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Full Version: R Ascripts Written 4 "n" Expected To Work In "o"?
Scenyx Entertainment Community > Xbox1 Forums > Dashboard Forums > Official MediaXMenu (MXM) Forum > MXM WIP Beta forum
SumDumGuy3
Hi all,

I have been trying to spend time writing scripts for MXM. Mostly as they relate to easy installation (a MXM autoinstaller/loader) and some for user ease of use. Since they are all on version "n", as am I, I saw no point in writing my scripts for "o" until it is released... Anyway, I obviously don't have a WIP version since I am not a tester or anything so I don't know from experience, but I had begun to wonder. As it seems like the version "o" release keeps drawing closer and closer... if version "o" comes out before I finish what I am doing. Can I still use them in the new version? or will I need to do some re-coding to get them to work? I imagine that is hard to give a definative answer too, but even if you just feel in general that they will or will not work, I would appreciate it.

Thanks,
SumDumGuy
geniusalz
In all likelihood, they will work.

Some minor changes may be required, e.g. using {} instead of [] for variable names containing variables.
BenJeremy
Correct, I've tried to make every effort to maintain compatibility.... however, any changes would be minor, and perhaps desirable, as it will be better to use Plug-and-play, which uses an XML format.
SumDumGuy3
ok, thx guys... I am going to keep on plugging away at these to get them all finished in version "n" and when "o" is released I will see how it goes...

Thanks,
SumDumGuy
flattspott
Lets us not forget the in the WIP you must use

MinimumBuild <BuildNumber> or else the scripts wont run.
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