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Full Version: Different Orb Pics For Different Tabs!
Scenyx Entertainment Community > Xbox1 Forums > Dashboard Forums > Official Team UIX Forums > Archived Forum > Official Xboxdash.net (tHc dashboards) Forum
Xarius
Is this possible? To have the orb picture change like it changes in like the settings menu.
Xarius
That's awesome...do you have a link to flavors code? The link above just links to the topic of showing your ms dashes.

I would really appreciate it. Eventhough I got Halo 2 in today, so I think I'll have less time for customizing for a while.
la7eralus
In Default.xip - Default.xap:

Insert:


CODE

 DEF game_select_pod_inner02 Transform
{
       children
       [
           Spinner
           {
               rpm 5.75/*jb*/
 axis 2 2 2
               children
               [
                   Shape
                   {
                       appearance Appearance
                       {
                           material MaxMaterial
                           {
                               //name "EggGlowPulse"
   //name "MenuCell"
   //name "Black80"
   //name "ReflectSurface"
   name "Tubes"  
                           }
                           texture ImageTexture
      {
                               //alpha true
   url "texture.xbx"
                           }
                       }
                       //geometry Mesh { url "OrbCell-FACES.xm" }
  //geometry Mesh { url "setup_fl.xm" }
  geometry Mesh { url "iconname.xm" }
                   }
               ]
           }
   
           Spinner
           {
               rpm 5.75/*jb*/
 axis 2 2 0
               children
               [
                   Shape
                   {
                       appearance Appearance
                       {
                           material MaxMaterial
                           {
                               name "EggGlowPulse"
                               //name "ReflectSurface"
                           }
                           texture ImageTexture
                           {
                               alpha true
                               //url "orbcellwall.bmp"
   url "texture.xbx"
                           }
                       }
                       //geometry Mesh { url "OrbCell-FACES.xm" }
                       geometry Mesh { url "fakeorb.xm" }
                   }
               ]
           }
       ]
rotation -0.335200 0.920700 -0.199700 -0.424800 // <- how it rotates
              scale 0.25 0.25 0.25/*jbone*/ //  <- size of the model
              scaleOrientation 0.000000 0.000000 0.000000 0.000000 //
              translation -31.959999 -3.733000 -3.075000 // <- where it is in the dash
}


After the WHOLE DEF's for:

1st menu item:
CODE

DEF music_tube_0 Transform

2ndmenu item:
CODE

DEF games_tube_0 Transform (the first one)

3rd menu item:
CODE

DEF games_tube_0 Transform (the second one)

4th menu item:
CODE

DEF game_podsocket_inner03 Transform
(make sure its after:

 ]
    }
]
translation -33.250000 -4.746000 -10.290000
}

5th menu item (if you have one):
CODE

DEF games_tube_0 Transform (the third one)


good luck biggrin.gif
Xarius
Thanks la7eralus, I haven't tried it yet. And before I do I have another question, I hope it can get answered in this thread otherwise I might just strat another one.

For the orbs on the different tabs I'd like to implement the "single to multiple disc animation" that you find in the music menu. I like how the single disc morphs to multiple discs.

Would it be possible to use this transformation in the main menu between two menu tabs. e.g. My music tab (would be multiple discs) and hard drive tab (would be a single disc).

Anyone???
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