open default.xap- in media_play_edit.xip
find
CODE
DEF MU_L3_text_tracklist01 Transform
now within that find the scale
change to
CODE
scale 0.824700 0.824700 0.824700
the sacle dont have to be exact, putz around with it if you find somthen that looks a bit better please post the scale that you used and a pic.
the hole section should look like this:
CODE
DEF MU_L3_text_tracklist01 Transform
{
children
[
Shape
{
appearance Appearance
{
material MaxMaterial
{
name "equalizer"
}
}
geometry DEF MU_L3_text_tracklist01-FACES Mesh { url "MU_L3_text_tracklist01-FACES.xm" }
}
]
rotation -1.000000 0.000000 0.000000 -1.571000
scale 0.824700 0.824700 0.824700
scaleOrientation 1.000000 0.000000 0.000000 0.000000
translation -46.849998 55.119999 -204.600006
}
hers a little pic:
I will make a screen saver like the one for bsx soon(but better