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Scenyx Entertainment Community > Xbox1 Forums > Dashboard Forums > Official Team UIX Forums > User.Interface.X (UIX) Skins
Infamous_One
I got a skin from AXS.com for UIX , and the skin has a texture.xbx , but it doesnt make use of it.
Infamous_One
unsure.gif so i guess nobody knows this code.
BlackWraith
NOPE...no one knows the texture code.

it doesn't exist and never has

all a figment of ur imagination......... =)


alright, alright here's the secret.

Texture UIX the same as tHc and bsX. Shhhh don't tell anybody.

might help if ya search the older forums for texturing dash too

MerDeNoms
Infamous_One
QUOTE(BlackWraith @ Feb 26 2005, 07:49 AM)
NOPE...no one knows the texture code.

it doesn't exist and never has

all a figment of ur imagination......... =)
alright, alright here's the secret.

Texture UIX the same as tHc and bsX. Shhhh don't tell anybody.

might help if ya search the older forums for texturing dash too

MerDeNoms
*



thats why im asking for code , the dashes are very different , when i apply the code all i get is an empty background.
Infamous_One
wooo peee dee doo. sleeping.gif
gasclown
the texture code is exactly the same wink.gif
Infamous_One
QUOTE(gasclown @ Mar 1 2005, 09:07 PM)
the texture code is exactly the same wink.gif
*



blink.gif

well when i tried the THC Texture code and saw the UIX xap , is very different.

all i got was an empty screen with a background , the menu doesnt show, and i have the texture.xbx in the folder of the skin.
gasclown
it is actually the same its purely a matter of style... you have made a mistake in yr code.

UIX:
CODE

DEF podsupport_1a Transform
       {
        children
        [
         Shape
         {
          appearance Appearance { material MaxMaterial { name "ReflectSurface" } texture ImageTexture { url "texture.xbx" } }
          geometry Mesh { url "podsupport_1-FACES.xm" }
         }
        ]
        rotation -0.754600 0.002362 0.656200 -3.126000
        scale 19.000000 2.072000 8.992000
        scaleOrientation -0.118800 0.987900 0.100100 -0.141000
        translation -45.130001 0.311100 2.796000
       }


tHc:
CODE

DEF podsupport_1a Transform
    {
     children
     [
      Shape
      {
       appearance Appearance
       {
        material MaxMaterial
        {
         name "ReflectSurface"
        }
        texture ImageTexture { url "texture.xbx" }
        }
       geometry Mesh { url "podsupport_1-FACES.xm" }
      }
     ]
     rotation -0.754600 0.002362 0.656200 -3.126000
     scale 19.000000 2.072000 8.992000
     scaleOrientation -0.118800 0.987900 0.100100 -0.141000
     translation -45.130001 0.311100 2.796000
    }


see.. same diff
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