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vinyl
QUOTE (eight_heads @ Dec 7 2004, 07:11 AM)
well team xecuter are saying they just ground it for a second because that's all the chip needs, i'm gonna go with them on this until it can be verified that this is infact false

What happens if your xbox fries and your the one to prove it false?
Morglum
QUOTE (vinyl @ Dec 7 2004, 07:10 AM)
What happens if your xbox fries and your the one to prove it false?

He has goes out and buy a new 1.6 motherboard ph34r.gif
LioConvoy
Does a softmodded 1.6 have this same problem?
basso4735
guess ill have to go with a Xenium ice sad.gif jester.gif
yazoo32
QUOTE (vinyl @ Dec 7 2004, 08:10 AM)
What happens if your xbox fries and your the one to prove it false?

its like being sheep,

you'd think the people who made and tested the modchip would know what they are talking about.,
jonarvid
This guy on the SmartXX forum say that this is a problem for the Xenium ICE also, as well as all other modchips of this type. "Larry1981" seems to think he knows best:

http://www.smartxx.com/forum/thread.php?th...533&page=1&sid=

So what should we believe? Is the Xenium as bad as the others?
jROC99
Guys.. Check this out...

Tested in Crystal Box (2004-09-09)
Version 1.6 (Brand new from store)
Tested with all components plugged in - AV Cable / Power and Network cables..DVDRom and Original HD. External USB Connector also plugged in.

XeniumIce - Measured D0 (Xenium OS 2.0.1)

At Xenium OS Menu- D0 = 0v
At MS Dashboard ( Chip disabled) - D0 = 3.3v
Chip enabled with Evox M8 PLus 1.6 - D0 = 0v

Can't be 100% sure without the scope.. but it appears that the Xenium keeps the D0 line pulled low.. this strongly contradicts what Xenium says about pulsing the line.. i would have to strongly disagree... my meter reads a dead 0v .. no fluctuations.. not even 1mV . Period.

Will continue testing X Chips in the morning.

jROC
FallsInc
i think my new crystal has fallen victim to this... i was watching a dvd in the original bios, and i turned it off, then started m8 a half second later... only to frag... boots without chip, but i cant get the smartxx to work now,
Thephost
Could the resistor install be accomplished by soldering it between
D0 and the ground point? This would eliminate the need to cut a trace and solder something else to the board. I plan to test this but haven't had time to do so yet.

TFP
cONEction
Well after modding like 150 1.6 xboxs and not even 1 with problems last 3 months, I wouldt take this warning too serious!

I am using all modchips:

Xecuter 3.0 more than 20 1.6 xbox
Xecuter 2.6 more than 50 1.6 xbox
SmartXX V2 more than 25 1.6 xbox
DUOX 2 more than 50 1.6 xbox

zikronix
QUOTE (Thephost @ Dec 9 2004, 05:22 PM)
Could the resistor install be accomplished by soldering it between
D0 and the ground point? This would eliminate the need to cut a trace and solder something else to the board. I plan to test this but haven't had time to do so yet.

TFP

Hmm maybe
zikronix
X3 test Results are IN

Crystal Xbox Edition - 2004-09-10 (different console that the Xenium test)
V1.6

D0 Tested with X3 and X3 1959 1.6 Bios

D0 at X3 config screen = 0v
D0 with chip disabled at Ms Dashboard - 3.3V
D0 with chip enabled = 0v

Results are the exact same as the Xenium...both chips have the same 'problem'

jROC
striker754
QUOTE (Thephost @ Dec 9 2004, 05:22 PM)
Could the resistor install be accomplished by soldering it between
D0 and the ground point? This would eliminate the need to cut a trace and solder something else to the board. I plan to test this but haven't had time to do so yet.

TFP

Someone try this!

zikronix
QUOTE (striker754 @ Dec 9 2004, 06:40 PM)
Someone try this!

I dont think this will work as its not the voltage on the D0 its the voltage to xyclops chip. If I understand correctly
Thephost
QUOTE (zikronix @ Dec 9 2004, 06:51 PM)
I dont think this will work as its not the voltage on the D0 its the voltage to xyclops chip. If I understand correctly

True, but we are trying to limit the current drawn from the Xyclops chip. The excessive current is generated by gounding out the pin. The resistor will cause the current sourced from the chip to be reduced and preserving the life of it but the question is will it still cause the xbox bios to be disabled and allow the mod bios to load?
Chancer
Soldering the resistor between Lframe and ground will only do one thing make the xbox boot from the mod all the time.

[QUOTE]Well after modding like 150 1.6 xboxs and not even 1 with problems last 3 months, I wouldt take this warning too serious![QUOTE]

Its up to you. there would be no long termeffect with the DuoX any way. All the boxes were done 3 months ago then? The problem is the long term effect (possibly) not short term(3 months is not long term)
Nobody knows yet what the outcome will be after say 12 months but if it is bad you are going to have a lot of boxes to fix.


networkBoy
While not an ideal solution, one possibility is to place a tri-stating buffer driver in series with the D0/LFrame connection on the modchip. The tri-state would be enabled by a time delay provided by a standard RCreset style circuit and OR gate, setup such that either after one second or if the Mod chip its self is tri-stated the gate will tri-state. It’s kludgey but would work. I’ll have a prototype built by the end of the holiday (assuming I can get enough sample parts).
-nB
zikronix
QUOTE (networkBoy @ Dec 9 2004, 07:16 PM)
While not an ideal solution, one possibility is to place a tri-stating buffer driver in series with the D0/LFrame connection on the modchip. The tri-state would be enabled by a time delay provided by a standard RCreset style circuit and OR gate, setup such that either after one second or if the Mod chip its self is tri-stated the gate will tri-state. It’s kludgey but would work. I’ll have a prototype built by the end of the holiday (assuming I can get enough sample parts).
-nB

but does it require 1.21 Jigawatts to run? And how many frames in Quake 3 would I get...LOL
catdog2
QUOTE (networkBoy @ Dec 9 2004, 07:16 PM)
While not an ideal solution, one possibility is to place a tri-stating buffer driver in series with the D0/LFrame connection on the modchip. The tri-state would be enabled by a time delay provided by a standard RCreset style circuit and OR gate, setup such that either after one second or if the Mod chip its self is tri-stated the gate will tri-state. It’s kludgey but would work. I’ll have a prototype built by the end of the holiday (assuming I can get enough sample parts).
-nB

I can see where you are going with this, but it needs to be 'smarter' than just pulling the line low on boot otherwise there is no way to flash the modchip? A reboot will also load the MS bios. I haven't checked to verify what happens if you tried to flash the mod with LFRAME released, but I would assume the onboard bios will still respond to some commands and cause contention on the bus. Hippo should be able to confirm if this happens as he has tested some code on his chips to achieve pulsing of LFRAME.
zikronix
cat dog you need to edit your post stating that XEnium and X3 both have this problem
^Matmn
when installing a cheapmod on a 1.6 we have to cut that trace anyway, is it still advised to put a resistor in? or will it not matter as the lframe is going to the modchip?
Thephost
QUOTE (Chancer @ Dec 9 2004, 07:09 PM)
Soldering the resistor between Lframe and ground will only do one thing make the xbox boot from the mod all the time.

[QUOTE]Well after modding like 150 1.6 xboxs and not even 1 with problems last 3 months, I wouldt take this warning too serious![QUOTE]

Its up to you. there would be no long termeffect with the DuoX any way. All the boxes were done 3 months ago then? The problem is the long term effect (possibly) not short term(3 months is not long term)
Nobody knows yet what the outcome will be after say 12 months but if it is bad you are going to have a lot of boxes to fix.

Yes it would, but wouldn't it also prolong the life of the chips on the board? If this is true, then why can't we solder a the resistor between LFrame/D0 and the modchip to achive the same result? The modchip is essentially grounding out LFrame/D0 to force the box to boot the mod, correct?
catdog2
QUOTE (zikronix @ Dec 9 2004, 09:34 PM)
cat dog you need to edit your post stating that XEnium and X3 both have this problem

hmmmm, I wish I could but the "edit" button has disappeared despite the fact I am logged in sad.gif Whats the http address syntax to edit a post?

QUOTE
when installing a cheapmod on a 1.6 we have to cut that trace anyway, is it still advised to put a resistor in? or will it not matter as the lframe is going to the modchip?
Installing a cheapmod does not need a resistor as already stated in the first page: "cheapmod installs are not affected by this since the LFRAME track is cut and connected to a switch instead of grounding it."
zikronix
it has disappeared for me as well...It seems as if edit is missing all over

it seems to be back

http://forums.xbox-scene.com/index.php?act...=2083962&st=165


http://forums.xbox-scene.com/index.php?sho...ic=305938&st=0#

is your post

is the syntax you will have to change the numbers of course. andit has been 100% confirmed that the xenium and x3 hav this problem
pablot
QUOTE
True, but we are trying to limit the current drawn from the Xyclops chip. The excessive current is generated by gounding out the pin. The resistor will cause the current sourced from the chip to be reduced and preserving the life of it but the question is will it still cause the xbox bios to be disabled and allow the mod bios to load?


the problem with putting the resistor between ground and the "data line" is that this would not make the other chip see 0V. Instead it would see the voltagedivision between the two resistors.. Im not an electonics wiz but I think that that is what will happen.. thus the modchip might not work as desired as it cant pull the data-line low..

but can someone that is a bit more confident about his electronic skills confirme this?? =)

/pablot
catdog2
QUOTE (zikronix @ Dec 9 2004, 10:26 PM)
it has disappeared for me as well...It seems as if edit is missing all over

it seems to be back

http://forums.xbox-scene.com/index.php?act...=2083962&st=165


http://forums.xbox-scene.com/index.php?sho...ic=305938&st=0#

is your post

is the syntax you will have to change the numbers of course. andit has been 100% confirmed that the xenium and x3 hav this problem

After manually entering the corrct address I just get the error: "Sorry, you do not have permission to edit that message"

It is probably just an issue with the forum server, although the help documentation says: "If you are unable to see the edit button displayed on each post that you have made, then the administrator may have prevented you from editing posts, or the time limit for editing may have expired."

I will edit it if I can (especially as the link to the original diagram no longer works - stupid free hosting), but it looks like an admin might have to do it.

lordvader129
you only have the option to edit your posts for 15 minutes after you make them, then they are locked and can only ber edited by mods or admins
catdog2
QUOTE (pablot @ Dec 9 2004, 10:31 PM)

the problem with putting the resistor between ground and the "data line" is that this would not make the other chip see 0V. Instead it would see the voltagedivision between the two resistors.. Im not an electonics wiz but I think that that is what will happen.. thus the modchip might not work as desired as it cant pull the data-line low..

but can someone that is a bit more confident about his electronic skills confirme this?? =)

/pablot

Yes this is correct. Basically you would create a voltage divider between the resistor and the output driver so the modchip cannot pull the LFRAME line to logic low. The resistor would have to be small to make it work, which in turn defeats the purpose of using it in the first place.
zikronix
QUOTE (lordvader129 @ Dec 9 2004, 11:21 PM)
you only have the option to edit your posts for 15 minutes after you make them, then they are locked and can only ber edited by mods or admins

can we get you to edit it then from the infromation I have cat dog. Showing that the Xenium, and the X3 DO have this problem. along with the smartXX
pablot
Im thinking of actually taking my 1.6 crystal with smartxx v.2 down to the lab to check what they do with the LFRAME. I have access to a logic analyzer (is it called that?) so then I can se exactly what they do...

but I don't know if I have time at the moment, but when I have I will if nothing definite has come out about the smartxx by then...

/pablot
-Gadget-
i think this post explains this perfectly !!!
http://forums.xbox-scene.com/index.php?sho...dpost&p=2024346

also.. looking at this diagram,
i presume u could put the resistor where you cut the track
(as in ontop of the board)

Well now gonna try !, as i dont wanna go thought getting the m,otherboard out again (as i put some other mods in there (lights etc)

Mick ..
pedro
so if installing a duox2 in a v1.6 there is no worry about this correct?
so I have nothing extra to do aside from rebuilding the lpc?
Chancer
If you fit a Duo X2 you have no need to do the resistor mod.
jonarvid
I just have to say that since we have seen no official comments from the makers of any of these modchips I call shenanigans on this thread.

And trying to measure a pulse with a voltmeter and making a conclusion based on that is at best dodgy. Electrical engineers? Hmmmm...

As you say, we will see in a year or so if close to 100% of the 1.6s modded fails. I doubt it.
pedro
I also saw where hippo has been doing research to fix this with his chips
so are the latest clevermods also free of this problem?
i have two on order, and I would just like to know if I am going to have to do this mod in the future or not. I would rather stick to chips that dont require any of this extra work if I can

thanks
pedro
FoxRacR17
QUOTE
I would rather stick to chips that dont require any of this extra work if I can


Seriously, how much extra work is it to solder a resistor two to points and take a razor blade and cut a trace?? It will take a minute at the most. And honestly, putting a resistor on wont hurt anything, i would rather take the extra minute and put the resistor in the 1.6 then risk it dying in a years time. Better safe then sorry. I say good looking out catdog2 beerchug.gif
Chancer


QUOTE
I guess this thing is a real blow to Team Xecutor. Their chip seems to be faulty and they won't acknowledge the possible defect. Reminds me of the 5v pin saga with their modchip. SmartXX hasn't really answered so we're unsure about them.

Anyway, this issue has led me to decide on buying an Xenium ICE. Not only because of this issue but because any questions asked even by newbies are answered quickly by Team Xodus people biggrin.gif
First you go along

QUOTE
I just have to say that since we have seen no official comments from the makers of any of these modchips I call shenanigans on this thread
QUOTE
As you say, we will see in a year or so if close to 100% of the 1.6s modded fails. I doubt it.
Then you don't
You really don't know any better than anyone else. Yes a scope is the best thing for checking the LFrame, but even measuring with a meter will give you an indicator. 0v = Lframe to ground permanent Some of the guys checking these are not
QUOTE
Electrical Engineers
and do not have access to a scope.
zikronix
umm hommie the xenium has the same problem jroc proved that, The Xenium and the Xecuter have this problem.

QUOTE

Guys.. Check this out...

Tested in Crystal Box (2004-09-09)
Version 1.6 (Brand new from store)
Tested with all components plugged in - AV Cable / Power and Network cables..DVDRom and Original HD. External USB Connector also plugged in.

XeniumIce - Measured D0 (Xenium OS 2.0.1)

At Xenium OS Menu- D0 = 0v
At MS Dashboard ( Chip disabled) - D0 = 3.3v
Chip enabled with Evox M8 PLus 1.6 - D0 = 0v

Can't be 100% sure without the scope.. but it appears that the Xenium keeps the D0 line pulled low.. this strongly contradicts what Xenium says about pulsing the line.. i would have to strongly disagree... my meter reads a dead 0v .. no fluctuations.. not even 1mV . Period.

Will continue testing X Chips in the morning.

jROC



Concerning the X3



QUOTE



X3 test Results are IN

Crystal Xbox Edition - 2004-09-10 (different console that the Xenium test)
V1.6

D0 Tested with X3 and X3 1959 1.6 Bios

D0 at X3 config screen = 0v
D0 with chip disabled at Ms Dashboard - 3.3V
D0 with chip enabled = 0v

Results are the exact same as the Xenium...both chips have the same 'problem'

jROC



Team X's Official stance is located here
QUOTE

this is absolutley irrelevant and doesnt apply to our mods.

closing thread - some of you can be just WAY too paramoid.

reminds me of the YOU MUST PUT YOUR DASH ON DRIVE F brigade



Now team x has a new x3 bios comming out so maybe in some way via some sneaky update they can fix this via software.


Amitshah2005
Hi, i was thinking of buying an X3 and doing the mod. On the executer forums they have said

'well, i wouldn't do that resistor mod, since the Xyclops chip is designed to get a 3.3V signal and you put a resistor in there it is very likely it would become unstable, so if you are going to cut the lframe trace to do the resistor mod i would cut the trace and put a switch on the outside to reconnect the lframe to the xyclops chip, then there wouldn't be any problems, you would just have to use an external on/off switch. and besides, we don't even know if the shorting of lframe would harm the box, probably the box would brake pretty since there is no resistance compared to the resistance in the xyclops chip... well i guess xecuter would know what he is talking about but when his statement is faulty about the pinching the lframe for a short time it seems a bit weird. or maybe he meant that shorting out lframe wont harm the xbox... noone knows for sure...'

Anyone with an X3 done this mod and have any problems/ instabilities?
zikronix
i havnt dont it yet....frankly im afarid too. Theres a new bios com,ming out. maybe somethign sneaky will develop in that bios
vinyl
How could an updated bios fix this issue?
jROC99
It most likely can't...unless the line is actually controlled by the software and they are able to modify it.

jROC
alladdin
for those worrying about cutting the trace , its actually quite easy. easier in fact than soldering to the v1.1....5 top do point. i solder the pins in, do the repair, cut trace and bingo always on( the aladdins i have at the mom. dont need bt.). i just use a small plastic magnifier( xmas cracker quality!!) and a stanley blade.
John Hoek
quote:
QUOTE (zikronix @ Dec 9 2004, 06:51 PM)
I dont think this will work as its not the voltage on the D0 its the voltage to xyclops chip. If I understand correctly


True, but we are trying to limit the current drawn from the Xyclops chip. The excessive current is generated by gounding out the pin. The resistor will cause the current sourced from the chip to be reduced and preserving the life of it but the question is will it still cause the xbox bios to be disabled and allow the mod bios to load?
unquote:


This could work! Why? tongue.gif
- You get a resistor divider Voltage difference between 3,3Volts and 0Volts.
Electronic parts have a range were they operate in;
say all voltages between 0-1Volts is recognized as 0 Zero
and all voltage above say 1,5Volts is recognized as 1 One
- If you pull Lframe direct to 0 Voltsthe maximum current is drawn from xyclops.
But if you use a resister between; teh current is decreasing and lifetime is increasing.
- If you use a REGULATEBLE RESISTOR (potmetre) between Do and ground on the LPC bus, with a range say from 0 till 1000Ohms, then by turning the pot; you get
the voltagedifference lower and lower, and set it just at the point that the modchip is turning on. In practice, this is not excat 0 Volts; but (much) higher!
- Then every xbox can be set just to work properly, and draw as less as possible current. It's not perfect, but the increase is better then not.
catdog2
QUOTE (John Hoek @ Dec 13 2004, 11:02 AM)
This could work! Why? tongue.gif
- You get a resistor divider Voltage difference between 3,3Volts and 0Volts.
Electronic parts have a range were they operate in;
say all voltages between 0-1Volts is recognized as 0 Zero
and all voltage above say 1,5Volts is recognized as 1 One
- If you pull Lframe direct to 0 Voltsthe maximum current is drawn from xyclops.
But if you use a resister between; teh current is decreasing and lifetime is increasing.
- If you use a REGULATEBLE RESISTOR (potmetre) between Do and ground on the LPC bus, with a range say from 0 till 1000Ohms, then by turning the pot; you get
the voltagedifference lower and lower, and set it just at the point that the modchip is turning on. In practice, this is not excat 0 Volts; but (much) higher!
- Then every xbox can be set just to work properly, and draw as less as possible current. It's not perfect, but the increase is better then not.

The output driver is not a resistor, although it does have a small inherent resistance, probably with a maximum value of tens of ohms.

To halve the voltage seen the resistor you add would have to be the same as the driver output resistance, and would halve the current. This would only drop the voltage to 3.3V/2 = 1.65V which is not enough. To get the voltage down below 0.7-0.8V would require a resistor of around 10 Ohms which would not subtantially reduce the current, eg you would have 50mA instead of 60mA which is still too high. It would also cause instability if the voltage is around the logic low threshold as it may not always be seen correctly as a zero.
basso4735
ok, so i im about to order my xenium ice for my new 1.6. please post if anyone has proven that the ICE DOES suffer from this problem
garyopa
Why does this not apply to ALL version's of XBOX's.

Does not ALL chips GROUND an output.

On versions before v1.6, the "d0" line of the MCPX is grounded during
all the time the LPC modchip is running.

Would not grounding the output of a active data bus pin directly connected
to the MCPX chip cause the same shorten lifetime problem?

Is this way some very old v1.0 mainboards with no damage to the traces
FRAG always as if the "d0" trace was damaged, even tho there is none?

Just my random thought for the day.
catdog2
QUOTE (garyopa @ Dec 14 2004, 03:24 AM)
Why does this not apply to ALL version's of XBOX's.

Does not ALL chips GROUND an output.

On versions before v1.6, the "d0" line of the MCPX is grounded during
all the time the LPC modchip is running.

Would not grounding the output of a active data bus pin directly connected
to the MCPX chip cause the same shorten lifetime problem?

Is this way some very old v1.0 mainboards with no damage to the traces
FRAG always as if the "d0" trace was damaged, even tho there is none?

Just my random thought for the day.

Re-read the original post.

On xboxs v1.0-1.5 the D0 line is only enabled for <1 second when a modchip is used. During this time a high current flows (~30mA) just as it does in the v1.6.

The difference is that after the 1.0-1.5 fails to boot from the TSOP it disables the data line (so no current flows) and it boots from the LPC bus, whereas the 1.6 does not disable LFRAME and it is in a high state when it is not in use. Its the high current over an extended period of time which is the concern.


P.S. Another difference is that the D0 signal is going to the MCPX, and LFRAME is coming from the MCPX. A failure in a 1.0-1.5 xbox would therefore tend to be the TSOP (which can be bypassed with a modchip) rather than the MCPX which is more fatal.
Amitshah2005
This thread seems to have gotten very quiet...
Has anyone performed the mod and confirmed it is 100% working and stable. Although its not confirmed whether such a mod will extend the life expectancy, I was just wandering if the mod itself was stable and confirmed to atleast cause no change in the xbox (ie instabilities or FRAGing, etc.)
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