) |
OK, so that means MXM's command line interface works fine, then? Tested?
Yeah, if you've configured MXM to use <CommandLine> with ScummVX, and it worked, than it's not MXM's fault the other emus aren't working. [/QUOTE] I didn't take that to mean that he was saying that it worked through MXM... I just took that to mean that he knew that it worked... (possibly through some other dash or app)...
If I have time when I get home tonight, I'll run some test on it... with the 0.9n.6 version of MXM... |
Bloody hit the nail right on the head, I mean i know for certain the emulator scummVx definately supports command line because I have used it with evo-x dashboard before, so if you are going to check itf command line in mxm works then try it with scummvx!
BloodyMary
May 4 2004, 01:41 AM
Ok, finally just finished testing on this... and here's my results...
In EvoX, using the following in my evox.ini:
| CODE |
| Item "ScummVMx - Sam & Max", "F:\EMUS\ScummVMx v0.5.1\default.xbe",ID_CMD,"samnmax" |
that launched SCUMMVMX and autostarted sam & max. In EvoX, it works perfect...
In MXM using the following in my MENU.XML:
| CODE |
<item> <dir>F:\EMUS\SCUMMVMX V0.5.1</dir> <exe>F:\EMUS\SCUMMVMX V0.5.1\default.xbe</exe> <commandline>samnmax</commandline> </item> |
that launched SCUMMVMX, but didn't launch sam & max...
So, either I have the command line parameter incorrect for MXM or it doesn't work in mxm...
BenJeremy, please advise... thank you...
BenJeremy
May 4 2004, 09:36 AM
OK, one more thing on my plate to make sure it gets fixed.
simonx314
May 4 2004, 03:41 PM
Well thanks for looking into it guys.
VectorHead
Nov 8 2004, 05:36 PM
Has this feature ever been added?
cypher35
Feb 3 2005, 12:23 AM
QUOTE(BenJeremy @ May 4 2004, 02:42 AM)
OK, one more thing on my plate to make sure it gets fixed.

What happened to this?
Is it working now?
chilin_dude
Feb 3 2005, 08:32 PM
Nope, but he was planning to implement 'autoadd' command lines too when he got round to it
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