XPort
Nov 20 2007, 02:12 PM
Install VS.NET and XDK
Download xport_common and a project file, unzip to same directory.
Open SLN file in VS.NET
"Rebuild Solution"
If it works, then you have an XBE in the "Debug" or "Release" directory.
"xbepatch" (utility found on xbins) the XBE to make it suitable for non-debug xboxes
Now the XBE should be just like the most recent one released - make the text changes and try it out.
Those German characters may or may not print - I'm not sure. If they do not print, then replace the skin TTF file with one of your choosing and it may yield better results.
althena
Nov 21 2007, 07:00 AM
QUOTE(XPort @ Nov 20 2007, 02:48 PM)

Install VS.NET and XDK
Download xport_common and a project file, unzip to same directory.
Open SLN file in VS.NET
"Rebuild Solution"
If it works, then you have an XBE in the "Debug" or "Release" directory.
"xbepatch" (utility found on xbins) the XBE to make it suitable for non-debug xboxes
Now the XBE should be just like the most recent one released - make the text changes and try it out.
Those German characters may or may not print - I'm not sure. If they do not print, then replace the skin TTF file with one of your choosing and it may yield better results.
Thank you very much XPort, I will give it a try this weekend
wisefire
Nov 25 2007, 08:21 PM
what i am wondering, how difficult would it be to incorporate the new core.. there are loads of games i'd love to play (including some win3.11 game, still working on installing it, win 3.1 works though)
mikejf
Nov 27 2007, 03:45 AM
Thank-you Xport, I got your dosbox source to compile.
Tweaked the blocksize sound buffer to 128 from 2048.
The sound is now closer to realtime, rather 1 second latter.
Now to tweak the volume control, it's too sensitive.
Mike
Micjohvan
Nov 28 2007, 09:16 PM
Hi. I have a quick question. I have been using v8 of DosXbox for a while now but finally updated today to v13.
I was so happy because I thought that the background music would finally work... but it dosent

There is a option to select the music file you want to use but I cannot get it to play not matter what I try. Is it a problem with the emulator or something I am doing? I think this same thing happened when I first started using v.8 and I posted in either this thread or another asking about it.
Is there a way to fix this? I would really love to have the music to accompany my handmade skin.
Please let me know and thanks for all the great stuff Xport!
rubarb
Nov 28 2007, 11:21 PM
QUOTE(Micjohvan @ Nov 28 2007, 08:52 PM)

Hi. I have a quick question. I have been using v8 of DosXbox for a while now but finally updated today to v13.
I was so happy because I thought that the background music would finally work... but it dosent

There is a option to select the music file you want to use but I cannot get it to play not matter what I try. Is it a problem with the emulator or something I am doing? I think this same thing happened when I first started using v.8 and I posted in either this thread or another asking about it.
Is there a way to fix this? I would really love to have the music to accompany my handmade skin.
Please let me know and thanks for all the great stuff Xport!
was'nt this something to do with lack of memory, but not really, ie if you were only going to use small dos games you would be able to have music, but it is purposly not played because there would be bigger games not having enough memory and causing people problems so it was cut ? winuae is the same I think ?
Micjohvan
Nov 28 2007, 11:55 PM
im not talking about playing music while in game nessacarly.
Im talking about background music while you are in the main menus, game select menu, and other menus.
All of Xports other emulators support this feature just fine. There is even the option to select background music for the menus in Dosxbox but it dosent work. You can select the music you want to use but it will never play.
I even tryed manually editing the ini file to no avail.
And it shouldnt be a memory issue because when you load the game you want to play it should just kill the music as it does with all the other emulators.
I would really love to have this feature back as I like to skin my emulators and my Matrix theme for DosXbox would be much better with some kick ass rock playing in the menus and stuff.
XPort
Nov 29 2007, 02:15 PM
Rubarb is correct. It was intentionally omitted to decrease the memory footprint. It's not simply a matter of stopping the music when the game starts playing. The MP3 engine itself (the code that plays the music) takes up memory. There are ways to dynamically load and release code (examples of such can be found in MAMEoX) but it's very finicky and hard to get working just right. The MP3 background music never seemed worth the effort to me - but maybe someone else will feel like doing it.
Or if someone doesn't care about losing the extra memory, they can always recompile the project after commenting out the "#define NO_MP3" line in the dosxbox.cpp file.
weinerschnitzel
Aug 21 2008, 07:22 AM
Would someone be interested in updating this with newer dosbox source, there would be alot more game compatibility.
Solarcide
Mar 25 2009, 06:18 PM
QUOTE(dcchiz @ Oct 27 2005, 08:21 AM)

Dungeon Hack can't be completed in one sitting, and it keeps giving me a, "...couldn't open savegame directory for reading..." and then a prompt when I go to camp and save.
I had this same problem trying to play a copy that I had downloaded (my original disc is many states away). It took me a while to figure out why the error was occurring. After I had decompressed the download, within the unzipped folder for the game, there was another zipped file called "hack.zip" with the entire game zipped up within it. If you open this and look inside the "savegame" folder, you'll see more files in there than are in your decompressed "savegame" directory. Just unzip them into your already decompressed "savegame" directory and you should be able to save with no further problems. Hope this helps.
wise187
Apr 21 2009, 07:41 AM
Where can i download this.
shaggoth
Jan 27 2010, 07:05 AM
If get it right, Fallout is unplayable on that emulator at the moment? actually that's the only game what i wanted to run there :/
ressurectionx
Jan 27 2010, 07:52 AM
I'm not a big PC guy myself, and I've barely played anything newer than X-COM except for Warcraft II and Starcraft, but I don't think there's much of a chance of Fallout running. Didn't that come out after 2000?
waal
Jan 27 2010, 04:48 PM
Fallout is a Windows game.
ressurectionx
Jan 27 2010, 10:17 PM
LOL...
No problem then. I'm sure they'll have it ported by early next week.
Mega Man (?)
Jan 27 2010, 11:33 PM
I already have this game on my Saturn Emu (SatourneX)...
Why not just play it on there...?
Reese Kaine
Feb 11 2010, 07:57 PM
I'm ripping out what's left of my hair trying to install the Might & Magic World of Xeen CD, and I'm wondering if I have to install it on the PC first, then FTP the goodies over afterward.
I tried making ISOs, and it's only reading the redbook audio on the discs. Any ideas?
Pulsemasta
Feb 18 2010, 12:19 AM
QUOTE(Reese Kaine @ Feb 11 2010, 07:57 PM)

I'm ripping out what's left of my hair trying to install the Might & Magic World of Xeen CD, and I'm wondering if I have to install it on the PC first, then FTP the goodies over afterward.
I tried making ISOs, and it's only reading the redbook audio on the discs. Any ideas?
I would defiantly try to install on PC and put the files on the box, this is the process I use for most games.
ressurectionx
Feb 18 2010, 10:03 AM
I'm just wondering how DOSBox has been around on the Box for as many years as it has and I've never seen any t0rrents for XBox configured DOS games.
XPORT's idea for scraping automatic configurations was genius in a way, but serve really no purpose for the DOS emulator. There are just far too many variables. One single thing off and a config won't work.
Anybody who has gotten games working in DOSbox and know where all the relavant files are located would benefit the community greatly by getting into contact with me.
DOS happens to be one of my favorite old school gaming systems, but I just have had far too much to do to even look into it other than about 10 games.
Later,
~Rx
madmab
Feb 18 2010, 01:15 PM
I've found that sometimes if a game wont "install" in dosxbox alot of times you can at least run the install on a pc. Once the files are extracted you can copy them over to the xbox and then run the config program to get the sound and music working.
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